When wily pirate Captain Barbossa seizes Jack Sparrow’s beloved ship, the Black Pearl, and kidnaps the governor’s daughter, Elizabeth Swann, blacksmith Will Turner reluctantly teams up with the unpredictable pirate Jack to rescue her—only to uncover a terrifying curse that turns Barbossa’s crew into the undead.
During China's Warring States period, a district prefect arrives at the palace of Qin Shi Huang, claiming to have killed the three assassins who had made an attempt on the king's life three years ago.
When an asteroid threatens to collide with Earth, NASA honcho Dan Truman determines the only way to stop it is to drill into its surface and detonate a nuclear bomb. This leads him to renowned driller Harry Stamper, who agrees to helm the dangerous space mission provided he can bring along his own hotshot crew. Among them is the cocksure A.J. who Harry thinks isn't good enough for his daughter, until the mission proves otherwise.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Suffering from insomnia, disturbed loner Travis Bickle takes a job as a New York City cabbie, haunting the streets nightly, growing increasingly detached from reality as he dreams of cleaning up the filthy city.
Frodo Baggins and the other members of the Fellowship continue on their sacred quest to destroy the One Ring--but on separate paths. Their destinies lie at two towers--Orthanc Tower in Isengard, where the corrupt wizard Saruman awaits, and Sauron's fortress at Barad-dur, deep within the dark lands of Mordor. Frodo and Sam are trekking to Mordor to destroy the One Ring of Power while Gimli, Legolas and Aragorn search for the orc-captured Merry and Pippin. All along, nefarious wizard Saruman awaits the Fellowship members at the Orthanc Tower in Isengard.
A small-time thief steals a car and impulsively murders a motorcycle policeman. Wanted by the authorities, he attempts to persuade a girl to run away to Italy with him.
A former Prohibition-era Jewish gangster returns to the Lower East Side of Manhattan over thirty years later, where he once again must confront the ghosts and regrets of his old life.
The starship Enterprise and its crew is pulled back into action when old nemesis, Khan, steals a top secret device called Project Genesis.
A surprise visit from Spock's father provides a startling revelation: McCoy is harboring Spock's living essence.
Two victims of traumatized childhoods become lovers and serial murderers irresponsibly glorified by the mass media.
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
In a near-future Britain, young Alexander DeLarge and his pals get their kicks beating and raping anyone they please. When not destroying the lives of others, Alex swoons to the music of Beethoven. The state, eager to crack down on juvenile crime, gives an incarcerated Alex the option to undergo an invasive procedure that'll rob him of all personal agency. In a time when conscience is a commodity, can Alex change his tune?
Cool Black private eye John Shaft is hired by a crime lord to find and retrieve his kidnapped daughter.
A botched robbery indicates a police informant, and the pressure mounts in the aftermath at a warehouse. Crime begets violence as the survivors -- veteran Mr. White, newcomer Mr. Orange, psychopathic parolee Mr. Blonde, bickering weasel Mr. Pink and Nice Guy Eddie -- unravel.
Slevin is mistakenly put in the middle of a personal war between the city’s biggest criminal bosses. Under constant watch, Slevin must try not to get killed by an infamous assassin and come up with an idea of how to get out of his current dilemma.
A team of elite commandos on a secret mission in a Central American jungle come to find themselves hunted by an extraterrestrial warrior.
A husband and wife detective team takes on the search for a missing inventor and almost get killed for their efforts.
In the midst of World War II, the battle under the sea rages and the Nazis have the upper hand as the Allies are unable to crack their war codes. However, after a wrecked U-boat sends out an SOS signal, the Allies realise this is their chance to seize the 'enigma coding machine'.
Arrested for an unnamed crime, Josef K. is trapped in a surreal bureaucratic maze where justice is unknowable and guilt is assumed.