A fantastical exploration of the allure of interplanetary travel, spun from a striking combination of archive material and Super 8 film stock.
Prometheus: Génesis Mala'kak - Primera Parte
Hundreds of years after humans have settled on Mars, Regulator Rogul and Lord Jens Maul lead a force of Martians to Earth in order to conquer the planet. Queen Metaphor looks to the gay heroes aboard the Dreamship Surprise – Captain Kork, Mr. Spuck, and first engineer Schrotty – for help.
A young farmer assembles a band of diverse mercenaries to defend his peaceful planet from an evil tyrant.
Astronauts search for solutions to save a dying Earth by searching on Mars, only to have the mission go terribly awry.
Cyborg detective Batou is assigned to investigate a series of murders committed by gynoids—doll-like cyborgs, which all malfunctioned, killed, then self-destructed afterwards. The brains of the gynoids initialize in order to protect their manufacturer's software, but in one gynoid, which Batou himself neutralized, one file remains: a voice speaking the phrase "Help me."
Professor Barbenfouillis and five of his colleagues from the Academy of Astronomy travel to the Moon aboard a rocket propelled by a giant cannon. Once on the lunar surface, the bold explorers face the many perils hidden in the caves of the mysterious planet.
Japan is thrown into a panic after several ships are sunk near Odo Island. An expedition to the island led by Dr. Kyohei Yamane soon discover something far more devastating than imagined in the form of a 50 meter tall monster whom the natives call Gojira. Now the monster begins a rampage that threatens to destroy not only Japan, but the rest of the world as well.
The advertising director of Pacific Pharmaceuticals, frustrated with the low ratings of their sponsored TV program, seeks a more sensationalist approach. He orders his staff to Faro Island to capture King Kong for exploitation. As Godzilla re-emerges, a media frenzy generates with Pacific looking to capitalize off of the ultimate battle.
An original story set approximately five years after the events of Star Wars: The Rise of Skywalker.
In the not-too-distant future, the evil Dr. Forrester forces a temp named Mike into a series of experiments, where he's forced to watch cheesy movies so the mad scientist can monitor his mind. However, as Mike can't control where the movies begin or end, he'll try to keep his sanity with the help of his robot friends.
The first manned flight to Mars returns after having been out of communications since it had arrived on Mars. What would it reveal?
After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
Flash Gordon, Dale Arden and Dr. Hans Zarkov travel to the planet Mongo to fight the evil emperor Ming the Merciless.
A comic book character searches for a new home after leaving his own story.
Satoru, a wheelchair-bound elementary student, locks himself away from the outside world after his mother dies. His father designs a remote-controlled robot to go to school for him, allowing him to interact with people and do normal things.
Usagi-san was washed away by some large waves. He cheats a crocodiles to get home. When he does, he was so dirty that his friends abandoned him because he was unrecognizable.
Looking for Hanako's stolen shoes, black cat detective Felix starts to move.
A comfortable rhythm composed of light and shadow. Director Ogino-style absolute movie which freely manipulates geometric figures.
Four short vignettes in this early animated film. In the first, shadows pull away to reveal a puddle, and automobile and bicycle tires pass through it. In the second, cutout shadows of a variety of shoes of people walking are seen. The third is a flurry of geometric forms. In the fourth, the playing card spade courts the heart and pushes away the club, but eventually the club returns, beats up the spade, and wins the heart. (Source: AniDB)