A traveler is confronted by spirits in an abandoned shrine; a story of honor and firefighting in ancient Japan; a white bear defends the royal family from a monstrous red demon; ragtag soldiers battle a robotic force in futuristic Japan.
Ensemble Square - a brand new building in the middle of the city where countless people come and go. It’s home to four offices belonging to idols who spend their days singing and dancing. Films starring the Ensemble Square idols have been nominated for the Idol Film Festival (IFF), an annual festival held in New York City, and representative idols are selected to attend. The boys jet off to NYC to attend the festival and reception party, and afterward, head out on the town to see the sights and sounds. But a suspicious shadow is creeping up on them…
Luca follows in his father's footsteps to rescue his mother from evil Ladja. Finding the heavenly hero who wields the Zenithian sword is his only hope.
Upon arriving at the Digital World after the "reboot", the Digidestined are hunted by a new villain. Meanwhile, Sora is troubled by her partner Digimon's indifference towards her.
After a global war, the seaside kingdom known as the Valley of the Wind remains one of the last strongholds on Earth untouched by a poisonous jungle and the powerful insects that guard it. Led by the courageous Princess Nausicaä, the people of the Valley engage in an epic struggle to restore the bond between humanity and Earth.
Ashitaka, a prince of the disappearing Emishi people, is cursed by a demonized boar god and must journey to the west to find a cure. Along the way, he encounters San, a young human woman fighting to protect the forest, and Lady Eboshi, who is trying to destroy it. Ashitaka must find a way to bring balance to this conflict.
A young girl, Chihiro, becomes trapped in a strange new world of spirits. When her parents undergo a mysterious transformation, she must call upon the courage she never knew she had to free her family.
A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath that only two teenagers and a group of psychics can stop.
Some 120 million years ago, a king named Satan fell to hell and instigated a rebellion against gods, all kinds of confusion and evil effects began to occur on earth. El Cantare, the highest existence of Earth, allowed a part of his spirit to descend on Earth to put an end to the realm of Hell. El Cantare's consciousness descended to the continent of Mu, to Atlantis, to ancient Incan Empire, to Greece, and to India as Gautama Siddhartha and awakened people with the power of enlightenment.
Two years have passed since the final battle with Sephiroth. Though Midgar, city of mako, city of prosperity, has been reduced to ruins, its people slowly but steadily walk the road to reconstruction. However, a mysterious illness called Geostigma torments them. With no cure in sight, it brings death to the afflicted, one after another, robbing the people of their fledgling hope.
The seven short films making up GENIUS PARTY couldn’t be more diverse, linked only by a high standard of quality and inspiration. Atsuko Fukushima’s intro piece is a fantastic abstraction to soak up with the eyes. Masaaki Yuasa, of MIND GAME and CAT SOUP fame, brings his distinctive and deceptively simple graphic style and dream-state logic to the table with “Happy Machine,” his spin on a child’s earliest year. Shinji Kimura’s spookier “Deathtic 4,” meanwhile, seems to tap into the creepier corners of a child’s imagination and open up a toybox full of dark delights. Hideki Futamura’s “Limit Cycle” conjures up a vision of virtual reality, while Yuji Fukuyama’s "Doorbell" and "Baby Blue" by Shinichiro Watanabe use understated realism for very surreal purposes. And Shoji Kawamori, with “Shanghai Dragon,” takes the tropes and conventions of traditional anime out for very fun joyride.
Neo-Venezia has reached a long winter. Ai, Azusa and Anya, who were practicing jointly in the cold weather, visit the Undine Museum, led by Akira who seems not her usual self. At the museum, the trio meet its director, Asuka who is Akira's senior known as Himeya's legendary undine. The two of them are the successors to a gondola that has been carefully passed down since the founding of Himeya Company. However, Akira reveals that Aika, who is expected to inherit the gondola, has no intention of doing so. Azusa, who is not convinced, tries to find out why.
Yuna and Akari are two high school girls with very different views on love: Yuna dreams about romance through rose-coloured glasses, while Akari is down-to-earth and practical. Meanwhile, high school boys Kazuomi and Rio also have different views on love: Kazuomi is an airhead who can't grasp the concept of love, while Rio grabs onto any confession as an opportunity—so long as the girl looks cute. Will these four classmates end up leading a youthful romance that meets their expectations?
