In the last days of 1999, ex-cop turned street hustler Lenny Nero receives a disc which contains the memories of the murder of a prostitute. With the help of bodyguard Mace, he starts to investigate and is pulled deeper and deeper in a whirl of murder, blackmail and intrigue.
A troubled teen is sent to live with his estranged father, a park ranger. During his time there, he develops an unusual affinity with and passion for the wolves in a local pack.
Earth has been destroyed and the survivors have retreated to an underground city on Mars, preparing to head off to a new planet they hope to colonise.
Lonely pensioner Eve is given a humanoid robot to play bridge with.
A clever but often teased boy, is able to clone himself thanks to a stolen formula from a scientist. Time to take revenge on those bullies.
Swollen Stigma nourishes the fantasy of its protagonist’s inner life and proposes a lesbian imaginary which takes leap into risk and displacement. The film opens with an entranced seated woman working her fingers through a single strand of hair and proceeds to explore her lived imaginary in which desire and fear interlace. She re-visions different moments in time which are haunted by an absent lover. Like a playful fairy princess, this lover appears upside down in an armchair, hanging legs-down from the ceiling, playing dead on the floor, or eating roses; her body continuously permeates the woman’s reality. The film’s shifting points of view jump between the protagonist, fantasy spaces and her lover, making an internal world leak into what is external with the fluidity of blood into water.
Ritualised through performance to camera, Stages of Mourning is Pucill’s journey of bereavement. In as much as this is a meditation on coming to terms with loss, the film is an exploration of how our relationship with the dead is made different through film. The artist orders image fragments of her late lover and collaborator, Sandra Lahire. By trying to physically immerse herself into photographs and film footage or by restaging these, Pucill forms a continuous stream of a life of two lovers. Through this doubling and layering, illusions accumulate as if these were a product of a machine that didn’t stop.
Two adult sisters exist dysfunctionally, each limited by illnesses affecting both body and mind — one physically and the other psychologically.
A strange woman arrives from the North to a prehistoric village bringing some bad news...
While visiting a Christmas market in her Norwegian town, eight year old Mariann spots a talking teddy bear at a carnival game booth. However, when someone else wins it, she embarks on a quest to find the adorable bear that captured her heart.
A group of middle school friends go on the hunt for treasure after finding a skeleton in the woods.
A new augmented reality-game is developed that allows you to create and grow you own pet. But how far are people willing to go to live in a fantasy environment of their own creation?
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
Die Überflüssigen
The future, the space. Sonia is about to be transferred from her station to a newer one. Although everything seems to be going well, Sonia's mind is actually elsewhere, haunted by tragic events from the not too distant past.
Are tourists destroying the planet-or saving it? How do travelers change the remote places they visit, and how are they changed? From the Bolivian jungle to the party beaches of Thailand, and from the deserts of Timbuktu, Mali to the breathtaking beauty of Bhutan, GRINGO TRAILS traces stories over 30 years to show the dramatic long-term impact of tourism on cultures, economies, and the environment.
In an alternate 1995, a mysterious disease has wiped out all of the adults. In this new age, two gangs are pitted against each other in a brutal war for territory, resources and survival.
Mrs. Rada the Goat tells her five children to behave while she goes to the fair, and under no circumstances open the door to anyone except her. But the Big Bad Wolf, Kostika (Titi) Suru, and his nephew, the Little Bad Wolf, along with friends Rassul the Lynx and Petrika the Donkey has made a plan to kidnap the children while their mother is away. And when the eldest child, Matei, decides to disobey his mother and visit the fair himself, things start to go badly for the goat-family.
An old mansion, sealed for years, re-opens as a museum. A ghost is sighted by the museum's guide, our heroine, who has fallen for a social outcast, a scientist obsessed with finding ghosts with his machines.