A bucolic fantasy frolic in which an adaptable young woman must navigate a bewildering and whimsical phantasmagoria, populated by anthropomorphic and bombastic creatures. The characters she encounters, she discovers, reject established facts and knowledge in favour of: galvanising, albeit meaningless soundbites (often in the form of riddles and poetry), vigilantism and its blunt implementation of “justice” and cult-like acts of dissent. Ironically, leading these academic rebellions are the establishment figures themselves.
In the world of the Murkworks where nightmares are made, the evil Synonamess Botch hatches a scheme to make non-stop nightmares. Only Ralph and Mumford, misfits from the cheery land of Frivoli where good dreams are made, can stop him.
On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
An adaptation of Angela Carter's fairy tales. Young Rosaleen dreams of a village in the dark woods, where Granny tells her cautionary tales in which innocent maidens are tempted by wolves who are hairy on the inside. As Rosaleen grows into womanhood, will the wolves come for her too?
After the death of his father, young Dennis Cooper goes to town where he has to pass several adventures. The town and the whole kingdom is threatened by a terrible monster called 'Jabberwocky'. Will Dennis make his fortune? Is anyone brave enough to defeat the monster?
A demonic force has chosen Freddy Krueger as its portal to the real world. Can Heather Langenkamp play the part of Nancy one last time and trap the evil trying to enter our world?
A woman is haunted by recurring nightmares, which seem to be instigated by her late husband who supposedly was killed in a fire.
A group of friends with dreams planned to loot a huge amount from a businesswoman by kidnapping her husband.
Gary, a musician, is trapped in an unhappy relationship with his live-in lover, Dora. He becomes enthralled with a beautiful seductress who enters his dreams, and tries to control his dream-state so he can spend more and more time with her. When Gary sees his mystery woman's face on a bus billboard, he discovers she is real, and fate brings him an opportunity to meet her.
A troubled actor, a television show runner, and an acclaimed videogame designer find their lives intertwining in mysterious and unsettling ways.
Four young men have the same dream in which a mysterious voice tells them to search for Wal-Mart. They each awake and manage to find each other. A soothsayer offers very clear directions to their destination, but secretly plans to sabotage their journey. Several weird mishaps occur on their adventure.
Teenagers Nancy, Quentin, Kris, Jesse and Dean are all neighborhood friends who begin having the same dream of a horribly disfigured man who wears a tattered sweater and a glove made of knives. The man terrorizes them in their dreams, and the only escape is to wake up. But when, one by one, they start dying violently, the friends realize that what happens in the dream world is real, and the only way to stay alive is to stay awake.
Browsing memes turned out to be an unexpected encounter with a mysterious man.
Bella sees her parents killed during a home invasion. Afterwards, she keeps waking up in a strange white room and the past keeps playing over and over. Bella must solve the mystery of the White Room and move on, but to where?
A writer of pulpy book series in which he's the hero and his beautiful English roommate is the love interest attempts to finish his new book in time at the publisher's demand.
Sophie is snatched from her orphanage early one morning by the BFG (Big Friendly Giant), whom she witnesses engaged in mysterious activities. She is soon put at ease, as she learns that BFG's job is to collect, catalog and deliver pleasant dreams to children. She joins him that night, but a mean giants follow them, planning to eat the children of the world.
Daniel and Alexandra. A beach day. An accident… A nightmare.
An elegy about ‘José Ð Almeida’s life and work. Along an intimate metamorphosis, this dreamlike and visually expressive world created by the visionary and insane dreamer is recreated and performed between a symbiosis of moving image, photography and painting- in a scenic, dramatic, symbolic and mystical tone.
The evil knight Torchesac, who is at the service of the sinister lord of La Mortaille, gets a very powerful magic flute and uses it for evil purposes. Johan and Pirlouit, assisted by the magician Homnibus, travel to the land of the Smurfs, the only manufacturers of this sort of instrument, to get a new one and battle the usurpers.
Forty-year-old Andreas arrives in a strange city with no memory of how he got there. He is presented with a job, an apartment - even a wife. But before long, Andreas notices that something is wrong. Andreas makes an attempt to escape the city, but he discovers there's no way out. Andreas meets Hugo, who has found a crack in a wall in his cellar. Beautiful music streams out from the crack. Maybe it leads to "the other side"? A new plan for escape is hatched.