One day, Jason finds an unusual board game called Mamba. When his surfer friends start to play, the games unleashes its deadly curse, killing the losers in a gruesome fashion. Supposedly it will grant the winner a wish. As his companions die off, Jason decides that the only way he can reverse the tragedy is by continuing to play. With his girlfriend, Erica, Jason rolls the dice and hopes to make his wish before one of them suffers a horrible fate.
A family invites a stranger over for dinner and to participate in family game night. The stranger quickly learns this is a game he has never played before.
On Halloween night, 1978, three people must fight to survive against escaped killer, Michael Myers, in this extended commercial for the officially licensed HALLOWEEN II: THE GAME from Beyond Killer Games (formerly Stop the Killer) and Fright Rags.
A girl's discreet attempt to assess her one night stand and his friends takes a deadly turn when she and her roommates host a dinner party where they unknowingly unleash a malevolent force.
A masked maniac with a penchant for a monster-themed board game is playing his own twisted game with the women of a small American town. Each time the dice are rolled, another victim meets a grisly end. Returning home to mourn the death of her murdered sister, Keegan befriends local cop Roger and reclusive cinema projectionist Billy — but soon finds herself in the killer's sights.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
An agoraphobic woman with autism begins summoning spirits to be her friends while her brother/caretaker is gone during the day, but the more time she spends with the spirits the more it becomes clear they aren't so friendly after all.
Two estranged brothers reunite at their missing father's video store to liquidate the property and sell off his assets. As they dig through the store, they find a VCR board game titled 'Beyond the Gates' that holds a connection to their father's disappearance and deadly consequences for anyone who plays it.
On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.
A family game night turns ugly when a protective mother, desperate to keep her turn in the game a secret, is forced to commit a heinous act that holds a troubling, family-shattering secret.
Atmosfear: The Harbingers is an Australian video board game designed by Brett Clements and Phillip Tanner and published by Mattel as a major update to the Atmosfear series. The object of the game is to collect six different coloured "Keystones", face player's worst fear and thus beat the "Gatekeeper". Each player adopts the persona of one of the "Harbingers", otherwise must play as a "Soul Ranger". The game is set in a place known as "The Other Side". The Gatekeeper is to ensure the other characters do not "escape" from The Other Side. The game board is made up of a central hub and six two-sided interchangeable "Provinces" which fit together, creating a hexagon. A videotape is included with the game, and acts as a game clock. The videotape stars Wenanty Nosul as The Gatekeeper.
When a troubled young woman begins playing a strange board game, She unwittingly allows a sinister presence to enter her apartment.
During a casual game of Scattergories, four friends discover that the most dangerous thing in the room isn't time, guns, or bad language- it's how well they know each other.
Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
Popular review site Shut Up & Sit Down follows the creative heads of Fantasy Flight Games as they develop a new edition of their flagship game Twilight Imperium.
America’s favorite board game, Monopoly, is a love letter to unbridled capitalism and the impulses that make our free-market society tick. Contrary to the folksy legend spread by Parker Brothers, Monopoly’s origin involves a radical feminist and a community of Quakers in Atlantic City. If not for the determination of an economics professor and impassioned anti-monopolist, the real story behind the creation of the game might never have come to light.
A happy couple's relationship unravels during a game of "Mafia."
The classic board game, Scrabble, has been popular for decades. In addition, there are fanatics who devote heart and soul to this game to the expense of everything else. This film profiles a group of these enthusiasts as they converge for a Scrabble convention where the word game is almost a bloodsport.
When an old card game comes to life, a family jumps back in time to a medieval village where they must unmask werewolves to secure their return home.
Charles, Louis, and Guillaume are three friends who live together as roommates in the same house, where they spend all of their free time still playing the same Farador campaign they began as teenagers; their other friend Paul has recently moved out of the house and abandoned the game to live with his girlfriend. When Charles's sister Kim, who has recently broken up with her longtime Belgian boyfriend Tom after realizing that she might be a lesbian, moves into Paul's vacated room, her presence, and her determination to push her brother to finally take the plunge on his unrealized ambition to write and publish an erotic fantasy novel, upset the group dynamics and force them to make one last push to finally reach the Castle of Farador and end the game.