They are striking works of art by any standard: but what purpose did they serve? Some of the theories put forward suggest that the lines were ancient running tracks, runways for aliens, and even a giant astronomical calculator. But after decades of misunderstanding, modern archaeology may finally have an answer to the puzzle of the Nasca lines.
Classified as a UNESCO World Heritage Site, the Nazca Lines have never ceased, since their fortuitous discovery in Peru during the first half of the 20th century, to fascinate the general public as well as the scientific world.
One of the world’s greatest ancient enigmas, the Nazca lines are a dense network of criss-crossing lines, geometric shapes, and animal figures etched across 200 square miles of Peruvian desert. Who created them and why? Ever since they were discovered in the 1920s, scholars and enthusiasts have raised countless theories about their purpose. Now, archaeologists have discovered hundreds of long-hidden lines and figures as well as evidence of ancient rituals, offering new clues to the origins and motivations behind the giant desert symbols.
Join a team of archaeologists and the Discovery Channel in an investigation into the mysterious lines of the Nazca region in Peru. Created by the Nazcas, these huge sculptures are only visible from the sky and depict people, animal, geometric forms, and strange creatures. See a premier exhibition of pottery and textiles, musical instruments, and mummies from this long-forgotten, pre-Columbian civilization and visit Cahuachi, a buried city of pyramids and ceremonial buildings which may have once been the religious capital of the Nazca people
A man yearns for a woman.
Joseph is mentally deviated. He is a prisoner of his own flat and always in permanent war with his own mind.
On the night of a Lunar Eclipse a young boy, Tommy, is informed by his dog that the devil is living inside of his mother and that it must be destroyed before its born.
One night, the Nohara family were enjoying a pleasant dream, when suddenly a big fish appeared in their dreams and ate them. The next morning, Hiroshi read in the newspaper that everybody in another town had the same nightmare as him, but it seemed to have ended. But Hiroshi also heard the same dream from Misae, Shinnosuke, Himawari and even Shiro. They were surprised and thought if the same thing is happening in Kasukabe too. In kindergarten, on telling others about his nightmare, Shinnosuke was surprised to know that everybody too had the same dream. Then a mysterious girl named Saki was transferred to Futaba Kindergarten and joined Shinnosuke's class. Everyone in the class, including the rather inactive Bo-chan, were all excited and happy on seeing her. But Saki had a cold attitude and didn't get along well.
Cartoon allegory of censorship.
A Blue Soldier and a Yellow Soldier play a board game trying to outwit each other, struggling for control over a piece of land. The Farmer who belongs to the land is not allowed to play and must pick a side. As the fighting escalates, what side does she choose?
The subtitles respond to each other and remind us with joy and joy that if we live, it is to die.
At night there is a cat under a car, it is very calm, until three noisy kids start to play with it. When the game begins to degenerate, the cat calls for an unexpected ally...
A little girl arrives to a giant swimming pool filled with big characters. She decides to dive and swim despite her fears.
The assassin Deathstroke tries to save his family from the wrath of H.I.V.E. and the murderous Jackal.
Professor Small and Mr. Tall are on a Mississippi riverboat, where they attempt to race Captain Nobody- a ghost- on his boat. They win the race when Mr. Tall finds his lost lucky rabbit's foot.
In this world, Paleco is a product that allows children to have customized dinosaurs as pets. Our main character, Melody, wants one for her birthday but her mom can’t afford it. However, Mom ends up finding a bootleg version, DinoGo, instead. But something doesn’t seem quite right when the egg finally hatches.
A high-rise apartment dweller suffers through a series of nightmares.
memoria e imaginación
fade / appropriate / reconstruct / loop(holes) an audiovisual approximation to memory, parting from two main ideas: appropriation and re:writing