The adventures of a blind, gambling masseur and master swordsman. Zatoichi targets a yakuza-controlled village, because war with a neighbouring town's smaller gang is brewing.
Returning to the village where a year before he had killed Hirate, a much-admired opponent, Zatoichi encounters another swordsman and former rival in love.
Zatoichi is sworn to protect the life of a young girl and without any real allies finds himself in the middle of a bloody turf war.
Ichi is a blind entertainer that travels the countryside with her traditional Japanese guitar and walking stick. She’s in search for the kind man that brought her up as a child, but because of her beauty she encounters problems every step of the way. Fortunately for Ichi, she is also a gifted swordswoman and carries a lethal blade within her walking stick.
The story of Ryoma Sakamoto, considered to be the architect behind the downfall of the Tokugawa shogunate. He was considered an outlaw by his own clan, hunted by his government, and was despised by supporters of the Shogun as well as the Loyalists for desiring the opening of Japan to the West in order to learn its technology, in the hopes of one day defeating the West with a modern army and navy.
In feudal Japan, during a bloody war between clans, two cowardly and greedy peasants, soldiers of a defeated army, stumble upon a mysterious man who guides them to a fortress hidden in the mountains.
The secret warriors of feudal Japan were the ninja. Sent on impossible missions, the ninja were trained to work in shadows, gather information and defeat the enemy to build a world of peace. Akakage, Aokage, and Asuka are rookie ninjas under the tutelage of Shirokage. Their life is a series of perilous missions that entail intrigue, deception and intimidation.
In the 9th year of the Tempo era, after a long sea voyage, Moritaya Seizo returned to Hirado, who earned huge amounts of gold by piracy. Along the way, he picked up Ichinojo Kaneko, a Ronin who survived the disaster at sea. Seizo and Orin, the daughter of merchant Yohei, are in love with each other and want to get married. However, Kashiwakura Gaiki, the samurai of the domain, wants to kill Seizo for the sake of his son Shozaburo, who is in love with Arin, and Kurando Matsuura, the owner of the castle, wants to seize all the gold for himself...
Gombei is Nameless, a wanderer who is skilled with a sword and has a great sense of humor, who tries to save the good people of the Kiso Valley, he gets into a fight with local bad bosses who behave badly on the Tokaido road in the Kiso Valley.
In this exciting story, Sasuke Sarutobi, known as the bravest child in the world, fulfills the will of his father, growing up strong and correct, and with great success using his ninjutsu skills becomes a servant of Yukimura Sanada.
At the crowded Komatsuya in Kawadome, travellers are holding a secret art contest to relieve boredom. However, a thief goes around. During the sudden commotion, a young man called Gentaro begins to perform magic tricks. This magic trick brings out the lost wallets of the travellers one after another. Even the thief himself, Shinzo, is surprised by this trick. Gentaro hears that Okinu, daughter of Kutsukake Jinbei, is looking for Eijiro, the young boss of Omaeda. Gentaro arrives and introduces himself as Eijiro Omaeda. He moves to Kichibei's family in Sakamoto-juku where he meets Okinu's father who needs help.
In this film, Hibari plays a dual role as brother and sister. The story involves a journey to Hanagasa for an incognito Lord (Kotaro Satomi) to overthrow an attempted usurpation of his domain, while being harassed by vassals of the usurper (Kensaku Hara). There's also a mysterious ronin played by Jushiro Konoe. The songs are seamlessly woven into the narrative and don't overwhelm the action. While the plot is derivative it is good example of its type and quite enjoyable. Note that there are some flashback sequences in black and white.
As Part I opens, Jubei (Denjiro Okochi), the best of sea skippers, is unable to overcome the stormy seas of Luzon. All hands on board the Kannonmaru were lost except for Shinkei, who alone made his way to land & eventually home to inform his grandson Jiromaru (Kinnosuke Nakamura) that his father Jubei met with disaster. Young Jiromaru tells his grandfather that he doesn't want to be a skipper like his father, but wants to go to Kyoto and become a samurai…
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
A village samurai with money, power and great masculinity goes to the flourishing city of Edo to have some fun and practice. And here he is attacked by a beautiful thief... A light comedy historical drama.
Yataro Tanigawa, a one-eyed hired assassin, impresses yakuza boss Gomyo Kiyoemon with his skill. Gomyo hires Tanigawa as his bodyguard, or yojimbo, to protect him during an inter-clan conflict. Tanigawa quickly rises in stature in the clan, but finds his boss's enemies almost overwhelming.
The great merchant of Kaga Daitokuya , had taken control of the domain with his wealth and by holding onto the weakness of Lord Maeda Tsunanori , and was planning to rule over Japan as well. In order to free the lord from evil spirits and monsters, Sawatari Shusui heads towards Kaga Hyakumangoku. On his way, Shusui helps a girl named Oyumi who was about to be bullied by a ronin. Oyumi claims to be the daughter of Daitokuya, but she is actually the daughter of Lord Maeda Tsunanori's concubine. Daitokuya, who had taken control of power by raising Oyumi on behalf of Tsunanori who could not make it public because of his legal wife, was secretly storing weapons and ammunition and was pressuring Tsunanori to sign a letter of rebellion.
The final part takes Shingo into a confrontation with his friend Yagyu Katsunoshin’s uncle in a duel that could change the destiny of Japan.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.