Five cousins find a board game that makes wishes come true
When a young college student, with a promising academic career, returns to her hometown for the summer, she discovers that her rowdy friends from high school have become obsessed with a popular new gig app for aspiring criminals.
An agoraphobic woman with autism begins summoning spirits to be her friends while her brother/caretaker is gone during the day, but the more time she spends with the spirits the more it becomes clear they aren't so friendly after all.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
It's a hot day, and Dave hates his wife. He should be out doing exercise, spending money, meeting people. Instead, he's playing word games with her. At this point, Dave is a prisoner of marriage until the day he dies. He's losing hope and losing his marbles. But, as the game continues, a series of ironic events lead him to realize that what seems like just a stupid, old board game might be the key to his escape or, for that matter, his downfall.
Pia and Jan have just fallen in love and arranged to meet Pia's friends for a game night. Jan meets Pia's friends for the first time and is under pressure to make the perfect first impression. When Pia's ex-boyfriend shows up and even Jan's buddy's tips can't save anything, everything is at stake: the relationship, the friendship, and the definition of truth.
A girl's discreet attempt to assess her one night stand and his friends takes a deadly turn when she and her roommates host a dinner party where they unknowingly unleash a malevolent force.
On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.
An angel who ruins everything he touches is sent to Earth to learn about love, forgiveness and selflessness -- and he has just one day to do it.
One day, Jason finds an unusual board game called Mamba. When his surfer friends start to play, the games unleashes its deadly curse, killing the losers in a gruesome fashion. Supposedly it will grant the winner a wish. As his companions die off, Jason decides that the only way he can reverse the tragedy is by continuing to play. With his girlfriend, Erica, Jason rolls the dice and hopes to make his wish before one of them suffers a horrible fate.
As Christmas comes to an end, Liz the head of a small distant family attempts to recover what has been a cheerless holiday with a good old board game. However what was meant to be a night of family fun soon turns into all out war.
Atmosfear: The Harbingers is an Australian video board game designed by Brett Clements and Phillip Tanner and published by Mattel as a major update to the Atmosfear series. The object of the game is to collect six different coloured "Keystones", face player's worst fear and thus beat the "Gatekeeper". Each player adopts the persona of one of the "Harbingers", otherwise must play as a "Soul Ranger". The game is set in a place known as "The Other Side". The Gatekeeper is to ensure the other characters do not "escape" from The Other Side. The game board is made up of a central hub and six two-sided interchangeable "Provinces" which fit together, creating a hexagon. A videotape is included with the game, and acts as a game clock. The videotape stars Wenanty Nosul as The Gatekeeper.
A masked maniac with a penchant for a monster-themed board game is playing his own twisted game with the women of a small American town. Each time the dice are rolled, another victim meets a grisly end. Returning home to mourn the death of her murdered sister, Keegan befriends local cop Roger and reclusive cinema projectionist Billy — but soon finds herself in the killer's sights.
Two would-be thieves bumble their way through a corner store robbery gone very, very wrong.
Four strangers struggle to figure out why they matched on Icebreaker, a friend-finding app.
El Culebra and El Cabesa, a pair of criminals, decide to take a bank at gunpoint, dressed as penitents. The plan is simple: Get in, get the money, take off all the loot quickly and catch the first flight to Brazil. But things get complicated when a man on his fifties, victim of the economic crisis goes into the bank loaded with explosives, threatening suicide. What would be the easiest shot in history, becomes a nightmare carnival.
Melba Stokes, her mother Sheba and daughter Cheryl embark on a crime spree after their California beauty parlor is repossessed. Their destination is Arkansas, where the three generations of women want to reclaim the family farm.
A middle-aged filmmaker on the verge of a breakthrough. Two kids in search of a lost backpack. A small dog a long way from home.
A Blue Soldier and a Yellow Soldier play a board game trying to outwit each other, struggling for control over a piece of land. The Farmer who belongs to the land is not allowed to play and must pick a side. As the fighting escalates, what side does she choose?