A simple reunion between two old friends at a bus stop is not what it seems.
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
By the year 2056, an epidemic of organ failures has devastated the planet. The megacorporation GeneCo provides organ transplants on a payment plan - and those who can’t fulfill their plans have their organs repossessed. In the midst of this, a sickly teenager discovers a shocking secret about herself, her father, and their connection to GeneCo.
Set over three generations and beginning with a sexually frustrated orderly during WWII who relieves his tensions in the most outlandish, gross ways. The result of his liaison is a glutton who grows up to be a champion speed eater. He produces a child who becomes obsessed with taxidermy.
The third installment of the infamous "is it real or fake?" mondo series sets its sights primarily on serial killers, with lengthy reenactments of police investigations of bodies being found in dumpsters, and a staged courtroom sequence.
A paraplegic young woman on her way to university meets a sadistic serial killer, and must work to escape an cycle of torment.
In a hotel room, there is a man lying on the bed. He wakes up to the piercing sound of the phone ringing. Picking up the phone, he hears a message from the hotel concierge, “If you have any trouble, please visit the front desk.” He doesn’t even know why he is in the hotel. In fact, he doesn’t remember anything at all. As he begins to look around, he suddenly finds a woman tied up and unconscious. The evening news on the TV shows the man himself, allegedly wanted as a serial killer. Then comes the sound of knocking on the door. "A new wave interactive movie game" where your actions, and the ending of the story, are determined by your choices.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Friends become increasingly addicted to a video game that has an evil agenda.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
A look behind the scenes at the several-year journey of making Trevor and Carrie Juenger's horror fantasy epic The Man in Room 6.
After a bloody exchange with some bounty hunters, Anna, a veteran of the War in Afghanistan, and Gloria, her ill-prepared God-fearing friend, team up with a pair of coyotes to escape into Mexico.
In the Australian town of Upson Downs, ten-year-old Annie and Runt, her stray dog, attempt to win the Agility Course Championship at the Krumpets Dog Show in London in order to save their family's farm from drought and misery.
The Puppeteer tells the story of Evie who experiences a disturbing phenomenon when her past is projected to her in the form of puppetry. This exposes dark secrets about her relationship.
In a land of swords and sorcery, bandits break from their gang to protect a little girl, pitting them against their old friends and former leader who was once like a father to them.
When the American Chicken Bunker, a military themed fast food restaurant, builds its latest chain restaurant on the site of an ancient Native American burial ground, the displaced spirits take revenge on unsuspecting diners and transform them into chicken zombies! Now, it’s up to a dimwitted counter boy, his collegiate lesbian ex-girlfriend and a burqa-wearing fry cook to put an end to the foul feathered menace once and for all.
In post-apocalyptic 2007 where a government cover-up disseminates via mass media and the history of electromagnetic technologies, from X-rays to the Internet, telepath Boo Boo travels through the history of TV to fight against a corporate-controlled 'New Electromagnetic Order'.
After stealing a huge stash of drugs, speed freaks Hector and Dorena plan to cook up an enormous batch of crystal meth and get rich quick. Hector's old buddy Merle has the perfect hideout/meth lab: an old, abandoned farmhouse in the woods where no one will ever find them. Unfortunately, no one will hear their screams either. Turns out, they may not be alone after all. It seems this farmhouse is the site of a horrific urban legend. Now, holed up together with nothing to do but snort, smoke and shoot up, the strung-out "cookers" fall prey to paranoia, private demons and terrifying visions which, whether they are hallucinations or hauntings, are equally terrifying and just as deadly!
A group of celebrating friends make a pact with a demon to stay the night or someone loses their soul, only to find out the demons they are fighting might be the ones they carry inside.
A group of dated appliances, finding themselves stranded in a summer home that their family had just sold, decide to seek out their eight year old 'master'.