After the events of Pitch Black, a contractor is hired to locate Riddick, dead or alive. He reviews available information on him and the events of Pitch Black. Terrified, he hires a female cyberpunk merc to do the job for him.
When Tex is brought in to fight in a range war between the cowmen and the nesters, he meets his old outlaw boss Lassiter. He learns Lassiter is behind the feud when Lassiter asks him to join up with his gang. Tex refuses and instead sets out to stop the feud but no one will believe him that Lassiter is responsible.
Expert conman Joe Thanks teams up with half-breed Bill and naive Lucy to steal $300,000 from the Indian-hating Major Cabot. Their elaborate plan is full of disguises, double-crosses, and chases, but Joe always seems to know what he's doing.
While searching for his friend's killer, a former outlaw (Tim McCoy) thwarts a robbery and becomes a lawman.
Though she can spin wild tales of passionate romance, novelist Joan Wilder has no life of her own. Then one day adventure comes her way in the form of a mysterious package. It turns out that the parcel is the ransom she'll need to free her abducted sister, so Joan flies to South America to hand it over. But she gets on the wrong bus and winds up hopelessly stranded in the jungle.
Singing cowboy Whip Wilson, the foreman on a cattle drive, quits his job to pursue five bank robbers who murdered his brother.
U.S Marshal Mike Donovan has dark memories of the death of his first love. He keeps peace between the Americans and the natives who had temporarily adopted and taken care of him. The evil actions of a white sorcerer lead him to confront the villain in the Sacred Mountains, and, through shamanic rituals conquer his fears and uncover a suppressed memory he would much rather deny.
Narrowly escaping death, outlaw Johnny Madrid goes on the run with the hangman's sensuous daughter Esmeralda by his side.
Female outlaw helps lawmen trap railroad bandits.
Three of the original five "young guns" — Billy the Kid, Jose Chavez y Chavez, and Doc Scurlock — return in Young Guns, Part 2, which is the story of Billy the Kid and his race to safety in Old Mexico while being trailed by a group of government agents led by Pat Garrett.
Residents of a small frontier town take up arms when vigilantes try to block a railroad right-of-way.
A British multinational company seeks to overthrow a vicious dictator in central Africa. It hires a band of (largely aged) mercenaries in London and sends them in to save the virtuous but imprisoned opposition leader who is also critically ill and due for execution. Just when the team has performed a perfect rescue, the multinational does a deal with the vicious dictator leaving the mercenary band to escape under their own steam and exact revenge.
In a dystopian future, a totalitarian regime maintains peace by subduing the populace with a drug, and displays of emotion are punishable by death. A man in charge of enforcing the law rises to overthrow the system.
With the help of an irreverent young sidekick, a bank robber gets his old gang back together to organise a daring new heist.
A group of outlaws plan and execute a robbery in a small town. However, things go awry as the team attempt a getaway, when a couple of the locals attempting to follow them, are ambushed by marauding natives.
Outlaws plan a robbery to take place during a championship prizefight in Carson City, Nevada.
Morgan Adams and her slave, William Shaw, are on a quest to recover the three portions of a treasure map. Unfortunately, the final portion is held by her murderous uncle, Dawg. Her crew is skeptical of her leadership abilities, so she must complete her quest before they mutiny against her. This is made yet more difficult by the efforts of the British crown to end her pirate raids.
After the train station clerk is assaulted and left bound and gagged, then the departing train and its passengers robbed, a posse goes in hot pursuit of the fleeing bandits.
An accomplished aviator sets out to locate treasure hidden by one of his ancestors. He encounters interference from various adversaries.
Stodge City is in the grip of the Rumpo Kid and his gang. Mistaken identity again takes a hand as a 'sanitary engineer' named Marshal P. Knutt is mistaken for a law marshal. Being the conscientious sort, Marshal tries to help the town get rid of Rumpo, and a showdown is inevitable. Marshal has two aids—revenge-seeking Annie Oakley and his sanitary expertise.