A game show based on the Carmen Sandiego computer game series created by Brøderbund Software.
Hervé Tullet, an artist of playful and uninhibited creations, invites young and old to unleash their creativity. He offers a series of creation, recreation and inspiration workshops, so that anyone can put together their own Ideal Exhibition.
Join your favorite Sesame Street friends as they discover the magic of learning and explore an exciting range of topics, from animals and superheroes, to theater, music, transportation, and much, much more!
With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.
How 2 was a British educational television show which ran on CITV between 1990 and 2006. It served as a modernised "sequel" to a 60’s / 70's series with the same format called 'How'. Each episode started with the presenters sitting around the studio table asking their own question starting with “How” and then taking turns answering these. Subjects of science and history were often covered along with logic and word play puzzles.
Using his knowledge of today’s animal kingdom and the latest research, wildlife adventurer Nigel Marven uses a time portal to take him into the past, on a quest to rescue long lost prehistoric creatures.
On a special inner city street, the inhabitants—human and muppet—teach preschoolers basic educational and social concepts using comedy, cartoons, games, and songs.
Dr. Dog is a sensitive, caring doctor and a frisky, floppy-eared pooch!
Bankovkovi
Mr. Magoo, the eponymous kind-hearted fellow is always happy to lend a hand, but often causes disasters instead as without his glasses he makes all kinds of chaotic mix-ups. Despite this, his only enemy is his neighbor Fizz: a megalomaniacal hamster and his human minion, Weasel, who are somehow always accidentally thwarted by Magoo.
Jack takes a break everyday from his busy kid schedule to visit his favorite place in the world—his backyard clubhouse. Here he can do what he loves best—create and enjoy music, sing, dance and have a ball with his friend Mary, his faithful dog Mel and all of his neighborhood pals who stop by. Anything can happen in Jack’s clubhouse.
Award-winning technology and internet safety video series for families, schools and organizations to help pre-teens better understand the social side of technology.
Happy-go-lucky Wubbzy bounces his way into wacky, fun-filled adventures in the town of Wuzzleburg with his best friends: inventor Widget, book-smart Walden, and sweet-as-can-be Daizy.
Charlie and Pierce are two teenage wannabe warrior-heroes who, together with the spirited ghost girl Que, master the skills they need to replace an ageing monster slayer by doing his strange, supernatural chores.
Did you know that behind a soccer ball, glasses or a spoon lie treasures of inventiveness and thousands of years of history? Each episode of this new series looks at an object. Through its creation and its developments, through the ages and civilizations, we approach all sciences, from physics to philosophy, including history. Each object of our daily life is the result of a long process and conceals a rich history of knowledge and human adventures. Never again will you look at your stairs, your pants or a computer the same way...
Bheem, a fun-loving toddler with incredible strength, is heading to school. Join his classroom adventures as he makes new friends and plenty of mischief!
Doki's a dog with a lot of questions about science and nature, and he and his explorer friends travel the globe and beyond to get the answers.
Dobrodružství s orchestrem
Skobičiny
A young girl named Dora goes on adventures with her red boot-wearing monkey named Boots.