Tsunehiro’s life isn’t easy. After a doctor gives him two years to live and debt collectors come knocking, he falls from a bridge. In the knick of time, Hana and her crew spot Tsunehiro and pull him to safety. Before returning, they anchor offshore to fish and Tsunehiro catches a huge sea bass in a bout of beginner’s luck. As his apartment building crumbles, Tsunehiro’s new life begins to unfold!
Yurie is just an ordinary middle school girl in the 1980's - until overnight she finds out that she is a Kami, or God, in the Shinto sense. When Yurie announces this fact to her best friend Mitsue, their classmate Mitsuri takes advantage of Yurie's new divinity to revitalize her family's dying shrine. Yurie is nicknamed Kamichu and now must go on with her godly duties while going to school and winning the heart of her crush, Kenji, while Mitsuri tries to replace her old shrine god Yashima with her.
Daisū is a a manga creator who grew up in an orphanage, and whose works do not sell very well. Daisū lives each lonely day in boredom, but one day he meets a young man named Myō who has cat ears, and his everyday life completely changes. Myō gets in trouble every day, but for the first time in his life, Daisū’s heart experiences "warmth."
Despite their distinctive personalities, Souma Shiki, Hayate Ichikura, Shun Futami, and Takayuki Mima all have one thing in common: though naturally clumsy, the four disguise their embarrassment from tiny slip-ups by maintaining a composed demeanor. However, it is actually the guys' airheaded natures that makes the girls' hearts throb. No matter what happens in their daily lives, the boys do their best not to lose their cool!
Like many hardworking members of the workforce, Kuroto Nakano is perpetually stressed out by his job. Still, since he lives alone, he must carry on to sustain himself. Little do humans like Kuroto know, this stress takes the form of darkness residing within a person's body and will bring one's life to ruin. Fox deities can see this darkness and have the duty to save people before it is too late. To help rid Kuroto of his stress, Senko-san, an eight hundred-year-old foxgirl, volunteers to take care of him, and will do everything she can to ease the tension in his weary soul.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
Clumsy Hotori Arashiyama is a girl with a love for mysteries and a knack for getting into trouble. Hotori works as a waitress in an unsuccessful coffee shop when the manager comes up with a plan to increase its fortunes by changing into a maid cafe. Unfortunately, no one knows how to make a successful maid cafe other than dressing everyone in a maid outfit. What follows is a wacky series of incidents involving Hotori’s many friends, mismatched love stories… and ghosts and aliens.
Koguma is a high school girl in Yamanashi. She has no parents, friends, or hobbies, and her daily life is empty. One day, Koguma gets a used Honda Super Cub motorcycle. This is her first time going to school on a motorcycle. Running out of gas and hitting detours become a small source of adventure in Koguma's life. She is satisfied with this strange transformation, but her classmate Reiko ends up talking to her about how she also goes to school by motorcycle. One Super Cub begins to open up a lonely girl's world, introducing her to a new everyday life and friendship.
The Outclub goes on a journey! The Outdoor Activities Club, AKA the Outclub, has 3 members. In the countryside of Yamanashi Prefecture, there's a high school named Motosu High School. Go even further to one of the school buildings and you'll find a very laid-back outdoor club that uses one corner of the classroom as their club room.
On the outskirts of the country of Helvetia rests the tranquil town of Seize. Upon its cobbled streets, citizens go about their daily lives, undisturbed by the increasingly tense military relations between Helvetia and the neighboring Roman Empire. It is under these circumstances that the 1121st platoon of the Helvetian army, stationed at the Clocktower Fortress in Seize, receives a new recruit in the young and spirited Kanata Sorami. Having joined the military to fulfill her dream of learning to play the bugle, she excitedly accepts the tutelage of the Sergeant Major, Rio Kazumiya, who happens to be a skilled trumpeter. Working alongside them are the aloof mechanic, Noël Kannagi, the feisty gunner, Kureha Suminoya, and the compassionate Captain Felicia Heideman; together, they experience the beauty of life in Seize and the lasting joy of a community that has persevered in spite of the crumbling world around them.
