ISLANDS explores a cinematic journey of two astronauts. As they enter Earth’s atmosphere the structure transforms. The spacecraft becomes the meteor from a myth of a tribesman; it triggers an old lady’s memory of a lover from her past. As these diverse characters converge in a plane of reality, we confront a particular form of gravity we covertly feel—falling in love.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
In the year 2200 an interstellar war is held where the weapons most frequently used are the psychic capacities. The hero, Zero, son of an earthling and an extraterrestrial, the prince and last survivor of a clan of magicians. He will fight against the army of the Manjidara empire, whose forces are such as its head ambition to control the whole universe.
Two cutting-edge scientists give 'birth' to a Neanderthal—the first to walk the earth for some 35,000 years—in order to attempt to answer these questions. Part 'normal' child, part science experiment, William’s 'parents' struggle with the best way to raise him. As William grows toward adulthood, he is educated in the human experiences of love and intimacy. But his primitive impulses begin to emerge the more he tries to conform to human expectations, leading to tragic consequences for him and his loved ones.
The Comet follows 20-year-old Gustav and his search to find his father who mysteriously disappeared 12 years ago when a comet passed close to earth.
A mute alien with the appearance of a black human is chased by outer-space bounty hunters through the streets of Harlem.
Once again someone from the future has come back to create an army of Trancers, human zombies who do what they're told without question or pause. Now officer Jack Deth, a cop from the future stranded in the past, must once again go forth to stop them. This sci-fi action sequel chronicles his courageous actions as he struggles to save the future. His difficulties are compounded when his boss sends his first wife back from the future to help Deth who has unfortunately, married a 20th-century girl.
While trying to expose corruption and greed, television reporter Edison Carter discovers that his employer, Network 23, has created a new form of subliminal advertising (termed "blip-verts") that can be fatal to certain viewers.
Two people Matt and Kate wake up in a closed down prison. They have no idea how they got there, or why they are there. In the prison they encounter several terrors as they look for an exit.
A thirty year old boy needs to fulfill the difficult task of distributing the invitations to his birthday, while dealing with the strange rules of his world where children are thirty and adults are people dressed as animals.
Virtual reality. Murder. Werewolves. And teen girls! In a future where nothing is as it seems, can old legends come true? In the near future, humans will communicate almost exclusively through monitors, making real interaction a rarefied and weak occurrence for those living in a near totalitarian society. In this new world of communication, children are only allowed to interact personally on school grounds. So when a serial killer starts slaughtering junior high children the communication routes go under further surveillance. And despite all the safeguards put in place to avoid physical interaction, the killer's latest victim turns out to have been in contact with three young girls: Tsuzki Mio, a certified prodigy; Matsuno Hatsuki, a quiet but opinionated classmate; and Kouno Ayumi, her best friend. And as the girls get caught up in trying to quell curiosity under such terrorist scrutiny, Hatsuki learns that there is much more than meets the eye of their monitored communications.
A teenage girl living in California suburbia devises a metaphysical experiment designed to save the world from what she sees as an impending doom...but the results of such an experiment prove to be both beneficial and destructive.
Captain Eager is resurrected by the sprawling galactic corporation MacroSpace. His mission is to investigate the villainous Colonel Regamun, a maverick 'client' causing trouble in the Veritan Sector, and perhaps in the process uncover the truth behind the mysterious Mark of Voth. Piloting his space rocket the Victory and along with Professor Moon, trusted side-kick Scrutty, Scamp the Space Dog and old flame Jenny, Captain Eager and his team jump in to the digital age to save the day!
A man from a post-apocalyptic future travels back in time to prevent the coming nuclear holocaust and enlists the help of a young couple.
Bill is a reluctant astronaut in a fascist society.
Captain Nemo has built a fantastic submarine for his mission of revenge. He has traveled over 20,000 leagues in search of Charles Denver - a man who caused the death of Princess Daaker. Seeing what he had done, Denver took the daughter to his yacht and sailed away.
Universal Century 0087, Char Aznable has now become the leader of the AEUG. Scirocco, the man from Jupiter, schemes to seize control of the Titans. Haman, the Axis leader, is attempting to restore the Zabi family. Through politics and strategy, these three powers struggle for dominion over the Earth Sphere. The war builds to a deadly endgame around the space colony Gryps 2, which has been converted into a giant laser cannon. What destiny awaits Kamille at the end of the conflict? This is the final part of the Mobile Suit Zeta Gundam feature trilogy, which features enhanced animation and theme songs by GACKT.
Scientists try to prevent a collision between Earth and a planet that is heading for it.
A few decades from now - Sienna, a rebellious robot-fighting arms dealer, lives on a post-apocalyptic Earth. When the cities start to fall under the control of the A.I. Scourge, a hyper-weaponized robot army, Sienna decides to leave the Earth and journey to the centre of the galaxy, seeking a mythical weapon that can neutralize any form of A.I.Pursued by giant machines, Sienna loses everything she cares about in an effort to save the last vestiges of humanity in an A.I. controlled galaxy.
West Coast radio and TV personality Shadoe Stevens created and stars in this surrealistic, sci-fi satire highlighted by animation, hyperspeed editing and special effects. TV stations throughout the world become jammed and the image of mild-mannered accountant Norm Jones suddenly appears on every screen. Shortly thereafter, the bewildered man is thrust into an alternate dimension and falls into the Shadoevision Worldview Auditorium where he finds himself strapped into a chair before a live audience. Held captive, Norm is at the mercy of the enigmatic, charismatic master of ceremonies, Djony Dakota. This bizarre host constantly subjects the assembled throng to an "evolutionary I.Q." test, a dazzling montage of visuals.