Taran is an assistant pigkeeper with boyish dreams of becoming a great warrior. However, he has to put the daydreaming aside when his charge, an oracular pig named Hen Wen, is kidnapped by an evil lord known as the Horned King. The villain hopes Hen will show him the way to The Black Cauldron, which has the power to create a giant army of unstoppable soldiers.
Dragon Hunters is a fantastic tale telling the adventures of two dragon hunters: the world has become a vast conglomerate of islands of varying size and shape. This babbling universe is mainly peopled with ruthless rogues, surly peasants and illiterate, petty lords Their main concerns revolve around two fundamental rules : Eat and don't get eaten.
Cursed to die by the evil fairy Maleficent when she was a baby, Princess Aurora is sent into hiding under protection from three good fairies. As she grows up far away, Maleficent becomes increasingly determined to seal the princess's fate.
Pete, a young orphan, runs away to a Maine fishing town with his best friend a lovable, sometimes invisible dragon named Elliott! When they are taken in by a kind lighthouse keeper, Nora, and her father, Elliott's prank playing lands them in big trouble. Then, when crooked salesmen try to capture Elliott for their own gain, Pete must attempt a daring rescue.
Nisse received a lizard from his mother shortly before she passed away. At first he finds the lizard very boring but then it starts talking to him.
It's been ten years since the dragons moved to the Hidden World, and even though Toothless doesn't live in New Berk anymore, Hiccup continues the holiday traditions he once shared with his best friend. But the Vikings of New Berk were beginning to forget about their friendship with dragons. Hiccup, Astrid, and Gobber know just what to do to keep the dragons in the villagers' hearts. And across the sea, the dragons have a plan of their own...
The terrible and trecherous Pendragon plans to gain the throne of Cornwall by getting the king to abdicate and to marry his lovely daughter. To help him he has his dreadful witches in his castle and his almost unstoppable sorcery. A giant under his control abducts the princess, but on the way home with her the giant meets farming lad Jack who slays him. This is only the beginning.
The son of a sorceress, armed with weapons, armour and six magically summoned knights, goes on a quest to save a princess from a vengeful wizard.
The realm of magic is being threatened by the realm of logic, so the green wizard, Carolinus, decides to shield it for all time. Ommadon, the evil red wizard, stands in his way. Carolinus then calls for a quest that is to be led by a man named Peter Dickinson, who is the first man of both the realms of science and magic. It is Peter's job to defeat Ommadon.
Educational film in which Figment introduces children to their imaginations.
Figment takes Matt and Lisa on an "imagination safari" where they meet a menagerie of both real and imaginary animals. There they discover how animals communicate, and also imagine what it would feel like and how to express what it feels like to be certain animals.
"Toot!" "Tick!" "Chirp!" Onomatopoeia is introduced in this "soundsational" adventure. To learn the importance of sound in the world, Peter and Jessica accept Figment's invitation to go with him into Soundspace where they unlock the power of words and the magic of their imaginations. By journey's end, our intrepid explorers learn that language and sound have rhythm—and that the five senses may be used to explore the world around us.
Figment needs Todd and Dhara to help him. He is on a treasure hunt, looking for the "Bookus Dragonius," which contains all of the world's wisdom. The book was hidden by his Uncle Max (The Reluctant Dragon) who loved word play, puzzles, and anagrams. Together they find many clues left by Uncle Max: rhyming clues, anagrams, puzzles, books, brain-teasers, and a rebus are all part of this mystery. They solve these clues—and then finally figure it all out.
Figment needs Beth and Danny's help right away: King Dreary has banished him and all his friends from the kingdom, for being make-believe fliers. Beth and Danny hit upon the idea of identifying and making lists of real fliers and man-made fliers, and then persuading them to leave the kingdom also unless the King lets the imaginary fliers back in. In the process they learn that every flight, just like a story, has a beginning, middle, and end.
Katie and Scott are invited to eat at the home of Figment the dragon. The snack consists of green milk, blue potatoes, pink cauliflower, and orange sandwiches. Figment realizes the food just doesn't feel right to the children. They read a story of a sad king who painted his kingdom blue to match his mood. The children go through a series of "colorful" experiences and discover color through their senses and imaginations—imagining how the world would look and feel if everything was just one color. In the end, the children realize they like all the colors together best of all—and the King agrees!
Figment needs a story for the story contest he wants to win, and flies through time to find the inspiration to write a wonderful story. In original animation, he visits dinosaurs, the Wild West, and outer space, but can't seem to come up with an idea he likes. He invites two young children, Nick and Jessie, to help him. Nick's favorite stories are about pirates, so they decide on a pirate story-- which a pirate helps them write.
Justin and his sister Kim are magically transported to Figonia by reciting the magic words in a mysterious magic kit. Once there, Figment hesitantly informs them that he doesn't know the magical words to return them home, so they enlist the help of Merlin to figure out a solution. Comparing and contrasting the sound, spelling, and meaning of words is the key to getting them back home again.
Figment is visited unexpectedly by Peter Pan who has lost his way back to Wendy's house and is in need of assistance. Apparently, he temporarily got pixie dust in his eyes. When Figment begins to write down directions for Peter, the boy who refused to grow up reminds him that he never learned to read. Figment agrees to bring Wendy to Figonia, but a miscalculation brings Amy instead. Through reading, Figment and his friend Amy vividly make the point that books can transport you to faraway lands, transform you into other characters, and open you up to innumerable adventures. By program's end, Peter agrees that being able to read is wonderful and magical. He may even learn to read himself!
The story follows the adventures of Bilbo Baggins, a diminutive creative who resides in a place called Middle-Earth before he is compelled to go on a quest to find a treasure buried deep in the heart of the Lonely Mountain.
During the times of King Arthur, Kayley is a brave girl who dreams of following her late father as a Knight of the Round Table. The evil Ruber wants to invade Camelot and take the throne of King Arthur, and Kayley has to stop him.