On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
A loathsome man ends up dead, but it's not clear who's to blame. If ever a person got what he deserved, it's James Urbanksi, an abusive drunk who steals from his wife, Joyce, and promises her close friend Cynthia Kellogg that she'll be the next target of his rage. At a group outing, James bleeds to death after someone cuts his throat. But because he's such a terrible human being, police aren't sure which of his acquaintances decided to kill him.
When Jane and Tun run over a girl in a car accident, they speed away immediately from the crime scene. However, Tun, a photographer, soon discovers strange shadows in his photos, which unsettles them.
A couple becomes lost in a massive storm and seek refuge at a nearby farmhouse, only to be captured by deranged killers.
Years after his squad was ambushed during the Gulf War, Major Ben Marco finds himself having terrible nightmares. He begins to doubt that his fellow squad-mate Sergeant Raymond Shaw, now a vice-presidential candidate, is the hero he remembers him being. As Marco's doubts deepen, Shaw's political power grows, and, when Marco finds a mysterious implant embedded in his back, the memory of what really happened begins to return.
A modern adaptation of the classic children's story 'Alice through the Looking Glass', which continued on from the popular 'Alice in Wonderland' story. This time Alice is played by the mother, who falls asleep while reading the the bedtime story to her daughter. Walking through the Looking Glass, Alice finds herself in Chessland, a magical and fun world. There she meets the Red and White Queens, as well as many other amusing friends on her journey across the chessboard countryside onto become a crowned queen.
A group of friends embark on a camping trip for a ten-year high school reunion. Their celebration soon turns into a battle for survival when they realize that the locals, who are not what they seem, are hunting them down.
A quiet young English girl named Alice finds herself in an alternate version of her own reality after chasing a white rabbit. She becomes surrounded by living inanimate objects and stuffed dead animals, and must find a way out of this nightmare - no matter how twisted or odd that way must be.
A $10-million diamond rip-off, a stolen identity, a new life married to a diplomat. Laure Ash has risked big, won big. But then a tabloid shutterbug snaps her picture in Paris, and suddenly, enemies from Laure's secret past know who and where she is. And they all want their share of the diamond heist. Or her life. Or both.
After her widowed father dies, deaf teenager Dot moves in with her godparents, Olivia and Paul Deer. The Deers' daughter, Nina, is openly hostile to Dot, but that does not prevent her from telling her secrets to her silent stepsister, including the fact that she wants to kill her lecherous father.
Harry is a rich dentist who often brings women up to his rural lakehouse. One weekend, he invites Diane, a former fashion model. On their way to the house, Diane runs a gang of thugs off the road. Humiliated, the thugs track down the couple for revenge.
This sequel to the stageplay "Goldi and Zami and the Three Bears" - Goldi and Zami Find themselves Exiled from Russia after the Second World War for their insane tale about a world called Grimmsland surrounded by mythical creatures known as fables. in retaliation, they go in search to find another Fableland and find a young girl named Elice Pleasence who takes them to another Fable town, The Land of Wonders. what they didn't realise was everything was about to get a little more insane then what they were used too.
This is the first movie version of the famous story. Alice dozes in a garden, awakened by a dithering white rabbit in waistcoat with pocket watch. She follows him down a hole and finds herself in a hall of many doors.
Teenage groupie Dorothy rides with a small-time rock band when, suddenly, the van runs off the road, and she hits her head. She awakes in a fantasy world as gritty and realistic as her own and learns that her arrival killed a young thug. A gay clothier, Glyn the Good Fairy, gifts her a pair of red heels as a reward to help her see the last concert of the Wizard, an androgynous glam rocker. As she's pursued by the late thug's lecherous brother, she befriends a brainless surfer, a heartless mechanic, and a cowardly biker.
In Dublin for her sister's wedding, Alice's night takes a curious turn when she stumbles into Hartstown, and has a series of very odd encounters with the local nightlife.
The town of Downers Grove looks like your average suburban neighborhood -- but Downers Grove has a disturbing secret.... For the past eight years, one senior from every high school graduating class has met a bizarre death right before graduation day. And this year, Chrissie Swanson has a terrible feeling that she is going to be the one to die. Can Chrissie survive the curse of Downers Grove or will she, like those seniors before her, fall prey to the town's deadly secret?
A MODERN MEDIEVAL SAGA, The Wild Hunt tells the story of Erik Magnusson, a young man who decides to follow his estranged girlfriend Evelyn into a medieval re-enactment game when he discovers that she has been seduced by one of the players. As the down-to-earth Erik treks deeper into the game in search of his love, he inadvertently disrupts the delicate balance of the make believe fantasy-land. Passions are unleashed. Rules are broken. Reality and fantasy collide. The good-hearted game turns into a tragedy of mythic proportion... Capturing the culture of costume play and the potentially dangerous intersection of real and made-up worlds, The Wild Hunt is a timely and potent comment on the consuming nature of adopting another identity, even within a game, and the modern yearning for ritual.
The arms company PLY-Industries suddenly has every reason to be concerned: dozens of employees in the bacteriological war research department are unknowingly infected with the new psycho-drug "Return-3". When the side effects, such as anxiety and hysteria, manifest themselves in telepathic abilities, the company takes action. A mass layoff is followed by a veritable purge. Specially hired hit squads are tasked with clearing out the infected before they can jeopardize the company's monopoly position and image. One of these killers, Verve Helios, penetrates deeper and deeper into a swamp of drugs, violence and perversion during his "jobs". Helios, the "Cleaner", discards all forms of discipline and conscience and becomes a major threat to everyone involved...
In the horror thriller "JEKKA," the Monroe coffee plantation is haunted by a curse after the grandmother of an indigenous girl injects her blood into the thorns of a devil tree, cursing the family's bloodline and land. Dr. Bruce Monroe, accused of heinous crimes, meets his demise, and 20 years later, his daughter Gabriela inherits the plantation. Upon her return, she unwittingly activates the curse, unleashing violent nightmares that come to life. As Gabriela confronts the haunting legacy of her family's past, she must find a way to break the curse's hold before it consumes her. "JEKKA" is a harrowing blend of supernatural horror and psychological thriller as Gabriela fights to survive the malevolent forces unleashed upon her family's lands.
Luciel is obsessed with discovering the meaning of his nightmares, but when he gets closer to understanding the secret behind it all, his reality begins to distort.