Tamako, a human, arrives at Ramen Akaneko, run solely by cats, for a part-time job interview. Her honesty about being a dog person gets her hired, and she becomes the caretaker of the cats at the restaurant. A story of both cat and human relationships, told through the interactions with both feline staff and customers. Enjoy your extra-large serving of heartwarming and endearing moments at Ramen Akaneko.
Elementary school student Hotaru Ichijou has moved with her parents from Tokyo to the middle of the country. Now she must adapt to her new school, where there are a total of 5 students in the same class who range through elementary and middle school ages. Join their everyday adventures in the countryside.
Tsumiki Miniwa, a small girl who packs a punch, is in love with her best friend, tall and easygoing Io Otonashi. The only problem is that she can't bring herself to come out and say it. And, despite the fact that he can otherwise read her like a book, Io doesn't seem to be able to pick up the obvious clues—even with all of their friends teasing that there's no one better suited for each other. Acchi Kocchi follows Tsumiki and her circle of friends as they go through their day-to-day lives. Between Mayoi the electronics nerd, Sakaki the good-natured prankster, and the nosebleed-prone Hime, Tsumiki's friends will never let her live down her crush. But only time will tell if Tsumiki will gain the courage to finally say how she truly feels.
Mayuko Chigasaki is an ordinary girl from the countryside, who now is attending university in big city Tokyo. She struggles each day to make ends meet while studying for her exams, barely scraping up the yen to afford bus fare to and from school. And at the end of the day, she comes home to a gluttonous, freeloading alien living in her closet!
Someday's Dreamers is a manga written by Norie Yamada and illustrated by Kumichi Yoshizuki. It was serialized in Kadokawa Shoten's Comic Dragon magazine from May 2002 to January 2003 and was later collected in two bound volumes. In 2006, Tokyopop released the manga in the United States under the name Someday's Dreamers. Someday's Dreamers was also adapted into an anime series that was produced by J.C.Staff under the direction of Masami Shimoda. It is loosely based on the storyline of the first manga series with new characters added to the story. It ran for a total of 12 episodes on TV Asahi and was later licensed by Geneon Entertainment USA. However, due to the closure of Geneon USA, the series has been relicensed by Sentai Filmworks. Another story set in the same universe, Someday's Dreamers: Spellbound, written and drawn by the same author and illustrator, was serialized in Kadokawa Shoten's Comic Dragon Age. It ran from December 2003 to February 2006 and was later released in five bound volumes. In 2006, Tokyopop released the manga in the United States under the name Someday's Dreamers: Spellbound.
The workplace comedy's story follows a 26-year-old office worker named Momose. He recently changed jobs after his previous boss harassed him. He's worried his new boss will also use power harassment to make his life miserable. Momose is trying to hide his anxious stomach when he first meets his new boss Shirasaki, however he's surprised to find his new boss is such a natural airhead that he eliminates all of Momose's anxiety.
Cocoa Hoto is a positive and energetic girl who becomes friends with anyone in just three seconds. After moving in with the Kafuu family in order to attend high school away from home, she immediately befriends the shy and precocious granddaughter of Rabbit House cafe's founder, Chino Kafuu, who is often seen with the talking rabbit, Tippy, on her head. After beginning to work as a waitress in return for room and board, Cocoa also befriends another part-timer, Rize Tedeza, who has unusual behavior and significant physical capabilities due to her military upbringing; Chiya Ujimatsu, a waitress from a rival cafe who does everything at her own pace; and Sharo Kirima, another waitress at a different cafe who has the air of a noblewoman despite being impoverished. With fluffy silliness and caffeinated fun.
Naru is a high school girl who is average in every way. She loves fairy tale heroines, though she’s never had the courage to escape her ordinary life. One day, she sees Hannah, a transfer student, dancing in the moonlit and becomes inspired to learn Yosakoi dancing.
For Himuro, being a descendant of a snow spirit is tough at the workplace when your emotions can lead to snow blasts with snowmen and igloos. Any emotionally charged incident with coworkers can trigger it—conflict, fun, and in this case, romance. And with his lovely and calm coworker Fuyutsuki, he gets more frozen, literally. Get ready for a snow-white office romance that blows in like a blizzard.
Makoto Kowata is a little flighty, in multiple ways. With no sense of direction, but the ability to fly on a broom, this witch-in-training has a lot to learn; about magic, her relatives, and the world around her.