The story follows the adventures of Bilbo Baggins, a diminutive creative who resides in a place called Middle-Earth before he is compelled to go on a quest to find a treasure buried deep in the heart of Lonely Mountain.
In his homeland of Alagaesia, a farm boy happens upon a dragon's egg -- a discovery that leads him on a predestined journey where he realized he's the one person who can defend his home against an evil king.
Asterix and Obelix have been given a tough mission: Transform the chief's lazy nephew Justforkix into a warrior. When the Vikings abduct him and bring him back to their homeland, Asterix and Obelix must travel to Norway to rescue Justforkix.
Milo and Kida reunite with their friends to investigate strange occurances around the world that seem to have links to the secrets of Atlantis.
Noel and Ninny are doing an everyday job for Wing Bind when the chief calls. Since the Sabres are not available, the two need to take care of a Dark Dragon that is causing trouble in Front London. But that is just where the problems begin.
For years, the land of Altera has observed an uneasy peace between the humans, the elves, and the beasts who are loyal to the legendary Black Dragon. But when the dragon wakes from its hibernation, mobilizing a force of beasts to make war, a small band of humans and elves unite in a search for the secret road to the dragon’s lair.
Snoop along with Scooby-Doo, Shaggy, Velma, Daphne and Fred one last time in this 10th and Final Volume of What's New Scooby Doo Volume 10: Monstrous Tails. The gang flies to the South Pole to fish for clues in hopes of hooking an amphibious menace in Uncle Scooby and Antarctica. Heading north to the Orient, they toy around in a giant water ducky to cool off a ferocious Chinese fire-shooting dragon in Block-Long Hong Kong Terror. Back down under in Australia's Great Barrier Reef, artist Shaggy enters a sand castle contest where a yucky corral creature threatens to wash away his dreams of Clamalot in Great Reef. So it's good to finally be back in their old Kentucky home -- Fort Knox to be exact -- until a golden ghoul turns everything it touches into statues with it's gold finger in Gold Paw.
A 6th-century Scandinavian warrior named Beowulf embarks on a mission to slay the man-like ogre, Grendel.
It ain't easy bein' green -- especially if you're a likable (albeit smelly) ogre named Shrek. On a mission to retrieve a gorgeous princess from the clutches of a fire-breathing dragon, Shrek teams up with an unlikely compatriot -- a wisecracking donkey.
Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after. Shrek and the King find it difficult to get along, and there's tension in the marriage. The Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming and plots to destroy their marriage.
The King of Far Far Away has died and Shrek and Fiona are to become King & Queen. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, they set off to bring him back to rule the kingdom.
One morning our little Viking village of Flake is raided by frightening looking spooky demons who kidnap all the children… except for Wickie, who was stuck in a tree trying to use a kite to learn to fly.
Humorist Robert Benchley attempts to find Walt Disney to ask him to adapt a short story about a gentle dragon who would rather recite poetry than be ferocious. Along the way, he is given a tour of Walt Disney Studios, and learns about the animation process.
The realm of magic is being threatened by the realm of logic, so Carolinus, the green wizard decides to shield it for all time. Ommadon, the evil red wizard, stands in his way. Carolinus then calls for a quest that is to be led by a man named Peter Dickinson, who is the first man of both the realms of science and magic. It is Peter's job to defeat Ommadon.
A young boy must restore order when a group of bullies steal the magical book that acts as a portal between Earth and the imaginary world of Fantasia.
Figment takes Matt and Lisa on an "imagination safari" where they meet a menagerie of both real and imaginary animals. There they discover how animals communicate, and also imagine what it would feel like and how to express what it feels like to be certain animals.
"Toot!" "Tick!" "Chirp!" Onomatopoeia is introduced in this "soundsational" adventure. To learn the importance of sound in the world, Peter and Jessica accept Figment's invitation to go with him into Soundspace where they unlock the power of words and the magic of their imaginations. By journey's end, our intrepid explorers learn that language and sound have rhythm—and that the five senses may be used to explore the world around us.
Figment needs Beth and Danny's help right away: King Dreary has banished him and all his friends from the kingdom, for being make-believe fliers. Beth and Danny hit upon the idea of identifying and making lists of real fliers and man-made fliers, and then persuading them to leave the kingdom also unless the King lets the imaginary fliers back in. In the process they learn that every flight, just like a story, has a beginning, middle, and end.
To save her father from certain death in the army, a young woman secretly enlists in his place and becomes one of China's greatest heroines in the process.
Dragon Hunters is a fantastic tale telling the adventures of two dragon hunters: the world has become a vast conglomerate of islands of varying size and shape. This babbling universe is mainly peopled with ruthless rogues, surly peasants and illiterate, petty lords Their main concerns revolve around two fundamental rules : Eat and don't get eaten.