Dexter Thomas reveals the untold stories of the video game industry and meets people changing how we play today.
Dr Xand van Tulleken and archaeologist Raksha Dave tell the brutal story of one of the most bloody and savage conquests in English history.
Tropes vs. Women in Video Games aims to examine limiting, sexist patterns associated with female representations in games, and to illuminate how these patterns reinforce and perpetuate harmful attitudes about women in our culture.
A documentary series about heroines of the II World War. Stories told from the perspective of the characters are full of emotions and tension, they show courage, sacrifice, willpower but also recklessness or pragmatism. Characters of the series are not flawless monuments but regular women with their own problems, who happened to play an important role in the history. The visual style of the project is animadoc. It comprises archival materials, interviews with experts, and sequences of fictionalised scenes: shots stylised as comic frames, where an actor is connected with scenography hand-drawn by comics illustrators.
British show about possible x-files style stories.
L'odyssée des chiffres
From legendary John Ward, immortalized in fiction as Jack Sparrow, and English explorer Francis Drake; branded Pirates by their enemies but heroes by their comrades, to the notorious Pirates of the Caribbean shrouded in myth.
EP Daily is a daily news television show that covers movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British Columbia production company Greedy Productions Ltd, EP Daily has been a staple on airwaves since its debut in September 1997.
This documentary series delves into the unseen histories of the 2000s decade, revealing dark secrets and personal insights from the people who witnessed all the train wrecks and triumphs first-hand.
1940, Les secrets de l’Armistice
Verbotenes Begehren
Who Killed Gandhi?
Peel back the curtain on the famously secretive Japanese company that would eventually take the global videogame industry by storm. Discover the humble beginnings of a gaming business that began many decades before the invention of television, and ride along the bumpy road of hits, misses, and wild ideas that turned Nintendo from a local playing card maker into a worldwide household name.
Good Game is a program dedicated to video gaming. Each week it is jam-packed with the latest gaming news and events, top gaming tips, reviews and interviews with game developers and the people behind the scenes.
Icons was a documentary TV show on G4 that originally focused on significant people, companies, products, history, and milestones in world of video games. It was relaunched in 2006 and focused entirely on pop culture. It was cancelled soon afterwards. On May 10, 2006, it was announced that Icons was relaunching on June 3 with an episode focusing on J.J. Abrams. The show will feature a broader scope on things and people "men 18–34 care about, admire and emulate." Future episodes would focus on Marc Ecko, The Onion, and Family Guy. This change in format had been suspected, due to the recent episodes about George A. Romero, Frank Miller and the history of the King Kong franchise. The classic video game themed episodes continued to air on the network sporadically until 2008, under the new name of Game Makers.
Trajectoires d'Egypte
An unprecedented look at the decade-long odyssey to land a man on the moon. This documentary pulls back the curtain on the familiar narrative of the moonshot, revealing a fascinating stew of scientific innovation, political calculation, media spectacle, visionary impulses and personal drama.
This new series follows International teams of archaeologists on the front line, as they embark on a season of excavations to unravel the secrets of life in the Roman Empire. Crawling beneath Pompeii, unearthing an enormous lost coliseum, and hauling a 2000 year old battleship ram from the depths of the ocean, they race to unlock the secrets of this ancient civilization.
Libération(s), dans la joie et la douleur
Filmed in five cities over a six month period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level. Super Game Jam spans five episodes, each of which includes one of the five games - exploring intimate topics, abstract themes or complete madness.