After a deadly incident in a Roppongi club, a former child star becomes a double agent for rival narcotics enforcers in Tokyo's criminal underworld.
After Japan's economic bubble burst the country slowly recovered, but dirty politicians still make deals with dirty businessmen so that they can both profit from the hard work of others. Keiichi Suzuki, head of Ōshika Construction, and Seijiro Matsuzaka, one of the members of parliament, have a deal going on that allows Ōshika Construction to use fewer materials in their projects while still letting their buildings get approved for business use. Unfortunately for them, the Government Crime Investigation Agency, the Japanese government-approved but independently-run equivalent to the FBI, is already on the move. Jotaro Zaizen, a long-thought-dead police officer, is the agent on the Ōshika case and gathers a group of people who have reasons to fight Suzuki and Matsuzaka. To help combat the GCIA, though, Suzuki hires the Haoukokuryu-kai, a yakuza group.
Kenzou Tenma, a Japanese brain surgeon in Germany, finds his life in utter turmoil after getting involved with a psychopath that was once a former patient.
Lupin III, a bored junior high schooler in Tokyo, takes an interest in a young Daisuke Jigen, a mysterious and impressive marksman. After striking up a conversation with Jigen at a nightclub, the latter concludes that Lupin is simply a privileged and naïve boy from a well-to-do family and doesn’t want anything to do with him. However, while helping the nightclub singer Yoko, who is being pursued by the yakuza, Jigen learns that Lupin is the grandson of a legendary thief…
Makoto, a gang leader, takes in Minoru Tokito. Minoru has a mysterious past that includes the usage of a drug called W.A. This drug has caused Minoru to have his right arm as a monstrous limb. The two begin their journey by investigating this drug that is tearing up the city's "underground."
Former elementary school teacher and detective, Kurasawa Itsuki (Nakatani Miki), has a history with Kishi Ruoto (Kikuchi Fuma). At the age of 12 and her 6th grade student, Kishi murdered Kurasawa's daughter. The young age of the murderer caused the bizarre murder case to send shockwaves throughout Japan. Kurasawa experienced despair and quit her job as a teacher to become a detective with the desire of "saving as many people as possible from suffering like I did". Driven by her strong conviction, Kurasawa spends 12 years working hard to solve cases before learning that Kishi is to be discharged from a medical reformatory just before the anniversary of her daughter's death. One day, she receives a text message from the supposedly "completely rehabilitated" Kishi promising to "take away your precious things once again". This was the beginning of a new incident that would shock all of Japan again.
Officer Mai Kawai has had enough! She’s sick of being a police officer—but just when she’s about to hand in her resignation, the arrival of a brilliant (and beautiful) ace detective named Seiko Fuji changes her mind. Will Fuji reignite Mai’s passion for policing? And will Mai uncover the mystery of why Fuji was transferred to this ordinary police box?
Humanity has found a way to achieve infinite energy by using coils to draw it from the fourth plane: dimension "W". With the production of coils having been monopolized by the New Tesla energy company, freelance collectors are hired to find and remove any illegal, unofficial coils. This is the story of collector Kyōma, who also happens to have a huge hatred towards coils. During one of his missions he stumbles upon a female android that perceives herself as being human, leading the two to enter an unlikely partnership.
At the age of 10, Shin Tamura’s happy family life was torn apart when his policeman father was sentenced to death and imprisoned for murder. Now, some 30 years later, Shin is determined to prove his father’s innocence by solving the mystery at the heart of the case. Finding himself transported back in time, Shin must uncover the shocking truth, change the past, and restore his family’s happiness.
Yo Hinomura was an ordinary Japanese potter when a run-in with a Chinese mafia changed his life forever. Now an assassin for the 108 Dragons, Yo is the perfect killing machine. As a sign for remorse over his victims, he sheds tears after eliminating his targets. Because of this, he is infamously known by the Dragons and every crime syndicate in the world as the "Crying Freeman."
After causing a major incident, police officer Daigo Agawa takes his wife and daughter to live in the remote mountain village of Kuge. It seems the perfect place to recover from the ordeal, despite the mysterious disappearance of a previous officer posted there. One day, the body of an old woman is found on the mountain. The Goto family says she was attacked by a bear, but Daigo notices a human bite mark. It soon becomes clear that not all is as it seems in the village.
The hardened veteran detective Rena and bright-eyed rookie Sato take on a menial investigation. The job goes well until a thug named Dobu steals their evidence. Disheartened, they take a job looking into the life of a taxi driver named Odokawa in hopes of redeeming themselves. They wind up in the middle of a missing girl case, with gangsters, aspiring students, and surprises around every corner.
Akagi Shigeru is a young, white-haired mahjong genius. One summer in 1965, he ends up facing off against Washizu Iwao, Japan’s King of Darkness who has amassed enormous fortune and power, at the request of his acquaintance, the rogue detective Yasuoka. As the observer, Ogi Takeshi, a leader of the henchmen of Inada-gumi watches over them, mahjong with special rules called Washizu Mahjong begins. It is a life or death struggle with Akagi’s fresh blood and Washizu’s entire fortune at stake.
Light Yagami is an ordinary university student. One day, he receives a "Death Note", which changes his life. The Death Note awakens his warped sense of justice and genius. He becomes murderer Kira and punishes criminals. L is a well known private detective. L appears in front of Light Yagami. L defines Kira as evil and decides to catch Kira. Then N, who has a beautiful appearance but dangerous existence, appears.
Takemichi Hanagaki is a freelancer that’s reached the absolute pits of despair in his life. He finds out that the only girlfriend he ever had, in middle school, Hinata Tachibana, had been killed by the ruthless Tokyo Manji Gang. The day after hearing about her death, he’s standing on the station platform and ends up being pushed over onto the tracks by a herd of people. He closes his eyes thinking he’s about to die, but when he opens his eyes back up, he somehow had gone back in time 12 years. Now that he’s back living the best days of his life, Takemichi decides to get revenge on his life.
A genius high school student and also a hacker uses his sophisticated hacking techniques to fights against "Bloody Monday", the worst and most evil form of viral terrorism, in order to save his family, friends, and the entire world.
Run by a corrupt and sadistic school council, the “system” at Hyakkaou is based on gambling, with losers who cannot cover their debts being demeaned by their peers and forced to serve their debtholders. And if that’s not terrifying enough, some games can result in losing an eye, one’s fingernails, or even their life! But the system is shocked when transfer student Yumeko Jabami arrives. Dark, mysterious and attractive, she’s a wildcard who plays for the thrill of it…
社内処刑人〜彼女は敵を消していく〜
MPD Psycho (full title: Multiple Personality Detective Psycho – Kazuhiko Amamiya Returns) is a six-part Japanese surrealist horror miniseries directed by Takashi Miike, based on Eiji Ōtsuka's manga series of the same name. Homicide detective Yosuke Kobayashi saw his wife killed by serial killer Shinji Nishizono. From the shock of the incident, he suffers from multiple personality disorder and becomes Kazuhiko Amamiya. Soon after, he goes on the hunt for revenge.
Ryuu, also known as Crying Dragon, is a mysterious man who often plays mahjong with gang members. He only wins by "ron" - a move in which one needs to wait for the opponent's tile to complete the win.