ノーゲーム・ノーライフ

Madhouse

Action & Adventure
Japanese     8.4     2014     JP

Overview

This is a surreal comedy that follows Sora and Shiro, shut-in NEET siblings and the online gamer duo behind the legendary username "Kuuhaku." They view the real world as just another lousy game; however, a strange e-mail challenging them to a chess match changes everything—the brother and sister are plunged into an otherworldly realm where they meet Tet, the God of Games. The mysterious god welcomes the two to Disboard, a world where all forms of conflict are settled through high-stake games. This system works thanks to a fundamental rule wherein each party must wager something they deem to be of equal value to the other party's wager. In this strange land where the very idea of humanity is reduced to child’s play, the indifferent genius gamer duo of Sora and Shiro have finally found a real reason to keep playing games: to unite the sixteen races of Disboard, defeat Tet, and become the gods of this new, gaming-is-everything world.

Reviews

ZeBlah wrote:
A fast-forward, funny & positive & light anime (based on social games & strategies vs tactics & whatever?). Contains a bit too many sexual references for my taste, but it's borderline and all in all I like it because it's original and interesting and often funny. Looking forward to season #2... .

Similar

In August of 20XX, a portal to a parallel world, known as the "Gate," suddenly appeared in Ginza, Tokyo. Monsters and troops poured out of the portal, turning the shopping district into a bloody inferno. The Japan Ground-Self Defence Force immediately took action and pushed the fantasy creatures back to the "Gate." To facilitate negotiations and prepare for future fights, the JGSDF dispatched the Third Reconnaissance Team to the "Special Region" at the other side of the Gate. Youji Itami, a JSDF officer as well as a 33-year-old otaku, was appointed as the leader of the Team. Amid attacks from enemy troops the team visited a variety of places and learnt a lot about the local culture and geography. Thanks to their efforts in humanitarian relief, although with some difficulties they were gradually able to reach out to the locals. They even had a cute elf, a sorceress and a demigoddess in their circle of new friends. On the other hand, the major powers outside the Gate such as the United States, China, and Russia were extremely interested in the abundant resources available in the Special Region. They began to exert diplomatic pressure over Japan. A suddenly appearing portal to an unknown world—to the major powers it may be no more than a mere asset for toppling the international order. But to our protagonists it is an invaluable opportunity to broaden knowledge, friendship, and ultimately their perspective towards the world.

More info
ゲート 自衛隊 彼の地にて、斯く戦えり
2015