Feudal lord Takuminokami Asano has been led to kill himself due to a scheme by Kozukenosuke Kira. Having no time to mourn his death, samurai Kuranosuke Oishi decides to take revenge on Kira, planning an attack with the help of accountant Chosuke Yato… but they don't have enough in their budget.
In feudal Japan, during a bloody war between clans, two cowardly and greedy peasants, soldiers of a defeated army, stumble upon a mysterious man who guides them to a fortress hidden in the mountains.
A costumed film featuring the famous hero of Japanese history, Isshin Tasuke, arranged in the form of a popular song.
The era when Samurai and Ninja existed in Japan. Rikka Isurugi was born and raised in a Ninja clan secluded from society. She soon meets Miya, a girl with a mysterious power, who is found lost in the mountains. As Rikka is concerned that someone is pursuing Miya, she also asks the head the of Isurugi Ninja Clan for permission to avenger her father's death. Soon Rikka faces danger with the attack of the Negoro group but…
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
Toshiro Mifune swaggers and snarls to brilliant comic effect in Kurosawa's tightly paced, beautifully composed "Sanjuro." In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
In the third entry into this mega-hit series, Isshin Tasuke, a spirited fishmonger in Edo who looks just like Shogun Iemitsu undergoes a series of unforeseen troubles in his newly wedded life.
The fate of Tokugawa’s world hangs in the balance as Yagyu Jubei is sent on a mission to discover what happened to 10 of the shogun’s spies that never returned. Matsukata Hiroki, one of the last surviving members of the Golden Age of Japanese Cinema proves that he has not lost a step as he portrays an older and wiser Yagyu Jubei in a movie that brings the best of samurai filmmaking into the 21st century. Summoned from semi-retirement by Shogun Iemitsu, Jubei is asked to take to the road and investigate a clan rumored to be preparing explosives for a rebellion. With help from a beautiful female ninja they head into the Shirakawa domain where the fighting skills of both are tested time and again as they strive to destroy a conspiracy that could bring a new Warring States Era. In the 1960's Yagyu Jubei was the signature role of the great Konoe Jushiro, father of Matsukata Hiroki. This brings the character full circle.
The ever versatile Kazuki Kitamura stars as masterless samurai Kyutaro Madarame, a feared swordsman who has fallen on hard times in old Edo. Caught between two warring gangs in an epic battle of cat lovers and dog lovers, he begrudgingly accepts the canine faction's offer to assassinate the opposite leader's beloved pet: an adorable white cat. Yet upon raising his lethal sword, he cannot bring himself to go through with the act, and the cat melts his ronin heart. But before finding peace as a newly minted cat person, the still fearsome Madarame will have to take on both gangs in a classic samurai street brawl.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
After arriving in the town of Shimonita, Ichi finds that a price has been put on his head by a local yakuza boss. He's drawn into a trap, but after hearing of the slaying of a former love, Ichi furiously fights his way through the entire clan to face the killer, a hired ronin.
Ichi is a blind entertainer that travels the countryside with her traditional Japanese guitar and walking stick. She’s in search for the kind man that brought her up as a child, but because of her beauty she encounters problems every step of the way. Fortunately for Ichi, she is also a gifted swordswoman and carries a lethal blade within her walking stick.
The adventures of a blind, gambling masseur and master swordsman. Zatoichi targets a yakuza-controlled village, because war with a neighbouring town's smaller gang is brewing.
Returning to the village where a year before he had killed Hirate, a much-admired opponent, Zatoichi encounters another swordsman and former rival in love.
Set at the end of the Sengoku period to early Edo period, "Sanada Ten Braves" follows 10 members of a ninja group who all serve under samurai warrior Yukimura Sanada.
In a poor district of Edo lives a young samurai named Soza. He has been sent by his clan to avenge the death of his father. He isn't an accomplished swordsman however, and he prefers sharing the life of the residents, teaching the kids how to write etc. When he finally finds the man he is looking for, he will have to decide whether he follows the way of the samurai or chooses peace and reconciliation.
In the mountainous region of Koshu, Taikahara, there was an intense power struggle between the prominent families, Tamaki and Kakukura. Facing the steward of Kakukura, Kurokawa Senjiro, was Tamaki Daisaburo, who was skilled with a handgun. Daisaburo had granted protection to the charcoal maker, Miyoshi, safeguarding a few mountains passed down from their ancestors. Daisaburo's elder brother, Iori, who had completed his training in Edo, saved Kakukura's only daughter, Koyumi, on his way back home. However, while Daisaburo rushed to Iori's aid after Koyumi was attacked by Kurokawa and his men, their family home was set ablaze.
Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers. While Otsu waits, Akemi also seeks him, expressing her desires directly. Meanwhile, Takezo is observed by Sasaki Kojiro, a brilliant young fighter, confident he can dethrone Takezo. After leaving Kyoto in triumph, Takezo declares his love for Otsu, but in a way that dishonors her and shames him. Once again, he leaves alone.
A humble and simple Takezo abandons his life as a knight errant. He's sought as a teacher and vassal by Shogun, Japan's most powerful clan leader. He's also challenged to fight by the supremely confident and skillful Sasaki Kojiro. Takezo agrees to fight Kojiro in a year's time but rejects Shogun's patronage, choosing instead to live on the edge of a village, raising vegetables. He's followed there by Otsu and later by Akemi, both in love with him. The year ends as Takezo assists the villagers against a band of brigands. He seeks Otsu's forgiveness and accepts her love, then sets off across the water to Ganryu Island for his final contest.