After one last tournament and an embarrassing loss in the final round, Michi decides to call it quits on the sport of judo. Between high school social activities and entrance exams, she’ll have no time to compete in the martial art she loves most, but putting aside old hobbies is a normal part of growing up. Still, the love of judo lingers—and it comes back full force when she meets her new classmate Towa, the girl who bested Michi in her final match! Towa wants to form a judo club at their school, but she’ll need new members to get it up and running. United by their love of judo, they’ll throw in their passions into the ring together and score ippon again!
Kazunari Usa finally has a place of his own at the Kawai housing complex. Unfortunately, his roommate is a total weirdo and a massive pervert! But life at the Kawai Complex isn’t all that bad with his dream-girl Ritsu living right down the hall.
High school sophomore Yūki Hase noticed that Kaori Fujimiya, his classmate, was always alone. He tried to start a conversation with her but was turned down: "My memories of friendship can last only a week," she said. Despite of knowing this shocking truth, Yūki keeps trying to be Kaori's "new" friend every week.
Cocoa Hoto is a positive and energetic girl who becomes friends with anyone in just three seconds. After moving in with the Kafuu family in order to attend high school away from home, she immediately befriends the shy and precocious granddaughter of Rabbit House cafe's founder, Chino Kafuu, who is often seen with the talking rabbit, Tippy, on her head. After beginning to work as a waitress in return for room and board, Cocoa also befriends another part-timer, Rize Tedeza, who has unusual behavior and significant physical capabilities due to her military upbringing; Chiya Ujimatsu, a waitress from a rival cafe who does everything at her own pace; and Sharo Kirima, another waitress at a different cafe who has the air of a noblewoman despite being impoverished. With fluffy silliness and caffeinated fun.
Inspired by a small-statured pro volleyball player, Shouyou Hinata creates a volleyball team in his last year of middle school. Unfortunately the team is matched up against the "King of the Court" Tobio Kageyama's team in their first tournament and inevitably lose. After the crushing defeat, Hinata vows to surpass Kageyama. After entering high school, Hinata joins the volleyball team only to find that Tobio has also joined.
Reincarnation had Ryo dreaming of peace, but instead he lands into a monster-infested wilderness. With water magic and eternal youth, he survives countless wicked concoctions for 20 years, becoming one of the most powerful magicians ever. Ryo’s fate shifts when he meets Abel, a genius knight, thrusting him into magical society’s spotlight. Thus, the Water Magician’s wild adventure begins!
Ponyland is full of excitement, if you know where to find it! Join the 7 Pony Friends—Starlight, Sweetheart, Melody, Bright Eyes, Patch, Clover and Bon Bon — for games, picnics, ice cream shops, roller derbies and even UFOs… nothing is off-limits when it comes to grand Pony adventures!
The anime centers on four girls at the full bloom of their youth, working hard to achieve their dreams as they struggle valiantly. In Japanese entertainment, Maesetsu! refers to an introductory talk or explanation addressed to the audience before the broadcast of television programs, usually performed by assistant directors and particularly comedians in variety or comedy shows.
The future, probably Japan. Robots have long been put into practical use, and androids have just come into use. Influenced by the Robot Ethics Committee, it's become common sense for people to treat androids like household appliances. Their appearance – indistinguishable from humans except for the ring over each android's head – has led some people to empathize unnecessarily with androids. Known as "android-holics", such people have become a social problem. Rikuo, a high school student, has been taught from childhood that androids are not to be viewed as humans, and has always used them as convenient tools. One day, Rikuo discovers some strange data in the behavior records of his family's household android, Sammy. Rikuo and his friend Masaki trace Sammy's movements, only to discover a mysterious café that features a house rule that "humans and robots are to be treated the same".
The Outclub goes on a journey! The Outdoor Activities Club, AKA the Outclub, has 3 members. In the countryside of Yamanashi Prefecture, there's a high school named Motosu High School. Go even further to one of the school buildings and you'll find a very laid-back outdoor club that uses one corner of the classroom as their club room.
