Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
A new augmented reality-game is developed that allows you to create and grow you own pet. But how far are people willing to go to live in a fantasy environment of their own creation?
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
In a futuristic city, a man and his girlfriend break into an abandoned hi-tech game park.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
A man who has a body almost completely covered in tattoos is searching for the woman who cursed him with the "skin illustrations". Each tattoo reveals a bizarre story, which is experienced by staring at the scene depicted. When the illustrated man meets a fellow tramp on the road a strange voyage begins.
Teenage math whiz Kenji Koiso agrees to take a summer job at the Nagano hometown of his crush, Natsuki. When he arrives, he finds that her family have reunited to celebrate the 90th birthday of their matriarch. His job: pretend to be Natsuki's fiancé. Meanwhile, his attempt to solve a mathematical equation causes a parallel world's collision with Earth.
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
When a content creator who runs a successful travel channel faces a romantic dilemma, she turns to an Al bot for help — but gets surprising results.
Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
Teppei and Kamiya, two average joes working in the electronic services industry, stumble upon the intergalactic bounty-hunter Ilia, and her partner, the artificial intelligence named Bob. Both men are accidentally transported to the Zone, a virtual reality in which Bob has trapped Ilia's latest prey, a biological weapon named Zeram. The Earth natives must both survive the experience and help Ilia capture Zeram before the Zone disappears around them.
While trying to expose corruption and greed, television reporter Edison Carter discovers that his employer, Network 23, has created a new form of subliminal advertising (termed "blip-verts") that can be fatal to certain viewers.