Rein spent years enhancing his guildmates’ gear with magic, only to be expelled the moment he enchanted everything. Unfazed, Rein steals back his magic, pours it into his own sword, and makes the best of his newfound freedom as he sets off as an adventurer. Along the way, Rein gathers a band of fellow outcasts and together they fight monsters and carve out their place in an enchanted world.
Pinky and Brain are genetically enhanced laboratory mice who reside in a cage in the Acme Labs research facility. Brain is self-centered and scheming; Pinky is good-natured but feebleminded. In each episode, Brain devises a new plan to take over the world, which ultimately ends in failure, usually due to Pinky's idiocy, the impossibility of Brain's plan, Brain's own arrogance, or just circumstances beyond their control.
The show stars two rats, Rapido and Razmo, aboard the S.S. Wanderer, a cheese ship with no actual destination. The focus of the series is on the adventures of the two rats, including guarding the cheese, interacting with other stowaways and various ill-fated encounters with the crew. The rats themselves live in the hull of the ship in a lavish two-bedroom apartment.
In a dilapidated mansion under heavy debts, there are two heaven-sent marriages across social classes, three young women and four brothers.
When American Andy pulls into a tiny Australian outback town to visit his father, he’s alarmed to discover that Hugo has vanished. He soon finds himself in increasing danger in a town full of secrets, where everyone is a suspect.
O Cafona
3 middle aged men in constant conflict with life about their wives, friends, children and everyday situations.
Egynyári kaland
Being an adult is hard, and for Uramichi Omota, that truth weighs on him. While on TV, he’s the upbeat exercise instructor for a children’s show, but he and his coworkers keep revealing the plight of adulthood on air. At least they’re working through it.
In a world bursting at the seams with moe monsters and humanoids of the horned sort, which brave heroes will take it upon themselves to review the beastly babes of the red-light district? Can only one be crowned the ultimate title of best girl? Behold the most tantalizing of trials.
The speedy blue hedgehog Sonic with sidekick Tails and pals Knuckles, Amy and Sticks tries to ward off the evil plans of Dr. Eggman, who is hellbent on taking over the world. Sonic faces regular battles with Eggman's henchmen, including loyal robots Orbot and Cubot, evil interns, and giant, robotic monsters.
A pink-haired girl named Stephanie moves to LazyTown with her uncle (the mayor of LazyTown), where she tries to teach its extremely lazy residents that physical activity is beneficial.
The Huckleberry Hound Show is a 1958 syndicated animated series and the second from Hanna-Barbera following The Ruff & Reddy Show, sponsored by Kellogg's. Three segments were included in the program: one featuring Huckleberry Hound; another starring Yogi Bear and his sidekick Boo Boo; and a third with Pixie and Dixie and Mr. Jinks, two mice who in each short found a new way to outwit the cat Mr. Jinks.
The anime centers on four girls at the full bloom of their youth, working hard to achieve their dreams as they struggle valiantly. In Japanese entertainment, Maesetsu! refers to an introductory talk or explanation addressed to the audience before the broadcast of television programs, usually performed by assistant directors and particularly comedians in variety or comedy shows.
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Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
A youth show about creative people, romantic relationships, modern and retro technology, film, extreme sports, fashion and the everyday vagaries of life in general.
Dan and Arin playin' games, gettin' mad and being bad!
A British stand-up comedy programme performed from the Hammersmith Apollo Theatre in west London.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.