The Autobots must stop a colossal planet-consuming robot who goes after the Autobot Matrix of Leadership. At the same time, they must defend themselves against an all-out attack from the Decepticons.
Young teenager Sam Witwicky becomes involved in the ancient struggle between two extraterrestrial factions of transforming robots – the heroic Autobots and the evil Decepticons. Sam holds the clue to unimaginable power and the Decepticons will stop at nothing to retrieve it.
2038: George Almore is working on a true human-equivalent AI, and his latest prototype is almost ready. This sensitive phase is also the riskiest as he has a goal that must be hidden at all costs—being reunited with his dead wife.
In 2035, where robots are commonplace and abide by the three laws of robotics, a technophobic cop investigates an apparent suicide. Suspecting that a robot may be responsible for the death, his investigation leads him to believe that humanity may be in danger.
A nine year old boy named Joey, who after the tragic death of his father, begins to experience psychic powers such as allowing him to move inanimate objects with his mind, set things on fire, and even communicate with his dead father. However, not everything is good for Joey as his newly gained powers accidentally awake an evil supernatural force that is contained inside the body of an old ventriloquist's dummy that Joey found in an abandoned house. The supernatural Dummy shows similar powers to Joey's, and soon he puts the lives of everyone near Joey in danger as the evil Dummy has dark plans for Joey's special powers.
The shocking conclusion to what happened after ROBOT MONSTER.
Mere seconds before the Earth is to be demolished by an alien construction crew, Arthur Dent is swept off the planet by his friend Ford Prefect, a researcher penning a new edition of "The Hitchhiker's Guide to the Galaxy."
Sam Witwicky leaves the Autobots behind for a normal life. But when his mind is filled with cryptic symbols, the Decepticons target him and he is dragged back into the Transformers' war.
Starship C57D travels to planet Altair 4 in search of the crew of spaceship "Bellerophon," a scientific expedition that has been missing for twenty years. They find themselves unwelcome by the expedition's lone survivor and warned of destruction by an invisible force if they don't turn back immediately.
After the entire flora goes extinct, ecologist Lowell maintains a greenhouse aboard a space station for the future with his android companions. However, he rebels after being ordered to destroy the greenhouse in favor of carrying cargo, a decision that puts him at odds with everyone but his mechanical companions.
Richard Martin buys a gift, a new NDR-114 robot. The product is named Andrew by the youngest of the family's children. "Bicentennial Man" follows the life and times of Andrew, a robot purchased as a household appliance programmed to perform menial tasks. As Andrew begins to experience emotions and creative thought, the Martin family soon discovers they don't have an ordinary robot.
The prospects for continuing life on Earth in the year 2058 are grim. So the Robinsons are launched into space to colonize Alpha Prime, the only other inhabitable planet in the galaxy. But when a stowaway sabotages the mission, the Robinsons find themselves hurtling through uncharted space.
After a lightning bolt zaps a robot named Number 5, the lovable machine starts to think he's human and escapes the lab. Hot on his trail is his designer, Newton, who hopes to get to Number 5 before the military does. In the meantime, a spunky animal lover mistakes the robot for an alien and takes him in, teaching her new guest about life on Earth.
In the not-too-distant future, the evil Dr. Forrester forces a temp named Mike into a series of experiments, where he's forced to watch cheesy movies so the mad scientist can monitor his mind. However, as Mike can't control where the movies begin or end, he'll try to keep his sanity with the help of his robot friends.
An unmonitored clandestine research project suffers a "technical malfunction" and each of the isolated volunteers must devise an escape plan or face certain death.
Year 2038: The mineral resources of the earth are drained, in space there are fights for the last deposits on other planets and satellites. This is the situation when one of the bigger mining corporations has lost all but one mineral moons and many of their fully automatic mining robots are disappearing on their flight home. Since nobody else wants the job, they send prisoners to defend the mining station. Among them undercover agent Stone, who shall clear the whereabouts of the expensive robots. In an atmosphere of corruption, fear and hatred he gets between the fronts of rivaling groups.
An employee of a secret company operation becomes the victim of the company's special weapons project. He is transformed into a robotic killing machine that, because of his programming must destroy anything that comes near him.
Wallace and Gromit have run out of cheese, and this provides an excellent excuse for the duo to take their holiday to the moon, where, as everyone knows, there is ample cheese.
Amiable slackers Bill and Ted are once again roped into a fantastical adventure when De Nomolos, a villain from the future, sends evil robot duplicates of the two lads to terminate and replace them. The robot doubles actually succeed in killing Bill and Ted, but the two are determined to escape the afterlife, challenging the Grim Reaper to a series of games in order to return to the land of the living.
A lone rescue robot in a strange galaxy must reach a surviving astronaut before she's consumed by a looming black hole. A space adventure made entirely with practical effects.