Agent 007 battles mysterious Dr. No, a scientific genius bent on destroying the U.S. space program. As the countdown to disaster begins, Bond must go to Jamaica, where he encounters beautiful Honey Ryder, to confront a megalomaniacal villain in his massive island headquarters.
Two years have passed since the final battle with Sephiroth. Though Midgar, city of mako, city of prosperity, has been reduced to ruins, its people slowly but steadily walk the road to reconstruction. However, a mysterious illness called Geostigma torments them. With no cure in sight, it brings death to the afflicted, one after another, robbing the people of their fledgling hope.
Agent 007 is back in the second installment of the James Bond series, this time battling a secret crime organization known as SPECTRE. Russians Rosa Klebb and Kronsteen are out to snatch a decoding device known as the Lektor, using the ravishing Tatiana to lure Bond into helping them. Bond willingly travels to meet Tatiana in Istanbul, where he must rely on his wits to escape with his life in a series of deadly encounters with the enemy.
Special agent 007 comes face to face with one of the most notorious villains of all time, and now he must outwit and outgun the powerful tycoon to prevent him from cashing in on a devious scheme to raid Fort Knox -- and obliterate the world's economy.
In 25 AD, Judah Ben-Hur, a Jew in ancient Judea, opposes the occupying Roman empire. Falsely accused by a Roman childhood friend-turned-overlord of trying to kill the Roman governor, he is put into slavery and his mother and sister are taken away as prisoners.
A mysterious spacecraft captures Russian and American space capsules and brings the two superpowers to the brink of war. James Bond investigates the case in Japan and comes face to face with his archenemy Blofeld.
James Bond tracks his archnemesis, Ernst Blofeld, to a mountaintop retreat in the Swiss alps where he is training an army of beautiful, lethal women. Along the way, Bond falls for Italian contessa Tracy Draco, and marries her in order to get closer to Blofeld.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
When Harry Potter's name emerges from the Goblet of Fire, he becomes a competitor in a grueling battle for glory among three wizarding schools—the Triwizard Tournament. But since Harry never submitted his name for the Tournament, who did? Now Harry must confront a deadly dragon, fierce water demons and an enchanted maze only to find himself in the cruel grasp of He Who Must Not Be Named.
Cool government operative James Bond searches for a stolen invention that can turn the sun's heat into a destructive weapon. He soon crosses paths with the menacing Francisco Scaramanga, a hitman so skilled he has a seven-figure working fee. Bond then joins forces with the swimsuit-clad Mary Goodnight, and together they track Scaramanga to a Thai tropical isle hideout where the killer-for-hire lures the slick spy into a deadly maze for a final duel.
Russian and British submarines with nuclear missiles on board both vanish from sight without a trace. England and Russia both blame each other as James Bond tries to solve the riddle of the disappearing ships. But the KGB also has an agent on the case.
After Drax Industries' Moonraker space shuttle is hijacked, secret agent James Bond is assigned to investigate, traveling to California to meet the company's owner, the mysterious Hugo Drax. With the help of scientist Dr. Holly Goodhead, Bond soon uncovers Drax's nefarious plans for humanity, all the while fending off an old nemesis, Jaws, and venturing to Venice, Rio, the Amazon...and even outer space.
When Utopia More discovers an ancient record that holds the key to unlocking the secrets of the universe, she becomes the target of the ruthless Gypsy Doc of the Pirate Guild. Utopia finds herself saved by the easy-going yet legendary space pirate, Cobra, whose custom made Psychogun makes him a force to be reckoned with. Together, the two of them attempt to stop Gypsy Doc (along with Cobra's revived arch-nemesis, Crystal Boy) and his efforts to steal the record and use its secrets to rule the universe.
The story focuses on the 16-year-old Protagonist after he is transferred to Shujin High School in Tokyo. Staying with friends of his parents, he meets up with two fellow students, problem child Ryuuji Sakamoto and withdrawn Anne Takamaki, and a talking, shape-shifting cat-like creature known as Morgana. During his time there, feeling suppressed by their environment, the four form a group known as the "Phantom Thieves," working together to carry out heists and encountering mysterious phenomena along the way.
It starts with a kid named Dai remembering a story told to him by his grandfather, the monster magician Brass, about the defeat of the Demon Lord Hadlar by the hands of a hero who, as the story progresses, is known to be Avan.
A vampire relates his epic life story of love, betrayal, loneliness, and dark hunger to an over-curious reporter.
Young Dorothy finds herself in a magical world where she makes friends with a lion, a scarecrow and a tin man as they make their way along the yellow brick road to talk with the Wizard and ask for the things they miss most in their lives. The Wicked Witch of the West is the only thing that could stop them.
A short anime directed by Tetsuro Araki in collaboration with music by Hiroyuki Sawano and Motohiro Hata. A part of the "TOHO animation: Music Films" project, in commemoration of the 10th anniversary of TOHO animation.
Evan McCauley has skills he never learned and memories of places he has never visited. Self-medicated and on the brink of a mental breakdown, a secret group that call themselves “Infinites” come to his rescue, revealing that his memories are real.
An asteroid collision brought with it a deadly menace known as "Shinobi." Faced with destruction, humanity retreated to land reclaimed from the sea. The one ray of hope is a device that can fight the Shinbo called "The Mechanical Divine General." Ame, the princess of the refugees, and Suō, who carries the blood of the Yagyū family, must awaken its power in order to save the world.