In Disney's take on the Alexander Dumas tale, Mickey Mouse, Donald Duck and Goofy want nothing more than to perform brave deeds on behalf of their queen (Minnie Mouse), but they're stymied by the head Musketeer, Pete. Pete secretly wants to get rid of the queen, so he appoints Mickey and his bumbling friends as guardians to Minnie, thinking such a maneuver will ensure his scheme's success. The score features songs based on familiar classical melodies.
The villains from the popular animated Disney films are gathered at the House of Mouse with plans to take over. Soon, the villains take over the house and kick out Mickey, Donald and Goofy. It's all up to Mickey and his friends to overthrow evil and return the House of Mouse to normal--or as close to normal as it gets.
Mickey, Minnie, and their famous friends Goofy, Donald, Daisy and Pluto gather together to reminisce about the love, magic and surprises in three wonder-filled stories of Christmas past.
Donald, Mickey, and Pluto climb the Alps. While up top, Donald has a run-in with a mountain goat over some edelweiss, Mickey has a row with an eagle over its eggs; one of them hatches, and gives Pluto some trouble (as does the grog a Saint Bernard gives him when he falls into a snowbank).
Mickey buys a boat kit, and enlists Goofy and Donald to help assemble it. The plans say, "so simple a child could do it", so of course, they have their share of troubles. But before long, they're ready to launch the Queen Minnie, with appropriate fanfare, at which time, all the collapsible parts collapse.
It's time to laugh like crazy as Mickey, Goofy and Donald fight against raging gears, twisted springs, deafening bells and a sleeping stork. Watch them reach new heights of humor as their valiant efforts to clean a bell tower turn into a real circus!
Mickey, Donald, Goofy, and Pluto experience all that Hawaii has to offer. Donald tries hula dancing, Pluto explores the beach and Goofy takes up surfing!
Computer.don is an animated short starring Donald Duck from Mickey Mouse Works and House of Mouse. Plot: A technologically behind-the-times Donald is coerced by Daisy into buying a computer, or be labeled a "dweeb."
Journey to a wondrous land of enchantment and surprises! The classic tale gets a brand-new twist in Minnie's full-length adventure: THE WIZARD OF DIZZ. Before you can say "pink tornado," Minnie and Pluto end up in the silly but spectacular land of Dizz. It's an amazing place, with rainbow trees, butterfly bows and friendly "Chipmunchkins," but what Minnie wants most is to get home. Together, Minnie and her new friends Scarecrow Goofy, Mickey the Tin Mouse and Donald the Lion set off to ask the wonderful Wizard of Dizz to make their dreams come true. But look out! Bad Witch Pete wants Minnie's magical, sparkly green shoes, and he's got a few tricks up his sleeve. Overflowing with music and laughter -- plus two extra episodes and ten bonus Minnie's Bow-Toons -- this song-filled celebration of fun and friendship proves there's no place like the clubhouse!
It's Super Mickey, Wonder Minnie, Super-Power Pup, Super Goof, Dynamo Duck and Upsy-Daisy to the rescue. In an exciting full-length adventure straight out of a comic book, Power-Pants Pete swoops down and starts shrinking everything insight down to teeny-tiny size. To save the day, Professor Von Drake transforms the Clubhouse Gang into super heroes with incredible powers. But Pete's merely a sidekick; a wily villain named Megamort is the true mastermind behind the shrinky-dinky caper. Can our heroes outsmart the bad guys? Only by working together, with help from you... and the right Mouseketools.
A mysterious thief has stolen the prosperous Happy Valley's most prized possession: the musical Singing Harp. Can Mickey, Donald, and Goofy find the answer in the irritable Willie the Giant's magnificent castle up in the blue sky?
On a dark and stormy night, four bored ghosts decide to have some fun by calling the Ajax Ghost Exterminators.
It's the 1890s, and Donald is riding his penny-farthing bicycle to see Daisy when Chip 'n Dale make fun of him. It quickly escalates into a full-fledged war between Donald and the chipmunks.
Jealous over Mickey's attention to a kitten, Pluto's devil-self argues with his angel-self over whether or not to rescue the kitten when it falls into a well. The angel-self wins, and Pluto is treated like a hero. In the end, he and the kitten become friends.
Pluto comes bounding outside to help Mickey get a Christmas tree. Chip 'n Dale see him and make fun of him, but the tree they take refuge in is the one Mickey chops down. They like the decorations, especially the candy canes and Mickey's bowl of mixed nuts. But Pluto spots them and goes after them long before Mickey spots them. Minnie, Donald, and Goofy drop by to sing carols.
When a giant threatens the land, the cityfolk mistake Mickey's boast of killing seven flies with one blow to be giants. He is then forced to fight the giant for real.
Goofy's in the driver's seat, Mickey's in the kitchen, and Donald's in bed in Mickey's high-tech house trailer. When Goofy comes back to eat breakfast, leaving the car on autopilot, it takes them onto a dangerous closed mountain road. When Goofy realizes this, he accidentally unhooks the trailer, sending it on a perilous route. They come very close to disaster several times, while the oblivious Goofy drives on and hooks back up to them.
Long ago in a land with an ailing king, there was a pair of boys who looked exactly alike, a pauper called Mickey and the other, the Crown Prince.
Join Mickey, Toodles and the gang for this magical full-length adventure you'll enjoy year-round! Ride the amazing Clubhouse Train to the top of the mountain, and help load the train cars full of incredible, never-melting, "Easy-Freezy" snow! Share in the excitement when you arrive back at the Clubhouse to ski and make snow angels...in summer! Hop back on board and race to each station to pick up guests in time for the coolest snow party ever! It's always the season of fun when you ride on Mickey's CHOO-CHOO EXPRESS!
Mickey Mouse lies in bed like a lord, getting served breakfast by man's (and mouse's?) best friend Pluto as gentleman's gentleman. Next duty is to fetch the paper, but also pay for it with a coin for the vending machine, and those round things have a nasty habit of escaping a dog's teeth and bouncing over the pavement till they end up in the gutter. After enough attempts to fish and spend the penny, Pluto has a newspaper to carry the same way. The wind has a nasty way to get a better grip on page after page then the dog, so by the time he delivers the daily dose of printed news it's an embarrassingly muddy mess.