It ain't easy bein' green -- especially if you're a likable (albeit smelly) ogre named Shrek. On a mission to retrieve a gorgeous princess from the clutches of a fire-breathing dragon, Shrek teams up with an unlikely compatriot -- a wisecracking donkey.
Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after, as Shrek and the King find it difficult to get along. But when the Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming as King Harold had promised, she plots to destroy their marriage and replace the ogre with her son Charming.
The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.
A man's repeated attempts to retrieve an apple off a high tree branch all prove fruitless. What does he want the apple for? That would be telling.
After communicating with devious Emrick the Wizard in a dream, King Bedwyr asks his favorite wee dragons, Boil and Cai, to bury the hatchet with the Wee Kingdoms longstanding enemy, Durwyn the dragon, and invite him to their upcoming wee holiday thanksgiving celebration! Little do the wees knows, Durwyn has his own evil plans! Join the Wee Dragons for a Thanksgiving feast of fun and adventure!
The story follows the adventures of Bilbo Baggins, a diminutive creative who resides in a place called Middle-Earth before he is compelled to go on a quest to find a treasure buried deep in the heart of Lonely Mountain.
The Fellowship of the Ring embark on a journey to destroy the One Ring and end Sauron's reign over Middle-earth.
Figment takes Matt and Lisa on an "imagination safari" where they meet a menagerie of both real and imaginary animals. There they discover how animals communicate, and also imagine what it would feel like and how to express what it feels like to be certain animals.
"Toot!" "Tick!" "Chirp!" Onomatopoeia is introduced in this "soundsational" adventure. To learn the importance of sound in the world, Peter and Jessica accept Figment's invitation to go with him into Soundspace where they unlock the power of words and the magic of their imaginations. By journey's end, our intrepid explorers learn that language and sound have rhythm—and that the five senses may be used to explore the world around us.
Figment needs Todd and Dhara to help him. He is on a treasure hunt, looking for the "Bookus Dragonius," which contains all of the world's wisdom. The book was hidden by his Uncle Max (The Reluctant Dragon) who loved word play, puzzles, and anagrams. Together they find many clues left by Uncle Max: rhyming clues, anagrams, puzzles, books, brain-teasers, and a rebus are all part of this mystery. They solve these clues—and then finally figure it all out.
Figment needs Beth and Danny's help right away: King Dreary has banished him and all his friends from the kingdom, for being make-believe fliers. Beth and Danny hit upon the idea of identifying and making lists of real fliers and man-made fliers, and then persuading them to leave the kingdom also unless the King lets the imaginary fliers back in. In the process they learn that every flight, just like a story, has a beginning, middle, and end.
Katie and Scott are invited to eat at the home of Figment the dragon. The snack consists of green milk, blue potatoes, pink cauliflower, and orange sandwiches. Figment realizes the food just doesn't feel right to the children. They read a story of a sad king who painted his kingdom blue to match his mood. The children go through a series of "colorful" experiences and discover color through their senses and imaginations—imagining how the world would look and feel if everything was just one color. In the end, the children realize they like all the colors together best of all—and the King agrees!
Figment needs a story for the story contest he wants to win, and flies through time to find the inspiration to write a wonderful story. In original animation, he visits dinosaurs, the Wild West, and outer space, but can't seem to come up with an idea he likes. He invites two young children, Nick and Jessie, to help him. Nick's favorite stories are about pirates, so they decide on a pirate story-- which a pirate helps them write.
Figment is visited unexpectedly by Peter Pan who has lost his way back to Wendy's house and is in need of assistance. Apparently, he temporarily got pixie dust in his eyes. When Figment begins to write down directions for Peter, the boy who refused to grow up reminds him that he never learned to read. Figment agrees to bring Wendy to Figonia, but a miscalculation brings Amy instead. Through reading, Figment and his friend Amy vividly make the point that books can transport you to faraway lands, transform you into other characters, and open you up to innumerable adventures. By program's end, Peter agrees that being able to read is wonderful and magical. He may even learn to read himself!
Pete, a young orphan, runs away to a Maine fishing town with his best friend a lovable, sometimes invisible dragon named Elliott! When they are taken in by a kind lighthouse keeper, Nora, and her father, Elliott's prank playing lands them in big trouble. Then, when crooked salesmen try to capture Elliott for their own gain, Pete must attempt a daring rescue.
Many hundreds of years ago, Siegfried snatched his invisibility cloak from the dwarf Alberich. Understandable that this is not good to speak Siegfried. But he always likes to tell how it happened. And also of all the other dangerous adventures of Siegfried. How he defeated the dragon and became almost invulnerable, there would not have been a small linden leaf. The kidnapping of Brunhild from Iceland and why Hagen von Tronje became Siegfried's mortal enemy. And of course Gunther's betrayal of Siegfried. And one question Alberich still has to this day: what really happened to the treasure of the Nibelung? Is he still lying on the bottom of the Rhine?
Dunderklumpen lives all alone in the mountains of Jämtland. One Midsummer's Eve when he feels very lonely he sets off on a journey to find friends.
When Hiccup and Toothless begin sharing stories of their special relationship with their respective families as they prepare for the Snoggletog Festival, it quickly becomes clear that the new generation of Vikings don’t remember the bond between dragon and human.
After defeating a dragon, a young wizard must save him from a furious crowd.
A friendly troll with a magic green thumb grows one flower too many for the queen, whose laws require all trolls to be mean ugly and scare humans whenever possible. As a punishment, he is exiled to a world of concrete, where he should live a life of proper trolldom: Manhattan.