Private eye Rafe Guttman is hired by repressed, born-again Katherine to find her missing bad-boy brother. The trail leads him to a whorehouse run by a thousand-year-old vampire and secretly backed by Katherine's boss, televangelist Jimmy Current.
A wicked investor wants Werner's residential area razed to the ground in order to build a shopping center. However, building tycoon Günzelsen has not reckoned with Werner. Together with his master Röhrich he's planning to blow away the plumbings with a gigantic obstruction...
Jon and Garfield visit the United Kingdom, where a case of mistaken cat identity finds Garfield ruling over a castle. His reign is soon jeopardized by the nefarious Lord Dargis, who has designs on the estate.
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".
In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.
Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
When Rachel Phelps inherits the Cleveland Indians from her deceased husband, she's determined to move the team to a warmer climate—but only a losing season will make that possible, which should be easy given the misfits she's hired. Rachel is sure her dream will come true, but she underestimates their will to succeed.
Tim Avery, an aspiring cartoonist, finds himself in a predicament when his dog stumbles upon the mask of Loki. Then after conceiving an infant son "born of the mask", he discovers just how looney child raising can be.
Aiming to defeat the Man of Steel, wealthy executive Ross Webster hires bumbling but brilliant Gus Gorman to develop synthetic kryptonite, which yields some unexpected psychological effects. Between rekindling romance with his high school sweetheart and saving himself, Superman must contend with a powerful supercomputer.
Set in 50 B.C., Asterix and Obelix are living in a small but well-protected village in Gaul, where a magic potion concocted by Druids turns the townsfolk into mighty soldiers. When Roman troops carve a path through Gaul to reach the English Channel, Caesar and his aide de camp Detritus discover the secret elixir and capture the Druid leader who knows its formula, and Asterix and Obelix are sent off to rescue them.
Starting from childhood attempts at illustration, the protagonist pursues his true obsession to art school. But as he learns how the art world really works, he finds that he must adapt his vision to the reality that confronts him.
When Champion City's hero Captain Amazing is kidnapped by the recently paroled supervillain Casanova Frankenstein, a trio of average, everyday superheroes -- Mr. Furious, the Shoveler and the Blue Raja -- assemble a new super team to save him.
Tillie is a secretary always dressed in the height of fashion who tries to capture a millionaire named Pennington Fish. Once she gets a stenographic position at Mr. Simpkins's company she sets her cap for the general manager, Benjamin Franklin Whipple. Eventually Tillie announces that she is going to "catch the rich Mr. Fish by using Whipple as the worm."
The Turtles and the Shredder battle once again, this time for the last cannister of the ooze that created the Turtles, which Shredder wants to create an army of new mutants.
A quartet of humanoid turtles, trained by their mentor in ninjitsu, must learn to work together to face the menace of Shredder and the Foot Clan.
The four turtles travel back in time to the days of the legendary and deadly samurai in ancient Japan, where they train to perfect the art of becoming one. The turtles also assist a small village in an uprising.
Two quirky, cynical teenaged girls try to figure out what to do with their lives after high school graduation. After they play a prank on an eccentric, middle aged record collector, one of them befriends him, which causes a rift in the girls’ friendship.
Ex-soldier Frank Brayker is the guardian of an ancient key that can unlock tremendous evil; the sinister Collector is a demon who wants the key so he can initiate the apocalypse. On the run from wicked mercenaries for almost 90 years, Brayker finally stops in at a boarding house in New Mexico where — with the help of its residents — he plans to face off against the Collector and his band of ghouls, preventing them from ever seizing the key.