Figment needs a story for the story contest he wants to win, and flies through time to find the inspiration to write a wonderful story. In original animation, he visits dinosaurs, the Wild West, and outer space, but can't seem to come up with an idea he likes. He invites two young children, Nick and Jessie, to help him. Nick's favorite stories are about pirates, so they decide on a pirate story-- which a pirate helps them write.
Justin and his sister Kim are magically transported to Figonia by reciting the magic words in a mysterious magic kit. Once there, Figment hesitantly informs them that he doesn't know the magical words to return them home, so they enlist the help of Merlin to figure out a solution. Comparing and contrasting the sound, spelling, and meaning of words is the key to getting them back home again.
Figment is visited unexpectedly by Peter Pan who has lost his way back to Wendy's house and is in need of assistance. Apparently, he temporarily got pixie dust in his eyes. When Figment begins to write down directions for Peter, the boy who refused to grow up reminds him that he never learned to read. Figment agrees to bring Wendy to Figonia, but a miscalculation brings Amy instead. Through reading, Figment and his friend Amy vividly make the point that books can transport you to faraway lands, transform you into other characters, and open you up to innumerable adventures. By program's end, Peter agrees that being able to read is wonderful and magical. He may even learn to read himself!
In the land of Orlais, a brash young Seeker—Cassandra—fights to stop a blood-soaked conspiracy. Hidden hands seek to tear apart the realm's most powerful religious order, and as the sinister plot unfolds, Cassandra is accused of treason and murder. Hunted by friend and foe alike, the impulsive beauty must clear her name while clashing with corrupt templars and rogue blood mages. Should she fail, the executioner’s blade awaits. Should she overcome her rage and expose the unseen forces threatening the rule of the Divine, Cassandra will take her place in legend.
This short children's film by Co Hodeman tells the story of 2 children and their encounter with an angry dragon, all represented by colourful building blocks.
Noel and Ninny are doing an everyday job for Wing Bind when the chief calls. Since the Sabres are not available, the two need to take care of a Dark Dragon that is causing trouble in Front London. But that is just where the problems begin.
An apple falls on Bugs' head, transporting him back to King Arthur's England.
A knight braves various dangers in order to rescue a damsel in distress.
In the old days, Norway used to be a safe haven for Trolls, but not anymore. One day three young goats decide to get rid of an old Troll who lives under a bridge. Little do they know that he is the last survivor of his species, the very last Troll of Norway...
After defeating a dragon, a young wizard must save him from a furious crowd.
Satin and Chenille are officially over 24/7 togetherness. But once the most fashion-forward members of the Snack Pack see there’s some mischief only twins can cause, they might have a change of holiday heart.
A little bit of this and a little bit of that. When Queen Poppy stumbles upon Biggie playing dress up with Mr. Dinkles, she’ll offer a bit of colorful advice to get him holiday ready.
All aboard. Let’s get this holiday show on the road. Just as Queen Poppy and Cloud Guy take the Snack Pack on their latest musical tour, Branch finds out he might just have to share the spotlight with some unexpected talent…
Hiccup and Toothless go on an exciting adventure and discover an island of new dragons.
Educational film in which Figment introduces children to their imaginations.
Figment takes Matt and Lisa on an "imagination safari" where they meet a menagerie of both real and imaginary animals. There they discover how animals communicate, and also imagine what it would feel like and how to express what it feels like to be certain animals.
"Toot!" "Tick!" "Chirp!" Onomatopoeia is introduced in this "soundsational" adventure. To learn the importance of sound in the world, Peter and Jessica accept Figment's invitation to go with him into Soundspace where they unlock the power of words and the magic of their imaginations. By journey's end, our intrepid explorers learn that language and sound have rhythm—and that the five senses may be used to explore the world around us.
Figment needs Todd and Dhara to help him. He is on a treasure hunt, looking for the "Bookus Dragonius," which contains all of the world's wisdom. The book was hidden by his Uncle Max (The Reluctant Dragon) who loved word play, puzzles, and anagrams. Together they find many clues left by Uncle Max: rhyming clues, anagrams, puzzles, books, brain-teasers, and a rebus are all part of this mystery. They solve these clues—and then finally figure it all out.
Figment needs Beth and Danny's help right away: King Dreary has banished him and all his friends from the kingdom, for being make-believe fliers. Beth and Danny hit upon the idea of identifying and making lists of real fliers and man-made fliers, and then persuading them to leave the kingdom also unless the King lets the imaginary fliers back in. In the process they learn that every flight, just like a story, has a beginning, middle, and end.
Katie and Scott are invited to eat at the home of Figment the dragon. The snack consists of green milk, blue potatoes, pink cauliflower, and orange sandwiches. Figment realizes the food just doesn't feel right to the children. They read a story of a sad king who painted his kingdom blue to match his mood. The children go through a series of "colorful" experiences and discover color through their senses and imaginations—imagining how the world would look and feel if everything was just one color. In the end, the children realize they like all the colors together best of all—and the King agrees!