Alex Agnew's Fear Factor
A reality series pitting people identified with "genius traits" against one another in social games of strategy, logic, and negotiation skills. Each episode consists of a main match and a death match. The main match decides the winner and elimination candidate for the day. The winner receives a token of life, which grants immunity from the death match, and potentially garnets, a game currency worth ₩1,000,000 each. Garnets can be used to improve a player's chances of winning a game, as well as be traded with other players to gain favor. The elimination candidate chooses a player without a token of life to take part in a 1v1 game called the death match. The player who loses the death match is eliminated, and the winner of the death match gains their garnets. The last remaining player is the champion, and the total garnets held by the champion will be the final prize.
In a Temple filled with lost treasures and protected by mysterious Mayan temple guards, six teams of two children compete to retrieve one of the historical artifacts in the Temple by performing physical stunts and answering questions based on history, mythology, and geography. After three elimination rounds, only one team remains, who then earns the right to go through the Temple to retrieve the artifact within three minutes and win a grand prize.
Game$how Marathon is an American television program which aired on CBS from May 31, 2006 to June 29, 2006. It is based on the UK series Ant & Dec's Gameshow Marathon which aired on ITV in 2005. The show features contestants competing in some of television's most historically popular game shows, in a single-elimination format until an ultimate winner is found. Both the UK and US versions featured celebrity contestants. The US version was produced by FremantleMedia North America and Granada America and was hosted by Ricki Lake and announced by Rich Fields. In the US, the series only aired for a single season, while in the UK a second season aired in 2007, this time entitled Gameshow Marathon and hosted by Vernon Kay. This program was recorded at Stage 46, CBS Television City in Los Angeles, CA, USA.
Atua ou Surta
A musical entertainment program presented by Hassan Al-Raddad, in which an elite group of stars compete in an atmosphere full of singing, fun, and challenges that test their musical knowledge and artistic talents.
Worldwide sensation Takeshi's Castle returns after 34 years! Popular games are revived on a larger scale and new, terrifying obstacles appear one after another. The lord of the castle, Beat Takeshi, entrusts BANANAMAN to protect it. Subaru Kimura is the attack force's new leader. The elite team gathers to bring down the revived Takeshi's Castle. The greatest battle in history begins!
Het Onbekende
Twelve popular celebrity couples participate in a series of fun and entertaining challenges in order to win the title of 'Ishmart Jodi'.
Oh, Wat een Jaar!
Celebrities compete in a singing competition with one major twist: each singer is shrouded from head to toe in an elaborate costume, complete with full face mask to conceal his or her identity. One singer will be eliminated each week, ultimately revealing his or her true identity.
A game show created in the United Kingdom, in which contestants attempt to answer general knowledge questions in an intimidating atmosphere in order to scoop the £1 million top prize. The original series was hosted by Chris Tarrant, and its modern-day revival is hosted by Jeremy Clarkson.
Bamzooki is a mixed reality television gameshow on the BBC which features a toolkit developed by Gameware Development. The first series aired in March 2004 on CBBC. The show was presented by Jake Humphrey. It has occasionally featured specials with Sophie McDonnell. In July 2008, it was announced on CBBC on BBC One that Bamzooki was returning. A new thirteen part series began in November 2009 and was now hosted by Barney Harwood and Gemma Hunt.
Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.
Rêvons maisons
The hosts will lead top comedians in a chaotic battle of wits and endurance. A room devoid of laughter, where comedians armed with jokes and timing engage in a high-stakes battle to survive longer.
Elite athletes will have the chance to win $1,000,000 every time they run the Million Dollar Mile course.
Blankety Blank is a British comedy game show based on the 1977–1979 Australian game show Blankety Blanks. The British version ran from 18 January 1979 to 12 March 1990 on BBC One, hosted first by Terry Wogan and later by Les Dawson. Regular members of the celebrity panel on this version included Kenny Everett, Lorraine Chase, Gareth Hunt, Gary Davies, and Cheryl Baker. A revival fronted by Lily Savage was produced by the BBC from 26 December 1997 to 28 December 1999, followed by ITV from 7 January 2001 to 10 August 2002. This version was produced by Grundy, then Thames.
A Canadian reality television show in which a group of contestants, known as "house guests", are sequestered in the Big Brother House, under the surveillance of cameras and microphones, for the chance to win a grand prize of $100,000 by being the last remaining house guest. Each week, the house guests vote to evict one of their own until two house guests remain on finale night. The winner is decided by the last seven evicted house guests, known as the Big Brother Jury.
German version of the reality singing competition where celebrities battle it out with one major twist: each singer is shrouded from head to toe in an elaborate costume, concealing their identity from the audience and the viewers at home.