The story of a six year old boy from Phoenix, Arizona whose dreams of becoming a Kungfu master lead him to the birthplace of martial arts - the legendary Shaolin Temple in China. His father must now face a heartbreaking decision and follow his son to China leaving the mother behind in America... a choice few parents could ever imagine.
The Spectacle is a short reflective documentary that explores the world of modern tourism. Filmed in various locations across Europe, the documentary unveils the transformation of serene landscapes into bustling tourist attractions. What remains truly seen and felt amidst the curated snapshots of our adventures?
Ningwasum follows two time travellers Miksam and Mingsoma, played by Subin Limbu and Shanta Nepali respectively, in the Himalayas weaving indigenous folk stories, culture, climate change and science fiction.
A documentary about the making the infamous art-house film 'Vase De Noces' ('Wedding Trough').
X-ray images were invented in 1895, the same year in which the Lumière brothers presented their respective invention in what today is considered to be the first cinema screening. Thus, both cinema and radiography fall within the scopic regime inaugurated by modernity. The use of X-rays on two sculptures from the Bilbao Fine Arts Museum generates images that reveal certain elements of them that would otherwise be invisible to our eyes. These images, despite being generally created for technical or scientific purposes, seem to produce a certain form of 'photogénie': they lend the radiographed objects a new appearance that lies somewhere between the material and the ethereal, endowing them with a vaporous and spectral quality. It is not by chance that physics and phantasmagoria share the term 'spectrum' in their vocabulary.
Jo; or The Act of Riding a Bike is Zefier's third film.
A cinematic journey through the world. Non-verbal.
Mondo
The concept includes a series of shorts titled "Dispositif + No + title". They all deal with subjects mixed in a unique and unusual presentation. It is an inventively surreal image and sound experience. It is Jean Cocteau for the twenty-first century.
"Chew The Fat" (Informal) - To have a long friendly conversation with someone. In the film project 'Chew The Fat', the artist Rirkrit Tiravanija, living in New York portraits a group of 12 artists (Douglas Gordon, Angela Bulloch, Pierre Huyghe, Philippe Parreno, Dominique Gonzalez - Foerster, Elizabeth Peyton, Tobias Rehberger, Carsten Hoeller, Liam Gillick, Jorge Pardo, Andrea Zittel, Maurizio Cattelan). The artists, all chosen by Tiravanija, belong to the same generation as himself and, like him, have advanced during the nineties to achieve international success. Most importantly, all are good friends of Tiravanija. This creates a particularly relaxed situation in which conversation can flow naturally between the two with personal issues coming up as easily and often as those to do with work or career.
A memorial mourns as time passes
A day in the life of a waitress/webcam model as she serves customers, deals with the world around her, and remembers why she does all of it in the first place.
The personal stories lived by the Uncle, the Father and the Son, respectively, form a tragic experience that is drawn along a line in time. This line is comparable to a crease in the pages of the family album, but also to a crack in the walls of the paternal house. It resembles the open wound created when drilling into a mountain, but also a scar in the collective imaginary of a society, where the idea of salvation finds its tragic destiny in the political struggle. What is at the end of that line? Will old war songs be enough to circumvent that destiny?
Structured as a labyrinth-like game and inspired by Jorge Luis Borges, Aleph is a travelogue of experience, a dreamer's journey through the lives, experiences, stories and musings of protagonists spanning ten countries and five continents.
On July 6, 2024, The Sun-Ray Cinema at 5 Points in Jacksonville, Florida screened its final film.
Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
Thirty-three shots based on the landscapes of the Isère region near Vienne. A work of observation on light, the dilation of Time, wind, calm and storm.
Narrator dreams of Madrid while being caught in a repetitive loop somewhere in Paris. He questions if his interlocutor is a real human being, as their dialogue, mostly built of citations, doesn't seem to be helping with breaking the loop.
Lake gazes down at a still body of water from a birds-eye view, while a group of artists peacefully float in and out of the frame or work to stay at the surface. As they glide farther away and draw closer together, they reach out in collective queer and desirous exchanges — holding hands, drifting over and under their neighbors, making space, taking care of each other with a casual, gentle intimacy while they come together as individual parts of a whole. The video reflects on notions of togetherness and feminist theorist Silvia Federici’s call to “reconnect what capitalism has divided: our relation with nature, with others, and our bodies.”
An experimental coming-of-age odyssey through someone's troubled mind, going from country to country, landscape to landscape, growing up in the process. A documentary, travelogue, vlog, dream and self-portrait. A reflection on life, death and history.