Due to a curse from his former master Profion, Damodar survived his death by Ridley Freeborn as an undead entity in pursuit of an evil artifact for some hundred years, so that he might be capable of unleashing unstoppable destruction on Izmir and the descendants of those who caused his demise.
A barbarian woman with a miraculous blue crystal staff gains the help of a group of adventurers as an army of dragons invades the land of Krynn.
Bound together by a desire to play "Mazes and Monsters," Robbie and his four college classmates decide to move the board game into the local cavern. Robbie loses his mind, and the line between reality and fantasy fuse into a harrowing nightmare.
Teppei and Kamiya, two average joes working in the electronic services industry, stumble upon the intergalactic bounty-hunter Ilia, and her partner, the artificial intelligence named Bob. Both men are accidentally transported to the Zone, a virtual reality in which Bob has trapped Ilia's latest prey, a biological weapon named Zeiram. The Earth natives must both survive the experience and help Ilia capture Zeiram before the Zone disappears around them.
The Seraphim, a mystical spirit race who act as a stabilizing force in the land, blessed a human boy known as Sorey with powers. Sorey's encounter with Alisha and Lunarre leads him to leave on a journey to becoming the Shepherd and saving the world.
The year is 2049 and the world is more depressing than ever. The UK is being ran into the ground by Tesco, a company that was once “Every Little Helps” has become a monster with the slogan “We Control Every Aspect Of Your Lives.” Then there’s Jay a once passionate Newsagent now losing hope in the world away after the loss of his faithful robot paperboy and he's stuck in an unfulfilling relationship. After losing his passion for work and his enjoyment in life, Jay decides to take action and go after the corporation that’s been ruining his life, Tesco.
In a near possible future A woman struggles to unlock an A.I. technological disaster that has trapped everyone she loves. Along the way she struggles with the traumatic memories of her past and how it has affected the future of all humanity.
A bored, filthy rich married couple and their hired help play sordid games of deception, kidnap, sexual intrigue, and perhaps murder when a secret alliance is formed to kill domineering husband Jared for money he's been hoarding from them. Meanwhile, he may have a secret or two up his sleeves.
The Empire of Izmer is a divided land: elite magicians called “mages” rule while lowly commoners are powerless. When Empress Savina vows to bring equality and prosperity to her land, the evil mage Profion plots to depose her.
Two salesmen trash a company truck on an energy drink-fueled bender. Upon their arrest, the court gives them a choice: do hard time or spend 150 service hours with a mentorship program. After one day with the kids, however, jail doesn't look half bad.
When Leela is insulted by a group of space-rednecks (like regular rednecks, but in space), she enters the Planet Express ship in a demolition derby. Leela emerges victorious, but when she brings the damaged ship home, and the Professor sees the fuel gauge, he's enraged by the hit he's going to take at the Dark Matter pump. Now the crew have to find a way to break Mom's stranglehold on starship fuel, even if they have to wade through a Lord of the Rings-inspired fantasy-land to do it!
Beldar and Sonja, a pair of thieves, steal a precious gem from the crypt of the Order of the Thousand Eyes, a daring act that will lead to unforeseen consequences.
A charming thief and a band of unlikely adventurers undertake an epic heist to retrieve a lost relic, but things go dangerously awry when they run afoul of the wrong people.
Fifteen years after stumbling into our world from the fantasy land of Fartherall, Newmoon, Nimble, Magellan, and Rogar have struggled to adapt to modern life. Guided by the mysterious Professor, a new group of gamers takes control of their destiny and leads them on a new quest to find a portal to return home and defeat their nemesis, The Shadow, once and for all.
A man takes on a group of internet trolls on a depraved online message board in order to defend the honor of a girl who doesn’t even know he exists.
In the futuristic city of Nouveau San Francisco, a hard-boiled hero "the Viper" and his rage fuelled pet partner "Kitty", will attempt to stop an egomaniacal industrialist "the Jackal" from an evil plan to create a pollution apocalypse.
Charles, Louis, and Guillaume are three friends who live together as roommates in the same house, where they spend all of their free time still playing the same Farador campaign they began as teenagers; their other friend Paul has recently moved out of the house and abandoned the game to live with his girlfriend. When Charles's sister Kim, who has recently broken up with her longtime Belgian boyfriend Tom after realizing that she might be a lesbian, moves into Paul's vacated room, her presence, and her determination to push her brother to finally take the plunge on his unrealized ambition to write and publish an erotic fantasy novel, upset the group dynamics and force them to make one last push to finally reach the Castle of Farador and end the game.
Professional Assasin duo Disruptor and Stephanie gets sent on a mission to buy cheese from the black market. That's got to be the easiest job ever, right?
In this work from IES 025, a group of RPG players from a mystical and distant land, as usual, schedule another regular game. However... everything changes when they receive a visit from a new (and very well-known) player...
Host Scott Forrest presents a curated compilation of eight independent short films in this rapid-fire science-fiction feature. Genres collide, narratives twist, aesthetics clash, and even humor, both campy and dystopian, showcase the vast creative possibilities of each story's individual world, offering the viewer a brief glimpse into the lives of every character's attempt to survive the otherworldly chaos around them. Released in 2001, the selected shorts span original creation dates of 1997 to 2001; most of the featured filmmakers also appear as themselves in short video interviews to talk about their inspirations, creative process and motivations while working on their individual shorts.