The short's main characters are Simone - a young and ambition-less unemployed man, and the titular Djinn - an ancient and powerful genie that is reduced to grant wishes in a small suburban office. The first of the two wishes for a job, whereas the second only wishes to steal as many wishes as possible to his "customer", to obtain as many years of life for himself. Both characters are running from a crisis: Simone from the economic depression, and the Djinn from a crisis of the imagination that is perhaps a direct consequence of the first.
11-year-old Neil ventures into local woods to find his missing brother Vincent, only to discover a truth that challenges the community's accusations against their father.
Ana, a young orphan moves to the house in the forest where her only friend lives. The ambition of her friend's father to take over the nearby lands will awaken an old pagan cult that will use Ana as their only option to protect the place.
When the daughter of the town's new priest goes missing during the harvest festival, a desperate search begins, uncovering the town's dark history and resurfacing tales of a mysterious, malevolent spirit that demands sacrifice.
Police sergeant Neil Howie is called to an island village in search of a missing girl whom the locals claim never existed. The investigation is further complicated as Howie’s religious views clash with those of the island’s residents.
A traveling couple end up in an abandoned Nebraska town inhabited by a cult of murderous children who worship a demon that lives in the local cornfields.
During a failed art heist, the Djinn is once again liberated. This time, to complete the 1001 wishes that he needs before the final 3, he lets himself go to prison, where he starts his evil reign twisting the hopes of the prisoners. Meanwhile, the woman who set him free accidentally, Morgana, tries to find a way to stop him, aided by a young priest.
In the 15th century, a young goatherd living alone in a mountain hut feels a dark presence in the woods.
Two friends, hiking in the Yorkshire Dales, take the Cove Road home. But is the Cove Road out to take them?
In the 19th century, a young widow named Eva manages a remote winter fishing outpost in an Arctic bay, which she inherited after her husband, Magnus, was shipwrecked. The nearest settlement is three days' march away and inaccessible due to deep snow on the mountain trails. The outpost faces a harsh and brutal winter with rapidly dwindling supplies. Eva and her crew are already living on bait as their fishing catch declines. One morning on the beach, they witness a Basque whaling ship sinking far out near the cliffs known as "the Teeth," which rise steeply from the sea. Eva now faces an impossible decision, as any attempt to rescue the survivors risks depleting the last supplies for her and her men even faster.
A group of college students decide to take part in a witch hunt tour inspired by a horror movie. As the adventure goes awry, the students realise that an evil being has followed them home.
A teen and her mother live simply in a home in the woods, spending their time making rock music. A chance encounter with a fellow teen causes her to uncover a connection between her family and witchcraft, which causes a rift with her mother.
American professor John Holden arrives in London for a conference on parapsychology only to discover that the colleague he was supposed to meet was killed in a freak accident the day before. It turns out that the deceased had been investigating a cult lead by Dr. Julian Karswell. Though a skeptic, Holden is suspicious of the devil-worshiping Karswell. Following a trail of mysterious manuscripts, Holden enters a world that makes him question his faith in science.
The evil Djinn is back at it again, this time wreaking havoc on the students of Illinois' Baxter University. His victim is a beautiful, innocent and studious teenage girl named Diana Collins who accidentally opened up the Djinn's tomb and released him.
England, 1645. The cruel civil war between Royalists and Parliamentarians that is ravaging the country causes an era of chaos and legal arbitrariness that allows unscrupulous men to profit by exploiting the absurd superstitions of the peasants; like Matthew Hopkins, a monster disguised as a man who wanders from town to town offering his services as a witch hunter.
On a desolate farm, a couple's prayers are answered after a visitor offers them a sinister deal. Blinded by their joy, they struggle to realize that what they once desired may lead to their own unraveling.
A group of high schoolers decide to stay in a natural museum after closing hours, but a newly acquired and mysterious lamp hiding a deadly force will turn the fun into horror.
After a landsman in 18th century England discovers a corpse covered in fur buried in a field, the town becomes infected by "the devil's skin," leading the local children to engage in demonic rituals and criminal behavior.
A bullied overweight teenager sees a glimpse of hope when her tormentors are brutally abducted by a mesmerizing stranger.
When an archaeologist uncovers a strange skull in a foreign land, the residents of a nearby town begin to disappear, leading to further inexplicable occurrences.