When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
When a haunted 90's video game resurfaces in the present, Scott and his friends must figure out how to stop the game from a vicious real-life killing spree without they themselves facing Game Over.
Tobias, Mary, and Sakuya are way into the The World. Together, they form an inseparable group, grinding toward the break of day and running dungeons in search of the artifacts of adventure. But when the trio becomes lost in this virtual labyrinth, a chance encounter with the mysterious entity known only as Hermit will change their lives forever.
When Doug - a hapless employee at a VR startup - is forced to work the night shift, he becomes fast friends with a squatting vagrant named Stick. Increasingly belittled by his domineering wife, Vera, and the company's reckless owner, Vikas, Doug falls under Stick's charming spell over the course of several delirious nights. As the two of them bond over the nature of reality, virtual and otherwise, Stick begins empowering Doug to take back control of his life...but to what end?
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
A boy and his brother run away from home and hitch cross-country, with help from a girl they meet, to compete in the ultimate video-game championship.
When the Justice League goes missing and villains overrun Metropolis, there's only one team that can solve this mystery: Scooby-Doo and the gang! But wait, there's a new dog in town – Krypto – Superman's Superdog with Super Powers. Mystery Inc. will need all the help it can get when phantoms menace the Justice League's headquarters.
A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
The Game World launches an attack on the real world. In front of Kamen Rider Ex-Aid and the Uchu Sentai Kyuranger appears the "Arena of Death" where the destruction of the Earth will be decided. Trapped in this inescapable dimension, generations of Super Sentai and Kamen Riders must engage in a battle royale, an unprecedented battlefield of many puzzles connecting the real and game worlds. And then, "Those Heroes" revive... Everything is scaled up, all rules are broken! And when it seems like the real world will fall into a disaster, imagination brings forth unimaginable new heroes!
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
Follow Roxas through his days in Organization XIII as he searches for purpose in his life he was never meant to have. Will he find it in the Keyblade he wields? Or is the real key the fourteenth member of the Organization who slowly changes his life? Dive into the heart of the most sought-after secrets in the KINGDOM HEARTS storyline.
In suburban Chicago during the late 1980s, ten-year-old Jake Doyle embarks on a herculean quest to get the latest and greatest video game system for Christmas.
While the gang travel to Scotland to visit Daphne's cousin and witness the annual Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.
After going their separate ways, Scooby-Doo, Shaggy, Velma, Daphne, and Fred reunite to investigate the ghost of Moonscar the pirate on a haunted bayou island, but it turns out the swashbuckler's spirit isn't the only creepy character on the island. The sleuths also meet up with cat creatures and zombies... and it looks like for the first time in their lives, these ghouls might actually be real.
Simon and Zoé meet on Tinder. They live in the same suburban town and Zoé, wasting no time, invites him right over to her house. Simon can’t believe his luck! But once he arrives, he quickly understands that his date may prove more complicated than expected.
A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.