De Camera
A young man journeys through a desert, where he is kidnapped by a sadistic stranger clad in a pig mask. The stranger proceeds to brutally torture the young man, who then finds himself escaping into his imagination, with fantasy and reality intersecting.
In 19th century Vermont, a young woman's parents drink sleeping tea in order to survive the harsh winter, but an early thaw leads to horrifying results.
After a dreadful incident coupled with an ungovernable paroxysm of violence, a butcher will fall into a downward spiral that will burn to the ground whatever dignity still remained in him.
A group of workmen, among them a conflicted father and son, undertake a job in a forbidding, barren landscape only to be stalked by a bloodthirsty assailant that resides there. As darkness closes in it's up to them to use all of their wits, resources and power tools to try and survive the night.
Wonderwall Guy brings his guitar to a party to impress girls and just won’t leave. A group of the fed up partygoers band together to try and get him out of there, but something unexpected happens…
De Wind
It's just a plain brown package, but everyone wants it. A classic MacGuffin in an existential Noir about role, identity, and desire.
A broke college student finds a modeling gig online to help her make ends meet: an all expenses paid trip, a dream beach photoshoot, and a big paycheck. It’s almost too good to be true…
A former NY Times reporter is held captive for interrogation in a South American stronghold. Based on the Stephen King story of the same name.
Beth, a thirteen-year-old white girl, is seemingly lost. She wanders around east London, seeking out help from strangers. But over the course of an evening, her interactions with the city's dwellers take darker turns. Terror appears to lie around every corner.
A woman wakes up and makes breakfast.
A young pianist is shocked when she witnesses a strange chess tournament with a robot. Could there be a gruesome secret behind this exhibition?
When a charming stranger invites her to a party, a shy woman's fear of socializing turns into real terror.
The Dream
When five teenagers decide to get drunk in the woods, they don't anticipate any problems. But when their recently deceased friend joins the party, all hell breaks loose. The group must work together to overcome the imminent danger, and avoid the horde of angry zombies intent on sampling the flavor of their flesh...
A mysterious sound, a mother stricken with madness, and two daughters caught in a fight for survival.
Frankenstein, a young medical student, trying to create the perfect human being, instead creates a misshapen monster. Made ill by what he has done, Frankenstein is comforted by his fiancée; but on his wedding night he is visited by the monster.
It was a death room. Holodov knew it for what it was as soon as the door opened. The floor was gray industrial tile. The walls were green stone, marked here and there with darker patches that might have been blood—certainly blood had been spilled in this room. The overhead lights were cupped in wire cages. Halfway across the room stood a long wooden table with two people seated behind it. Beside the chair stood a small wheeled trolley. The object on it had been draped with a piece of cloth, as a sculptormight cover his work!
A group of young friends spending time at a remote cabin are pursued by a demonic force after a burial site is disturbed. Made on a small budget and starring Bruce Campbell and Ellen Sandweiss, the film was produced as a proof of concept to attract investors. Its ideas and sequences later formed the basis for Sam Raimi’s "The Evil Dead" (1981).