One day, Mitsuha falls off a cliff and is transported to a medieval Europe–type world! After a near-death encounter with a pack of wolves, she then realizes that she's able to transport between two worlds—this one and her own. Taking advantage of this ability, Mitsuha decides to live in both worlds and calculates that she'll need 80,000 gold coins to be able to retire! Mitsuha now has to come up with different ways to collect her gold coins!
An introduction to etiquette through the hapless antics of Mr. Dotanba, who manages to put his foot in it in innumerable social situations.
The story centers on Keitarou Gentouga, who has the ability to be a spirit medium. In junior high school, he got someone else wrapped up in a spirit possession incident, and he has been a shut-in for more than two years. As he reintroduces himself to society as a private tutor, he meets a genius girl named Yayoi Houzuki. Yayoi is instantly able to tell that Keitarou has skill as a spirit medium, and she invites him to go with her to a haunted location. The two then start their journey capturing evil spirits.
Teppei and teammate Keisuke Honda aim for the FIFA World Cup 2014 in Brazil.
Why is seawater salty? What causes volcanoes to erupt? Why don't man-made satellites fall from the sky? What makes people sleepy? Answers to these questions and more are in this animated title which explores topics of nature, customs, and technology.
Mild-mannered Japanese kid Rampou is kidnapped by aliens whose UFO-based experiments turn him into a warp boy who truly believes that he can do anything.
A long time ago, Zeus, the great god, created a three–tier hierarchy of angels, top, middle and lower, although they were supposed to be equal. Also, Zeus appointed 6 angels as Saint Beasts who govern the animals of Earth. They were: Go, the seiyu; Shin, the genbu; Rei, the suzaku; Guy, the byakko; Yuda, the kirin; and Ruka, the hooh. However, Kira, the shooting star, and Maya, the fuga, didn’t attend the selection tests and left for the Earth. The six angels fulfilled their tasks faithfully. However, because of Zeus’s increasingly tyrannical acts, they begin to mistrust him.
ガラスの仮面ですが
Orphen is a powerful sorcerer who is notoriously lazy. Everything changes when he finds a way to save his sis, who was turned into a dragon during their days at magic academy. Betrayed by friends who refused to help, Orphen will stop at nothing to track her down, even if he has to go it alone.
The story is set in the future where humanity and the Z/X have entered a treaty and headed towards a moment of peace. Azumi Kagamihara—a girl affiliated with the Blue World—is chosen together with her Partner Z/X Rigel to enroll in Fujimisaki Academy, a school established to gather girls that are partnered with Z/X from all over Japan.
When a sickly young girl suddenly becomes obsessed with inventing new things, her family and friends are all puzzled. "What has gotten into Myne?" they wondered, never dreaming that the answer is not a "What" but a "Who": Urano Motosu, a book-loving apprentice librarian who died in an earthquake in Tokyo who somehow found herself in Myne's body! And since Myne's world is still in a medieval stage, where books can only be owned by the elite, the new Myne intends to do everything she can to bring her beloved books to the masses in the time she has left.
Saybil can't remember his life before he joined the magic academy. He has the lowest grades, because his amnesia leaves him unmotivated. One day, the school headmaster, Albus, orders him to participate in a dangerous special training. "I want you to spread the use of magic in an area where they hold witch hunts." This story is a spin-off of 'Grimoire of Zero.'
On August 16, midway through a seemingly endless summer vacation, middle school third-year student Nagara, transfer student Nozomi, classmates Mizuho, Asakaze and their entire class are suddenly transported from their tranquil lives to a school adrift in an alternate dimension. They must survive with the super powers that have awakened within them.
A kitten, abandoned and left for dead along with his siblings, is taken in by Tomu Kusanagi, who nurtures him and discovers that the tangerine cat he so adores is actually a genius who can talk, walk, read, and has even acquired a taste for liquor!
Shinobu is a naive ninja-in-training. In order to test her ninja abilites, she must steal the panties of all the high school girls. The first house she stops at is the abode of one Kaede Shiranui, who happens to catch Shinobu in the act. Kaeda is the voice of reason and the two girls become quick friends, despite a round yellow ball-thing who claims to be a ninja master and tries to get in the way of their friendship.
Kazamatsuri Shou's dream has always been to become a professional soccer player, but he has one problem: he's not very good at the game. He was accepted to the prestigious Musashi no Mori Junior High, known for its top rate soccer team, but he was never able to rise beyond the rank of third stringer. After transferring to Sakura Jousui Junior High, he can finally play soccer. And, with the support of his new friends and teammates, his strong determination, and lots of hard work, his soccer skills are developing rapidly and setting Shou well on his way to achieving his dream.
A series of fantastical tournaments in which players uses absurd powers and Saru remains determined to triumph. Amid kung-fu masters and fairway fairies, his opponents include Death himself.
Fourteen-year-old Iruma Suzuki has just been abandoned and sold to a demon by his irresponsible parents! Surprisingly, the next thing he knows he's living with the demon who has adopted him as his new grandson and has been transferred into a school in the Netherworld where his new demon grandfather works as the principal. Thus begins the cowardly Iruma-kun's extraordinary school life among the otherworldly as he faces his true self, takes on challenges, and rises to become someone great.
The world can be healed through music, and these three girls want to make it happen. Meet Kana Fujii, Reimi Itsushiro, and Hibiki Morishima—three healers-in-training at the Karasuma Phoniatric Clinic learning the art of healing patients’ illnesses and injuries by singing. Join them on this musical adventure of kindhearted, powerful miracles sung to heal the world.
ASMR or Autonomous Sensory Meridian Response is the nerve-tingling or relaxing response and sensation one gets to stimuli such as certain sounds or sights. As the title indicates, the anime will let viewers experience ASMR in 180 seconds. In the story, the heroine challenges her classmates to share in her hobby of recording ASMR works.