An experimental short from Oskar Fischinger
In a far future lies a strange city called The Axion. Within this city, a descendant of humanity known as The Prototype escapes from experimentation. Thus begins his quest to restore balance to The Axion, and search for what it means to be human.
In an alternate Manhattan, two researchers-Robert Lang and Jeff Hawthorne-are drawn into Project STARLING, a covert operation buried deep within the Titanpointe building. When Hawthorne breaks protocol and vanishes into a mysterious portal, the city reels from unexplained phenomena. Lang is forced to navigate a collapsing reality as STARLING agents turn ruthless and the boundaries between dimensions begin to rupture. As transformations unfold and the city descends into chaos, both men confront forces beyond comprehension-shifting identities, spectral adversaries, and a growing sense that something vast and irreversible is approaching.
An experimental, non-sensical comedy about bringing a stone age man back to our time, made with the app “Plotagon”.
The sun’s energy circulates throughout the earth, feeding the cycle of life. Everything is connected in a natural loop, which repeats, like the circular discs of magical optical toys. This perfectly balanced rhythm is disrupted by human excess, throwing the cycle out of orbit and temporarily stopping the circulation of energy in nature.
Begins as a whimsical piece with 'sheets' of lines running down the screen, progressing into more and more complex geometic patterns but without deviating from the basic precepts of 'dot and line' animation. Jazz piano on a lazy Sunday afternoon, and a spring color palette. -- Stephanie Sapienza. Preserved by the Academy Film Archive in 2001.
A Blue Soldier and a Yellow Soldier play a board game trying to outwit each other, struggling for control over a piece of land. The Farmer who belongs to the land is not allowed to play and must pick a side. As the fighting escalates, what side does she choose?
Experimental short animated film by Péter Molnár
An important sensory organ, the eye, is damaged. The exhausting healing process takes us on an inner journey full of pain, fragility and mental unrest, in which even superstition and witchcraft seem to have an influence on recovery.
An animation short featuring various art styles about the loss of identity.
A vibrant animation by Patricia Marx. Preserved by the Academy Film Archive in 2000.
This ultra-short, experimental video art piece serves as a stark apparatus for decoding the aggressive rhythm and discontinuous production of contemporary life. The work is built upon a Stop Motion loop composed of just 12 frames, using this brief, intense format as an installation of shock that conveys the systemic pressure of a speed-obsessed society. The central figure, the rat, is placed to represent the archetypal subject of the urban underclass—the individual whose labor is rendered invisible and who is constantly forced into a struggle for survival. What we observe is not an advancement, but a fruitless scurry trapped in a vicious cycle. As the image repeats, it whispers that what we perceive as progress is, in fact, nothing more than an exhausting, self-referential recurrent routine. Rhythm/12 Frames compels the viewer to question both their own limits of perception and the grim reality of existence reduced to a survival mechanism within the system
Machinima-adaptation of Albert Camus book "L'étranger", done in Grand Theft Auto: San Andreas.
Seraphim Cloud and his life size doppelgänger enter the netherworld of Calico Ghost Town deep within the Mojave Desert.
Inspired by the energetic German film, Run Lola Run, City Shocks delves into the chaos of urban life through a series of interconnected vignettes, while following a character navigating the bustling streets of a sprawling metropolis.
Creating a universe between two small pieces of Cardboard. When Jack and Jill of Cardboard City are separated by Jill's torrid illness, Jack must think outside the box to assure they will be together again.
A child is attacked and turned into a chimera and must learn to navigate his strange world as an entirely new kind of being.
Direct animation on 35mm.
A door that's leads to something more.
A seashell belonging to a northern moon snail twists and turns 360 degrees in multiple wooden homemade contraptions and through contact sheets at a progressively rapid pace, before finally synthesizing the gnomic growth of the spiral shell and exploring the phenomena of virtual and real space and time. Directed by Al Jarnow.