Get ready to make a wish—and have the most amazing birthday ever, with a little help from Barbie and a very special guest!
A lonely man lives with his pet on a small island and longed to get to 'other people.'
An AI takes millions of inputs and rehashes them into something semi-new. The same thing human brain does when sleeping. Humans call it "dreams".
Children of Happiness
A woman prepares for bed, but realizes that something may be lurking in the shadows.
The lonely Toffle learns to overcome his fears when he needs to rescue the Miffle from the Groke.
When a doctor is stranded on a deserted island, he has to make grisly choices to survive.
There's nothing like a restful nap in a pleasant wooded valley. But when André awakens and is greeted by a pesky yellow-and-black striped insect with a nasty stinger, he ends up taking a quick (and painful) hike.
A baby lamp finds a ball to play with and it's all fun and games until the ball bursts. Just when the elder Luxo thinks his kid will settle down for a bit, Luxo Jr. finds a ball ten times bigger.
Life as the sole sale item in the clearance corner of Eben's Bikes can get lonely. So Red, a unicycle, dreams up a clown owner and his own juggling act that steals the show. But all too soon, the applause turns into the sound of rainfall, as reality rushes back. Red must resign himself to sitting in the corner and await his fate.
Babies are hardly monster-like, unless you're a toy. After escaping a drooling baby, Tinny realizes that he wants to be played with after all. But in the amount of time it takes him to discover this, the baby's attention moves on to other things only an infant could find interesting.
Life on a shelf as a snowman trapped in a snow-globe blizzard can become wearing, especially when you're surrounded by knickknacks from sunnier locales. When the jaded snowman finally breaks free of his glass house, his vacation plans are cut short.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
One by one, a flock of small birds perches on a telephone wire. Sitting close together has problems enough, and then comes along a large dopey bird that tries to join them. The birds of a feather can't help but make fun of him - and their clique mentality proves embarrassing in the end.
Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
The Parrs' baby Jack-Jack is thought to be normal, not having any super-powers like his parents or siblings. But when an outsider is hired to watch him, Jack-Jack shows his true potential.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars. The little girl, Tippy, is caught in the middle as a musical duel ensues between the one-man-bands.
Mater, the rusty but trusty tow truck from Cars, spends a day in Radiator Springs playing scary pranks on his fellow townsfolk. That night at Flo's V8 Café, the Sheriff tells the story of the legend of the Ghostlight, and as everyone races home Mater is left alone primed for a good old-fashioned scare.
Mickey, Minnie, Goofy, Donald and Daisy are trick-or-treating when Donald spies the spookiest mansion he’s ever seen and assumes it has the best treats. After he convinces his friends to risk a visit, the owner, Witch Hazel, casts a spell that turns them into their costumes.
Set during the Meiji reformation era in a small village in Kyushu, Japan. The story revolves around a young boy named Izana and a blind woman named Takiri, the two encounter the large monster Nebula who since ancient times was feared as the god of lake Amenosagiri. Theme of the film focuses on the Japanese concept of light and darkness, as told by puppetry and model miniaturization of the films’ world with practical special effects by Keizo Murase.