The Bide A Wee Mouse Home has sent the orphan mouse Nibbles to spend Thanksgiving with Jerry. Unfortunately, Nibbles is always hungry.
Tom steals an egg from a mother duck's nest, but soon the resultant hatchling runs away from the cat and into a mouse hole, where it finds an able protector in Jerry.
A baby seal escapes from the circus and ends up in Jerry's backyard pool. Tom finds out soon enough, and when the circus offers a $10,000 reward, his goal is clear.
Professor Jerry teaches a course in how to outwit cats, but his pupil seems to know more than Jerry.
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
Pluto and Pluto Junior are enjoying a lazy afternoon snooze when the playful pup tangles with a ball, a balloon, a worm, a bird, and a clothesline. Pluto rescues his son from a precarious situation, gets hung up in the process, but manages to land with a splash.
Before Words
Ever wonder what would have happened if Harold & Kumar had not been sent to Guantanamo and simply made it to Amsterdam? Here's a little something director Jon Hurwitz shot guerrilla-style all over Amsterdam in 3 days.
A middle aged woman is desperately wondering in the streets looking for her daughter. A man finds her before she does.
Vatertag
An Italian referee demoted and exiled to the remote island of Sardinia finds out what it takes to handle a real match
This film is the pearl of his pioneer work in Madeira Island and captures the most of his methodology: good stories taking the most of Madeira's natural scenery, and provoking the audience with some ironic and "double-sense" scenes. The film tells the story of an English girl travelling with her father, a botanic, and a guide from madeira in the deep mountains of the island. The girl has some mental disturbs and is always scaring about an attack from the native man, appearing as a half-man/half-monster.
Peixe-de-Espada (literally, sword-fish), a retired Army colonel, his wife and nubile daughter are spending their holidays at the Palace Hotel, in the company of a lady doctor, Doctor Pilulas (literally, pills). He tells tall-tales of his African adventures, and she finds ways to promote the excellency of the pills of her own fabrication. To spend some time with Gabriela, his girlfriend, Rito appears disguised as a woman, pretending to be the new post-office operator. Desguises will come and go, and all ends well after a turmoil of twisted plots.
A distraught squatter tries to cope with his werewolf nature through drugs and music.
Unable to decipher reality and delusion after his son and wife die, a successful businessman struggles to find peace with his own conscience.
A deer, disillusioned by the consumerism that defines his life. A lizard, ostracized from society, forever wandering. A chance meeting in the middle of a field. Who will survive? And who will transcend existence? Preserved by the Academy Film Archive in 2009.
Scene 23, Slow pan The wind whistles over the dykes of the Willebroek Canal. Armand sighs. The viewer should feel goose bumps under their thick sweater. Make it clear that at this moment, Armand is craving a cup of Borain coffee. Scene 456, Armand's farm Armand puts down his coffee cup. Through the window, he sees a beautiful Romanian refugee with AIDS playing the cello in the beet field. Behind Armand, his wife, a former RTBF announcer, commits suicide by hitting herself with hot potatoes. Scene 2,347, sublime landscape of Flanders Armand can't take it anymore: will he choose the position of deputy for the Vlaamse Blok or that of puppeteer subsidized by the CUCF? No one can say.
Scrat tries to finish his rather large collection of acorns when things start going nutty.
A girl has to decide who to marry: a poor country boy or a rich nightclub owner.
Thelma and Patsy find themselves in a spooky house inhabited by a nut who is a mechanical genius and has made a robot who does everything. The inventor manipulates the robot's control board from a hidden room. The girls are soon in a panic. Patsy gets into an argument with the robot and loses the match of wits. Blackie Burke, an escaped convict, is using the house as a hideout, and this adds to the problems the girls already have.