Yurie is just an ordinary middle school girl in the 1980's - until overnight she finds out that she is a Kami, or God, in the Shinto sense. When Yurie announces this fact to her best friend Mitsue, their classmate Mitsuri takes advantage of Yurie's new divinity to revitalize her family's dying shrine. Yurie is nicknamed Kamichu and now must go on with her godly duties while going to school and winning the heart of her crush, Kenji, while Mitsuri tries to replace her old shrine god Yashima with her.
Robai Private Academy is a well-known girls’ junior high school in the countryside. Komichi Akebi is a girl who, for a certain reason, has dreamed of wearing a Robai Academy sailor uniform. Her dream comes true, and her heart races as the day of the school entrance ceremony arrives. With her heart set on her new sailor uniform, Komichi embarks on the junior high school life of her dreams. Komichi dashes headlong through days full of “firsts”—classmates, school lunches, club activities, and more—in this sparkling diary of girlhood. “I hope I can make a lot of friends.”
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.
Alana, a girl from the year 3000, is kidnapped by Silverthorn, a criminal from the year 2500, and brought back in time to the year 1992. While in the past, Alana befriends Jenny, who helps her adapt to life in a time unfamiliar to her, and to find a way back to her own time.
The misadventures of a group of friends who live on the magical, musical planet of Jammbo.
The Powerpuff Girls is a animated television series about Blossom, Bubbles, and Buttercup, three kindergarten-aged girls with superpowers, as well as their "father", the brainy scientist Professor Utonium, who all live in the fictional city of Townsville, USA. The girls are frequently called upon by the town's childlike and naive mayor to help fight nearby criminals using their powers.
Amika
A cuddly bunch of stuffed dinosaurs seek adventure and knowledge of the amazing world around them. Our adorable friends support one another as they take on hard topics and learn about life in the soft, cozy, crafted world of the Stomping Grounds.
Mickey and pals welcome everyone back to the clubhouse for all-new adventures filled with songs, laughs, handy helping, and fun new surprises.
Franklin is an Canadian educational animated television series, based on the Franklin the Turtle books by Brenda Clark and Paulette Bourgeois. The television series was named after its main character, Franklin the Turtle. It was produced by PolyGram Television, Alphanim, LuxAnimation, Nelvana, Neurones Enterprises, Reader's Digest for Young Families, TF1, Funbag Animation Studios, Europool, Mini TFO, and Family Channel, and syndicated by Summit Entertainment.
Jessica navigates her way through a world where everything seems much bigger than she is; inspired by the grown-ups around her, she persists in conquering monumental children's tasks.
In a war-torn world of elemental magic, a young boy reawakens to undertake a dangerous mystic quest to fulfill his destiny as the Avatar, and bring peace to the world.
Hi Hi Puffy AmiYumi follows the adventures of two very cool, but very different pop stars as they travel from gig to gig or just hang out in their tour bus. Being famous rock stars, Ami and Yumi tour the globe in their customized Puffy bus, a veritable condo on wheels with all the major amenities and an ever-changing interior. Ami is the peppy, positive, and resourceful one. Yumi is the hard-rocking, no-nonsense cynic with an absolutely infallible sense of cool. Together, these superstars take the world by storm with musical talent, trend-setting style and humor, despite occasional misjudgments from their well-meaning but tragically square manager, Kaz.
Ponyland is the home of all your favorite classic Little Ponies. Together, they live a life of games, songs and harmony with allies like the Bushwoolies and Furbobs. But, occasionally, there are problems in Ponyland and the Little Ponies of Paradise Estate must face evil witches, goblins, Stone Backs, Grundles and more!
Young best friends Stacy and Bradley have a unique ability that allows them to bring their fantasies to life. The kids are able to draw their own cartoons, bringing their imaginations to life. They often use their hand-drawn adventures to help them overcome obstacles they face, whether they involve school, bullies or even their parents. With their drawings, everyday life for Stacy and Bradley can take a turn at any time and become a wild roller-coaster ride. Stacy's overweight dog Frank and Bradley's pet chameleon Lester accompany the best buds on their adventures.
Mayuko Chigasaki is an ordinary girl from the countryside, who now is attending university in big city Tokyo. She struggles each day to make ends meet while studying for her exams, barely scraping up the yen to afford bus fare to and from school. And at the end of the day, she comes home to a gluttonous, freeloading alien living in her closet!
A story about girls playing board games after school! Kyoto in Spring. Aya is a high school girl who's just moved to a new town. Miki is her shy classmate, and her first friend. One day after school Aya and Miki follow the committee president Midori to a speciality board games store. The Dice Club!! Without thinking they try out a German board game together. These girls, who are searching for fun, soon fall into the exciting world of games!
The whacky adventures of Ned Bigby and his best pals Moze and Cookie at James K. Polk Middle School, as "every-kid" Ned shatters the fourth wall to share tips and tricks on navigating middle school or junior high hurdles. Ned's not super cool, and he has no superpowers. He is, however, witty, well-groomed, upbeat and self-aware. Moreover, with more than a little help from his two best friends, he's equipped to conquer middle school minefields. From crushing bullies to crushes, from off- the-wall, mean and cool teachers to pop quizzes, elections and detentions, Ned knows that nothing, including the seventh grade, is as bad as it seems, and friendship matters most.