Can Ness and Paula save the town of Threed from a zombie invasion before Ness transforms into one of the walking dead? Not without the help of their new friend Jeff Andonuts, assuming they can learn how to get along. Sinister hotels, furious carnies, cryptic creatures, and macabre marionettes — all obstacles they’ll encounter on their quest to defeat the mysterious (and disgusting) Master Belch. In 1995, the Bensons and their group of friends set out to create an ambitious movie inspired by EarthBound. Almost thirty years later, UbseyMovies and Marty Fishman Productions proudly present the long-awaited fifth chapter of EB Saga.
A naïve young boy unknowingly becomes the pawn of a serial killer.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Two technicians battle a vengeful spirit that has infected their stolen military software.
Alex Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO. However, it soon becomes clear that the teenagers who lose are being imprisoned inside the virtual reality world by the central villain "Arcade" and takes over their minds.
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.
Friends become increasingly addicted to a video game that has an evil agenda.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Three women and one man - with an assortment of weaponry - wage war against giant mutant sandwhales in a barren digital landscape, all to achieve points within the virtual reality video game called Avalon.
A collection of short stories. In one a woman who leaves her house late at night to drive to the store while a killer is loose encounters some problems. In the second an arcade whiz kid's obsession with a game leads to deadly consequences. In the third a small town priest loses his faith and decides to leave town, but in the desert is stalked by a mysterious black pick-up truck. In the final story, a family's problem with a rat is larger than they think.
When five hardcore Internet gamers are invited to a special party thrown by the website Hellworld, they endure a night of unspeakable terror.
Thomas de Frémont, a precocious child obsessed with action films, sets himself up for a terrifying Christmas Eve after he unwittingly makes contact with a deranged psychopath who claims he's Santa Claus.
An ancient intergalactic warrior arrives on Earth to put a stop to a demonic child's plot to reproduce Satan's next generation of evil.
In 1999, two friends use a webcam for the first time and stumble across a mysterious browser game that may be haunted.
A retro video game collector uncovers a prototype cartridge called "Sitra Achra", which disappeared after its creator did in 1985. The collector grows increasingly obsessed with beating Sitra Achra, but the game will not give up its secrets without a fight.
Every day, over 200 loving fans watch Scott Atkinson play horror games online. After a lifetime of failures and false starts, streaming games is the only thing he's good at...until it becomes a nightmare. Enter Livescream - a mysterious horror game sent to him by an anonymous fan. At first, he thinks the game is a low quality indie title. But when his followers start dying one by one, he soon realizes the game is far more sinister. Now, Scott will be forced through nine levels of video game hell, each level representing a different horror game niche, in order to walk away alive.
New Years Eve, 1999. Two Christian teenagers break into an arcade to celebrate the new millennium, but when midnight strikes, the Rapture begins.
Karlie Kendall's job is to write computer games - but in her spare time she hacks bank accounts. With 5 million dollars gathered, she wants to retire to Brazil - unaware that her secret partner Adrienne intends to keep all the money. Moreover, Karlie's boss Julien has got to know of her doing and has hired villains to get hold of the treasure. Only after Karlie's death they realize that she has hidden the money well inside the computer game "Thrillkill" - leaving the single clue to her sister, stewardess Bobbie.