A science fiction satire that follows a boy who has a television set on his head. A metaphor for the effects of technology on young people.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Two cutting-edge scientists give 'birth' to a Neanderthal—the first to walk the earth for some 35,000 years—in order to attempt to answer these questions. Part 'normal' child, part science experiment, William’s 'parents' struggle with the best way to raise him. As William grows toward adulthood, he is educated in the human experiences of love and intimacy. But his primitive impulses begin to emerge the more he tries to conform to human expectations, leading to tragic consequences for him and his loved ones.
In the distant future, Earth is occupied by ancient gods and genetically altered humans. When a god is sentenced to death he seeks a new human host and a woman to bear his child.
An entire city has lost its voice. Mr. TV, the owner of the city's only television channel, is carrying out a sinister plan to control all of the city's inhabitants.
The year is 2030 and six years have passed since a criminal known only as "The Laughing Man" swept through top medical nanotechnology firms committing acts of cyber-terrorism, kidnapping, and espionage leaving no known suspects. New information is revealed, as Section 9 enters the hunt for a suspect capable of unfathomable actions in this compilation of Stand Alone Complex content.
Two scientists are chosen as guinea pigs for a time experiment: they are placed in hibernation and should be brought back to life after three years. In the meantime, however, World War III breaks out and life has been wiped off the surface of Earth. When they wake up, it turns out that not only 50 years have passed but also that they are the only living specimens of the male sex in a new, underground society composed exclusively of women.
Once again someone from the future has come back to create an army of Trancers, human zombies who do what they're told without question or pause. Now officer Jack Deth, a cop from the future stranded in the past, must once again go forth to stop them. This sci-fi action sequel chronicles his courageous actions as he struggles to save the future. His difficulties are compounded when his boss sends his first wife back from the future to help Deth who has unfortunately, married a 20th-century girl.
The Prometheus has dropped out of orbit. Communications and life support systems are down. Situation Critical: Status of Crew and Prisoner unknown. With orders to catch their Alien Prisoner alive the surviving crew of the spaceship Prometheus pursue a dangerous game of cat-and-mouse with their escaped prisoner on a deserted and barren planet. But, who is the hunter and who is its prey?
An ambassador from an outer (and rich) space comes to visit a poor planet, where he ends up being kidnapped.
A Martian is sentenced to visit earth to cure a selfish man.
A few decades from now - Sienna, a rebellious robot-fighting arms dealer, lives on a post-apocalyptic Earth. When the cities start to fall under the control of the A.I. Scourge, a hyper-weaponized robot army, Sienna decides to leave the Earth and journey to the centre of the galaxy, seeking a mythical weapon that can neutralize any form of A.I.Pursued by giant machines, Sienna loses everything she cares about in an effort to save the last vestiges of humanity in an A.I. controlled galaxy.
Virtual reality. Murder. Werewolves. And teen girls! In a future where nothing is as it seems, can old legends come true? In the near future, humans will communicate almost exclusively through monitors, making real interaction a rarefied and weak occurrence for those living in a near totalitarian society. In this new world of communication, children are only allowed to interact personally on school grounds. So when a serial killer starts slaughtering junior high children the communication routes go under further surveillance. And despite all the safeguards put in place to avoid physical interaction, the killer's latest victim turns out to have been in contact with three young girls: Tsuzki Mio, a certified prodigy; Matsuno Hatsuki, a quiet but opinionated classmate; and Kouno Ayumi, her best friend. And as the girls get caught up in trying to quell curiosity under such terrorist scrutiny, Hatsuki learns that there is much more than meets the eye of their monitored communications.
Over centuries humans have been mysteriously disappearing with no explanations, just hushed whispers in the dark. On the surface Prophet Hills seems like a perfect place to live and raise a family, but Danny Kessler (Baldwin) has seen better days. This is one man's journey to find the culprit of the ultimate sacrifice he's endured. He must face his demons and go back to the place that has haunted him. He must convince family, friends and townspeople that something is not right in Prophet Hills. He must make them believe that something evil is living beneath their own backyards.
In the future, Mars has been colonized. A martial artist arrives to investigate what happened to his brother. A powerful mining company is the prime suspect.
In his hidden laboratory deep in Russia, Dr. Karl Zimmer has invented the Mandroid, a humanoid robot which follows the motions of a man in a special control suit. He has offered the invention to the USA, who have sent Smith and Wait from the CIA for inspection. However Zimmer's partner Drago has different plans, wants to sell Mandroid to the military. The night he tries to steal Mandroid, he becomes exposed to the highly toxic Superconn. But he can flee and won't give up on Mandroid, even though he's terribly disfigured.
A teenage girl living in California suburbia devises a metaphysical experiment designed to save the world from what she sees as an impending doom...but the results of such an experiment prove to be both beneficial and destructive.
Captain Eager is resurrected by the sprawling galactic corporation MacroSpace. His mission is to investigate the villainous Colonel Regamun, a maverick 'client' causing trouble in the Veritan Sector, and perhaps in the process uncover the truth behind the mysterious Mark of Voth. Piloting his space rocket the Victory and along with Professor Moon, trusted side-kick Scrutty, Scamp the Space Dog and old flame Jenny, Captain Eager and his team jump in to the digital age to save the day!
A man from a post-apocalyptic future travels back in time to prevent the coming nuclear holocaust and enlists the help of a young couple.
After a war against an enemy from another world breaks out in the South Pacific, a group of freshly recruited U.S. Marines are sent to the front lines.