When an unsuspecting town newcomer is drawn to local blood fiends, the Frog brothers and other unlikely heroes gear up to rescue him.
A segregated Christian cult and the world of internet fame collide when Abigail Aberdeen is told to make videos for God’s eyes only.
Amiable slackers Bill and Ted are once again roped into a fantastical adventure when De Nomolos, a villain from the future, sends evil robot duplicates of the two lads to terminate and replace them. The robot doubles actually succeed in killing Bill and Ted, but the two are determined to escape the afterlife, challenging the Grim Reaper to a series of games in order to return to the land of the living.
A young woman lost in a nocturnal, dreamlike city, with her twin psychic brothers who try to help her find her way home as she is pursued by a shadowy cult known as The Mysterious Ones.
After a successful deployment of the RoboCop Law Enforcement unit, OCP sees its goal of urban pacification come closer and closer, but as this develops, a new narcotic known as "Nuke" invades the streets led by God-delirious leader Cane. As this menace grows, it may prove to be too much for Murphy to handle. OCP tries to replicate the success of the first unit, but ends up with failed prototypes with suicidal issues... until Dr. Faxx, a scientist straying away from OCP's path, uses Cane as the new subject for the RoboCop 2 project, a living God.
When gigantic robots attack New York City, "Sky Captain" uses his private air force to fight them off. His ex-girlfriend, reporter Polly Perkins, has been investigating the recent disappearance of prominent scientists. Suspecting a link between the global robot attacks and missing men, Sky Captain and Polly decide to work together. They fly to the Himalayas in pursuit of the mysterious Dr. Totenkopf, the mastermind behind the robots.
Calpuina is a night-watchman in a wharehouse, a perfect job for him. When some thieves break in and steal some crates, El Santo is after them because they are using the wharehouse for diamond smuggling. Capulina hinders their capture. Then he decides that he will put on a wrestler's mask and help El Santo to caputre the crooks.
Three friends Elektra, Harold, and Alicia all decide to get their acts together and save up enough money to film a reality television show titled 'Across The Pond', in Europe. Alicia decides to take a more conventional route to earning and saving money, while Harold and Elektra do not. Will they earn enough money in time to travel 'Across The Pond'? Will they do so with minimal tears?
When the Mystery Inc. gang is invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.
Two fanboys risk their lives to preserve the sanctity of the comic book lore they love. But in navigating the devious underbelly of the studio system, at what point are our heroes' efforts in vain? When do their acts of bravery become acts of villainy??
Neila Johanssen opens her home to a vlogger to record her life with a NATHAN, a new consumer humanoid robot she has gotten to help around the house. But while the cameras roll, Neila struggles to keep the true nature of her relationship with the robot a secret.
After a threat from the tiger Shere Khan, Mowgli, a man-cub fostered by wolves, is forced to flee the jungle, and he embarks on a journey of self-discovery with the help of the panther, Bagheera, and the free-spirited bear, Baloo.
Tamaki becomes a captive of the vast beauty of the skies from the moment Kuramochi takes her under his wing and up for a flight in a glider.
As sadomasochistic yakuza enforcer Kakihara searches for his missing boss he comes across Ichi, a repressed and psychotic killer who may be able to inflict levels of pain that Kakihara has only dreamed of.
Thelma and Patsy find themselves in a spooky house inhabited by a nut who is a mechanical genius and has made a robot who does everything. The inventor manipulates the robot's control board from a hidden room. The girls are soon in a panic. Patsy gets into an argument with the robot and loses the match of wits. Blackie Burke, an escaped convict, is using the house as a hideout, and this adds to the problems the girls already have.
Jean Claude Van Damme plays a dual role as Alex and Chad, twins separated at the death of their parents. Chad is raised by a family retainer in Paris, Alex becomes a petty crook in Hong Kong. Seeing a picture of Alex, Chad rejoins him and convinces him that his rival in Hong Kong is also the man who killed their parents. Alex is suspicious of Chad, especially when it comes to his girlfriend.
In the midst of societal conflict in the futuristic city of Metropolis, Kenichi and his uncle Shunsaku Ban set out to uncover the mystery behind the first human-like robot, Tima.
Rodney Copperbottom is a young robot inventor who dreams of making the world a better place, until the evil Ratchet takes over Bigweld Industries. Now, Rodney's dreams – and those of his friends – are in danger of becoming obsolete.
Young prodigy Mi Anderson is enamored with robots. She designs, builds and - most of all - loves her bots. But they're not real, they're not - alive. One day, she uncovers an ancient discovery - bots. These are not your ordinary bots. They are special. They're from the past yet they're hi-tech - and they're hilarious. A real pack of stooges. Their zest for their new lives together leads them to hijinks and adventure. The bots are everything Mi has ever dreamed of. Until the evil Dr. Shultz discovers the enchanting power of Mi's bots. He wants to use them for military purposes, or worse. Can Mi and her MiBots learn the spirit of their magic before its too late?
Arthur is a spirited ten-year old whose parents are away looking for work, whose eccentric grandfather has been missing for several years, and who lives with his grandmother in a country house that, in two days, will be repossessed, torn down, and turned into a block of flats unless Arthur's grandfather returns to sign some papers and pay off the family debt. Arthur discovers that the key to success lies in his own descent into the land of the Minimoys, creatures no larger than a tooth, whom his grandfather helped relocate to their garden. Somewhere among them is hidden a pile of rubies, too. Can Arthur be of stout heart and save the day? Romance beckons as well, and a villain lurks.