Tobias, Mary, and Sakuya are way into the The World. Together, they form an inseparable group, grinding toward the break of day and running dungeons in search of the artifacts of adventure. But when the trio becomes lost in this virtual labyrinth, a chance encounter with the mysterious entity known only as Hermit will change their lives forever.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
Atzimba is going to marry Jose. Her father sends his future son-in-law to take care of various duties. But the young man's cleverness doesn't do a lot of good.
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
Noah's Ark—the latest in VR technology and a milestone of human innovation—is set for a showcase to Japan's privileged children. They have the honour of beginning a new revolution in gaming; however, their carefree fun is cut short when a company employee is found murdered, with his dying message pointing to a clue hidden within the Ark. Along with the Detective Boys and Ran Mouri, Conan Edogawa enters Noah's Ark to solve this mystery and ensure the perpetrator is caught. But once they're inside the Ark, it takes on a mind of its own, imprisoning them and the children within its worlds. To escape and bring the murderer to justice, Conan and company must navigate a simulated 19th century London and track down the infamous Jack the Ripper—with the lives of 50 innocent children depending on them.
Blackout is a short, animated documentary about the 2003 power failure in much of the eastern seaboard of the U.S and Canada for up to 4 days.
February Sixteenth Nineteen Forty-Seven
A new augmented reality-game is developed that allows you to create and grow you own pet. But how far are people willing to go to live in a fantasy environment of their own creation?
Dadaland is a satirical exploration of current media and how its consumers connect to it. Inside a Dada-inspired psychedelic world, we meet a plethora of strange characters who want nothing more than to escape their own reality.
Life is a breath, a breath that while it is with us, always blows us around, allows us to do everything we do, live what we live.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
A little girl is taken on a mind-bending tour of her distant future.
A.D. 2400, DEVA's central council detects an incident of unauthorized access into their mainframe. Someone on Earth was trying to hack into the system. The only information DEVA was able to retrieve was that hacker referred to themselves as "Frontier Setter." To investigate the mysterious hacker's motives, the high officials of DEVA dispatch system Security Third Officer Angela Balzac to the Earth's surface. Equipped with a prosthetic "material body," Angela attempts to make contact with a local agent Dingo, but what awaited her instead was a swarm of Sandworms now infesting the Earth's surface. Angela intercepts the gruesome pests with her exoskeleton powered suit Arhan.
Thirteen-year-old Mei is experiencing the awkwardness of being a teenager with a twist – when she gets too excited, she transforms into a giant red panda.
As a young fisherman cruises along a rugged shoreline, a tiny mouse in Haida regalia appears and starts to knit a blanket. A story unfolds on the blanket as it grows longer, illustrating the ancient tale of Haida master sea hunter Naa-Naa-Simgat and his beloved, Kuuga Kuns. When a SGaana (the Haida word for “killer whale”) captures the hunter and drags him down into a supernatural world, the courageous Kuuga Kuns sets off to save him. Will the lovers manage to escape the undersea Mountain of SGaana, or will they, too, become part of the Haida spirit world forever?
Akateko. La aparición de san Miguel Arcángel
Chinanteco. Jujmi La niña del Río
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
Picchu is a story that follows the journey of an Andean girl named Mayu and the unconditional support of her mother. The path will not be simple. Mayu will rely on her determination and her mother's teachings to overcome her fears and doubts to fulfill her destiny. Picchu reflects the reality of many children around the world.