Years ago, many magical "Artifacts" were stolen and scattered throughout the world. They fell into the hands of people who were not supposed to know of their existence. The Hoshisato family of magicians has special access to the Artifacts, and they take it upon themselves to return them to their rightful place. Despite her inexperience, Kana wishes to aid her parents, doing her best to improve. Meanwhile, her childhood friend Makoto has come to their mansion to study magic under her father's tutelage. Hatena is excited to see her friend again, only to be utterly disappointed when the person she thought to be a girl all these years turns out to be a boy. Before long, Makoto comes to know of the Artifacts. Unfazed, he continues to strive to fulfill his promises and stay true to why he learns magic - to ease the sadness of people around him and, most importantly, to become a person worthy of being Hatena's partner.
A big-city dentist opens up a practice in a close-knit seaside village, home to a charming jack-of-all-trades who is her polar opposite in every way.
Yumi is a 30-year old, ordinary woman who struggles with expressing her feelings. Told from the perspective of the many brain cells in her head, she experiences growth in both her love life, her career, and finds happiness in the small joys of everyday life.
High schooler Minami, ready to become the protagonist in her own story, runs away from school and finds golf at a driving range.
Sixteen-year-old Maise Higa spends her summer days working part-time at her family's hotel, with absolutely nothing interesting to do. That is, until she meets Ichirou Suzuki—a mysterious boy who is seemingly haunted by strange supernatural occurrences. Upon interacting with him, Maise unexpectedly enters a different reality, where hotel rooms can transform into the deep ocean and banyan trees can spawn indoors out of nowhere. Intrigued, Maise accompanies Ichirou in his quest to uncover the secrets behind the inexplicable enigmas surrounding him.
Kamishiro Takeru is a completely ordinary salaryman who reincarnates in another world—a world of swords and magic called Madeus—and starts his new isekai life with lots of new skills! Takeru must make the most of his enhanced physical strength, unbelievable magic power, and the "Search" ability that allows him to find items of worth as his great isekai journey begins!
Downtown is an animated series on MTV on urban life, based on interviews with real people. The show follows a diverse and multiracial cast who live in New York City, and presents their everyday lives through quirky, humorous, and imaginative perspectives from the characters. It was created by Chris Prynoski, a former animator on Beavis and Butt-Head and produced by David McGrath. In 2000, Downtown was nominated for an Emmy in the category of outstanding animated program. Downtown faced a similar fate to many of MTV's other cartoons - it only lasted one season. The use of an original score rather than licensed music makes a sanctioned DVD release unlikely. Some of the show's staff have gone on to work on the action animated series Megas XLR, which uses the same quirky humor found in Downtown as well as the character Goat, reprised by Scott Rienecker.
For a lonely orphan, there is almost only one career path to success. That is to get a national qualification as an alchemist. After graduating from the Royal Alchemist Training Academy, which requires nothing but ability, Sarasa is presented with the rights to a store by her master. After being sent off by her generous mentor, Sarasa sets off on her journey, dreaming of a slightly elegant life as an alchemist, but upon arrival, she is shocked to find that the countryside is even more rural than she had imagined. However, even in such a place, she has to manage a store somehow to make a living.
Love Lab is set in Fujisaki Girls Academy, which is known for their school body being composed of very proper students. The most prominent one of them is Natsuo Maki, the student president who is admired by her classmates for her calm and polite demeanor. On the other hand, Riko Kurahashi is also admired but for having a very forward and boyish personality. Riko accidentally walks into Maki when she is kissing a body pillow with a picture of a guy for practice, and learns that she is not as collected as everyone thinks she is. Riko is forced into keeping Maki's secret and joins her in practicing romance activities such as holding hands and more.
Buntarou doesn't know what he wants to do in the future. He does not have any kind of dream that he wants to pursue, so currently he just spends his days hanging around with his friends. One day, his classmate Sayuki asks him if he wants to help with development of a gal game. She says that she had become interested in his help after she read one of his works intended for the drama club. Buntarou doesn't know anything about gal games, but Sayuki claims that she has the ability to make it a success. Can they make the game, and will it be a success like she claims it will be? This is the story of youths taking a daring step into the unknown...