Landscapes revealed themselves through text, paper through movement, while the sun gave them relief. This is a journey across found words, enunciating a discovery, their textures constructing the sea and the waves, in a travelogue from the first exploration, the first step over the sand towards the shore. “Amor” writes this joy to underline it in its time, captured on paper. This film has been composed through a scanner, and it’s the first chapter of the “Reír al Sol” series.
Tired of everyday monotony, a simple girl finds herself in an alternative universe. In the urban scenery of a music video from the 80s, she will try to breathe life into a world mired in routine.
A man complains about the tedium of routine. It seems that he has no power of decision or action.
A story of a man with a very dense eyes who sees all the surrounding reality only after seven years. The consequence of the eye defect translates into the mental immaturity of the man, lack of understanding of the present and belated reflections on long-gone facts. The man is never mature enough for his age and constantly lingers on the past.
The Hypergaussian Wars is an AI-generated feature-length audiovisual work exploring algorithmic warfare, obsolete media and the transformation of images through repetition, saturation and collapse. Built from thousands of generated images, synthetic landscapes and references to 14th–16th century painting, the film stages a continuous conflict between historical visual culture and contemporary computational systems. Fragments of obsolete video games, ruined architectures, military simulations and post-human figures circulate through increasingly unstable environments. Rather than telling a linear story, the film operates as an image system in which visual excess progressively erodes meaning. The Hypergaussian Wars reflects on memory, obsolescence, artificial intelligence and the persistence of images after their original function has disappeared.
Momo is a young orphan girl who lives in the ruins of an old Roman amphitheater and becomes friends with everybody in the neighborhood. But when a powerful international corporation starts stealing everybody’s time, nobody has any time left for her, let alone their friends or families. Momo, together with Master Hora, the custodian of time, are the only ones who can go up against the time thieves before all is lost forever.
Il malatino
This isn’t a film. It’s a leaked ritual. Somewhere between analog prayer and digital disease, a collection of gestures tried to become human again. They failed. Children orbit the fence like insects around an electric hymn. A figure holds a violin but never plays — his silence is louder than the sound. The man in the branches hasn’t fallen in years. The killer appears, or doesn’t — but you’ll feel him beneath the cuts, mouthing things you’ll wish you didn’t understand. There are bodies, sometimes clothed in flesh, sometimes not. There is scripture, mangled and reversed — not to mock it, but to unlock it. The voice speaks, but only when you stop listening. This is the place where lost footage remembers you. Where noise prays back. CHOKE ECHO was compiled under duress by 0xHamza in 2025 using material never meant to be rearranged. Watch it if you must — but it will keep watching after you close the tab.
American cartoons are the starting point for Martin Arnold's new work. Sequences of short films form the basis of a process of fragmentation, deconstruction, dismantling and repetition. Arnold uses fun, family entertainment to create films with open-ended possibilities for association. His pieces, such as Hydra (2013), Charon (2013), Nix (2013) and Self Control (2011), feature characters whose anatomy is no longer recognizable as such, but rather resemble puppets, remotely controlled from the outside. Trembling hands, dancing tongues, blinking eyes and snoring mouths move like ghosts against an abyss-like deep black background, in which bodily elements constantly disappear, only to reappear once more.
On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
In this mesmerizing experimental film, Stephen King television mini-series The Langoliers is compressed and transformed through hypnotic black and white collage animation that meticulously reconstructs and reshapes its supernatural drama to an eerie and profound effect.
3 generations, 3 narrations, 3 different points of view. A dance of generations.
A comfortable rhythm composed of light and shadow. Director Ogino-style absolute movie which freely manipulates geometric figures.
A and N, a couple of peasants create an informal metallurgy workshop in the outskirts of Bogotá in the hope of a better life. The social, environmental and organic consequences they must endure in order to adapt to the industrial capitalism that storms Latin America affects dramatically their relationship and their history.
In a gargantuan city lurking in the sky, powerful immortals who have become jaded with eternal life. Most of their time is spent monotonously constructing bizarre and unusual objects while waiting for the ultimate gift to arrive.
Experimental cartoon which unites various techniques: puppets, sand & water (ebru) animations. About friendship, love and necessity to pay attention not only to the visual appeal.
At the intersection between animation, ceramics, film, as well as printmaking, Honeydew, Darling is employing an interdisciplinary approach to explore the transient relationship between time and identity as it relates to queerness.
X-ray images were invented in 1895, the same year in which the Lumière brothers presented their respective invention in what today is considered to be the first cinema screening. Thus, both cinema and radiography fall within the scopic regime inaugurated by modernity. The use of X-rays on two sculptures from the Bilbao Fine Arts Museum generates images that reveal certain elements of them that would otherwise be invisible to our eyes. These images, despite being generally created for technical or scientific purposes, seem to produce a certain form of 'photogénie': they lend the radiographed objects a new appearance that lies somewhere between the material and the ethereal, endowing them with a vaporous and spectral quality. It is not by chance that physics and phantasmagoria share the term 'spectrum' in their vocabulary.