Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
People in the future live in a totalitarian society. A technician named THX 1138 lives a mundane life between work and taking a controlled consumption of drugs that the government uses to make puppets out of people. As THX is without drugs for the first time he has feelings for a woman and they start a secret relationship.
A tormented jazz musician finds himself lost in an enigmatic story involving murder, surveillance, gangsters, doppelgängers, and an impossible transformation inside a prison cell.
When Gelsomina, a naïve young woman, is purchased from her impoverished mother by brutish circus strongman Zampanò to be his wife and partner, she loyally endures her husband's coldness and abuse as they travel the Italian countryside performing together. Soon Zampanò must deal with his jealousy and conflicted feelings about Gelsomina when she finds a kindred spirit in Il Matto, the carefree circus fool, and contemplates leaving Zampanò.
Shipped off to a Romanian orphanage to finish his sentence, a British criminal finds romance but also discovers corruption inside the facility.
A career criminal who has been deformed since birth is given a new face by a kindly doctor and paroled from prison. It appears that he has gone straight, but he is really planning his revenge on the man who killed his mentor and sent him to prison.
All grown up in post-apocalyptic 2018, John Connor must lead the resistance of humans against the increasingly dominating militaristic robots. But when Marcus Wright appears, his existence confuses the mission as Connor tries to determine whether Wright has come from the future or the past -- and whether he's friend or foe.
A brilliant counterterrorism analyst with a deep distrust of AI discovers it might be her only hope when a mission to capture a renegade robot goes awry.
Aspiring comic Rupert Pupkin attempts to achieve success in show business by stalking his idol, a late night talk-show host who craves his own privacy.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Imprisoned in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates -- including an older prisoner named Red -- for his integrity and unquenchable sense of hope.
It's been 10 years since John Connor saved Earth from Judgment Day, and he's now living under the radar, steering clear of using anything Skynet can trace. That is, until he encounters T-X, a robotic assassin ordered to finish what T-1000 started. Good thing Connor's former nemesis, the Terminator, is back to aid the now-adult Connor … just like he promised.
Betty Jara reassembles the Yaguareté Commandos to exchange an imprisoned criminal for one of her own agents. A risky operation becomes even more so when she realizes they are not just fighting a drug ring but the highest spheres of power.
A Finnish man goes to the city to find a job after the mine where he worked is closed and his father commits suicide.
Adem lives a repetitive and monotonous life until he finds himself caught between reality and a virtual world. In this perplexing realm, he encounters an AI assistant that forces him to confront his past. As Adem interacts with the AI and unravels the mysteries surrounding him, he begins to question his own identity and the very nature of his existence. This journey into the unknown challenges everything he thought he knew and leads him on an unexpected path that will change his life forever.
When illegal card dealer and recovering heroin addict Frankie Machine gets out of prison, he decides to straighten up. Armed with nothing but an old drum set, Frankie tries to get honest work as a drummer. But when his former employer and his old drug dealer re-enter his life, Frankie finds it hard to stay clean and eventually finds himself succumbing to his old habits.
20 volunteers agree to take part in a seemingly well-paid experiment advertised by the university. It is supposed to be about aggressive behavior in an artificial prison situation. A journalist senses a story behind the ad and smuggles himself in among the test subjects. They are randomly divided into prisoners and guards. What seems like a game at the beginning soon turns into bloody seriousness.
This twin V-Cinema movies contains the second and third installments after the initial Kamen Rider Drive Saga: Kamen Rider Chaser, they both follow the characters of both Heart and Go Shijima beyond the conclusion of the series. Heart/Mach both take place following the novel, "Kamen Rider Drive: ~Mach Saga~", which takes place two years following the conclusion of the Kamen Rider Drive TV series.