During the Sengoku period, an army relentlessly lays siege to a castle, but they will need the head of the opposing lord to declare victory.
As Part I opens, Jubei (Denjiro Okochi), the best of sea skippers, is unable to overcome the stormy seas of Luzon. All hands on board the Kannonmaru were lost except for Shinkei, who alone made his way to land & eventually home to inform his grandson Jiromaru (Kinnosuke Nakamura) that his father Jubei met with disaster. Young Jiromaru tells his grandfather that he doesn't want to be a skipper like his father, but wants to go to Kyoto and become a samurai…
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
Two rogue vagrants make their living as "manure men", turning the waste from the tenement toilets into fertiliser sold to local farmers. Enter Okiku, the only daughter of a fallen samurai, and amongst the overflowing piles of excrement, a well-nourished love story unfolds.
Before he was a protector, Kenshin was a fearsome assassin known as Battosai. But when he meets gentle Tomoe Yukishiro, a beautiful young woman who carries a huge burden in her heart, his life will change forever.
Zatoichi treks to a village that has always been a favorite spot of his, only to discover that it’s become a living hell, plagued by feuding father and son yakuza as well as the younger crime boss’s bodyguard, scruffy, smart-mouthed, cash-hungry Yojimbo of legend.
At the crowded Komatsuya in Kawadome, travellers are holding a secret art contest to relieve boredom. However, a thief goes around. During the sudden commotion, a young man called Gentaro begins to perform magic tricks. This magic trick brings out the lost wallets of the travellers one after another. Even the thief himself, Shinzo, is surprised by this trick. Gentaro hears that Okinu, daughter of Kutsukake Jinbei, is looking for Eijiro, the young boss of Omaeda. Gentaro arrives and introduces himself as Eijiro Omaeda. He moves to Kichibei's family in Sakamoto-juku where he meets Okinu's father who needs help.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
After arriving in the town of Shimonita, Ichi finds that a price has been put on his head by a local yakuza boss. He's drawn into a trap, but after hearing of the slaying of a former love, Ichi furiously fights his way through the entire clan to face the killer, a hired ronin.
Zatoichi is sworn to protect the life of a young girl and without any real allies finds himself in the middle of a bloody turf war.
In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
In a world where vendettas are officially sanctioned, the people sometimes needed help in carrying out their vengeance. Sanada Hiroyuki stars as Sukeroku the Helper, a ‘cool and rambling yakuza’ that has made a business out of helping victims carry out their revenge. When he returns to his hometown to pay a visit to his mother’s grave he meets a deadly ronin who carries a secret which eventually leads him into a vendetta of his own.
During the reign of the eighth shogun of the Tokugawa shogunate, the Yunagaya Domain in the Tohoku region is a small han. But at the han, there is a gold mine. Suddenly, Masaatsu Naito of Yunagaya Domain receives an order to perform Sankin-kotai within 5 days. Sankin-kotai is a custom that requires the daimyo to visit the shogun in Edo. Unfortunately, the time needed to visit the shogun in Edo for Masaatsu Naito is 8 days. Masaatsu Naito also learns he received the order because a high ranking government official wants the gold mine. Also, the expense for Sankin-kotai is high and the Yunagaya Domain is such a small han that it seems impossible to complete. Nevertheless, Masaatsu Naito begins an unexpected operation to complete Sankin-kotai in 5 days.
The ever versatile Kazuki Kitamura stars as masterless samurai Kyutaro Madarame, a feared swordsman who has fallen on hard times in old Edo. Caught between two warring gangs in an epic battle of cat lovers and dog lovers, he begrudgingly accepts the canine faction's offer to assassinate the opposite leader's beloved pet: an adorable white cat. Yet upon raising his lethal sword, he cannot bring himself to go through with the act, and the cat melts his ronin heart. But before finding peace as a newly minted cat person, the still fearsome Madarame will have to take on both gangs in a classic samurai street brawl.
When his mother's untimely death quickly follows his father's, a doctor begins to believe a killer may be targeting him and his amnesiac wife.
Set at the end of the Sengoku period to early Edo period, "Sanada Ten Braves" follows 10 members of a ninja group who all serve under samurai warrior Yukimura Sanada.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
A remake of High Noon (1952) as a Japanese jidai-geki sword-fighting movie.
This is the story of a vagrant samurai – the solitary, savage and scrupulous Kiba – who arrives at a village to defend a beautiful, blind woman against a sinister plot. Her assailants then send against him another samurai, named Sana, who is without scruples. The fight between them will become personal, for the honor and love of the blind woman.