Shortly after the Inter-High of Kagami and Kuroko's second-year, a street basketball team from the USA called Team Jabberwock came to Japan to play a friendly match against a Japanese college-level street basketball team, Team Strky. Despite their best efforts, Strky is brutally crushed by Jabberwock. After the match, the Jabberwock players insult the players from Strky and all of Japanese basketball, claiming Strky's basketball was at the same level as monkeys and telling the players and crowds to quit playing basketball and kill themselves. As a revenge match, Kagetora assembles a dream team of all members of Generation of Miracles plus Kuroko Tetsuya and Kagami Taiga, along with bench players Hyūga Junpei, Takao Kazunari, and Wakamatsu Kōsuke, forming Team Vorpal Swords, with the hopes of reclaiming the pride of Japanese basketball.
Mari is a young school girl who has yet to conquer all her fears. She takes the long way to school every morning with her friend Momo because she finds the shorter route frightening, as well as having nightmares about having to eat carrots, peppers, and milk. What she doesn't know is her worst nightmare is about to come true and have some unexpected side effects. Submitted by P.A. Works for the initial Young Animator Training Project.
Buta the sword for hire is recruited by the Tufugu Pirates on their voyage to seek a stockpile of treasure. On board he discovers a child Kitsune locked away below deck. After some misunderstandings and with the promise of more money, the two of them go on their own adventure.
Following the Heath Oslo incident, the existence of the US-Japanese anti-terror organization CIRS has become a matter of public knowledge. CIRS has been rebuilt from the ground up, and its most covert functions spun off to a new agency: SORD (Social Ops, Research & Development). The goal of SORD is to train a new generation of operatives to defend the country against future threats. To that end, the organization has established a series of schools up and down the country. Mihama Academy, more-or-less left to rot after its abrupt closure, has been given new purpose as one such 'specialist training school'. It now entrusts the misfit girls who attend it with guns and live ammunition. No matter how much life grinds them down, what future awaits these girls, who've themselves chosen the path of the gun?
A mysterious girl named Sakura escaped after her fox friend, Shizuku was arrested. When he managed to escape, she fell to the Human World only to be found by Ichika Usami. Sakura says she is from "Sakuragahara", a world based on ancient Japan that is in danger because a mysterious evil figure named Karasu Tengu has taken over and stolen all the beautiful things in her world. She is also looking for Pretty Cure that represents Sweet, Jewels and Keys. Ichika says that she found the KiraKira PreCure team, which represents sweets. As two Karasu Tengu servants arrived in the human world looking for Sakura, the other members of the KiraKira team were ambushed, only to be saved by Maho Girls PreCure! Team, which represented Jewel and Go! Princess PreCure Team, which represents Key. When they gathered together with Sakura, the three teams had to dare Sakuragahara to save Shizuku and free her world from the evil hands of Karasu Tengu.
Based on the horror game Ao Oni by noprops. Five members of the cultural anthropology club at an old western-style school are trying to come up with ideas for their presentation at the school's culture festival, when they find a collection of folk tales gathered by a student in their club 40 years ago. They realize that the mysterious Bellflower Oni that appears in the folk tales may be the basis for the popular free game Ao Oni, and decide to make that their theme. They manage to make contact with the author of the Ao Oni game, but he dies mysteriously soon afterward. The club members become suspicious at the author's death and began to investigate on their own, but encounter a secret they never should have touched: a secret underground prison in the school. For some reason all the fire doors at the school are locked, and they are trapped in the school. The sound of the strange footsteps they hear soon turn to their screams...A new tragedy of the Ao Oni is about to begin.
Ciel learns of a "Aurora Society", that is rumored to be researching how to bring the dead back to life. Their next meeting is scheduled to be conducted on the ship Campania, voyaging across the Atlantic Ocean. Much to Ciel's dismay, Elizabeth "Lizzy" Midford, is taking the same ship, thus leaving him with no choice but to get aboard as well.