A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, CHVRCHES, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
My reason for why people should leave TRTF alone, and let it rest. The facts, experience, what has been done, and why having other people making it won't be the same.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.
Two-years in the making, SynaMax takes viewers on a journey into the extensive cyber-archaeology research involved with restoring the source code and documenting the development history to the 1983 arcade game, Sinistar. Featuring exclusive interviews with project lead and software engineer Noah Falstein, sound engineer Mike Metz, and video game designer John Newcomer, this video offers a very comprehensive glimpse into one of the most innovative video games from the early '80s.
A documentary about following your dreams, in the smallest of places and the life of an IndieDev. Join Dan as he travels the UK in search of what it takes to create and bring video game ideas to life and struggles and triumphs of being an Indie Developer in the UK.
After quitting their corporate jobs, Bartek and Rafal decided to create their first video game (Lichtspeer). The movie follows them throughout the last few months of working on the project. You’ll be able to witness their struggle to publish the game on PlayStation, the emotions of people associated with the game’s launch, and finally, Rafal’s and Bartek’s attempts to break into the consciousness of youtube stars and the industry press
"Radiation's Halloween Hack" is one of the most famous earthbound ROM hacks of all time. better known as the earthbound halloween hack, it's somewhat infamous "bad fur day edition" was made by the to-be creator of undertale. Toby Fox released the project in 2008 for starmen.net's 'halloween funfest' - and nearly 15 years on, it's creative influence carried over into his later works.
Documentary about famous indie developer Toby Fox's first contest-winning game project. The ROM Hack, although not perfect by any means, is an interesting insight on how it correlates to his later, deeply influential and succesful game titles like Undertale and Deltarune. Even awkward, amateur works are worthwhile to examine deeply, and in fact can be even more interesting because of their flaws.
After blessing software announced their first work, Eriri and Utaha leave the group to join popular creator Akane Kosaka in developing a major game called Fields Chronicle. Meanwhile, Tomoya and Megumi join hands with their new members and various other parties to produce their new game. What will become of Eriri and Utaha’s major work? Will the relationship between Tomoya and Megumi change? And what will be the ultimate fate of blessing software’s new game?
A teenage thief tries to leave town to escape the violence that threatens him and he people he loves.
Music as a counter-project to a bourgeois existence: Musicians, club and label operators, record store owners and other music lovers talk about how, despite social and economic constraints, they realize their very different, bohemian and sometimes precarious life projects on the sidelines - and always go on. Detailed essays, experience reports, portraits and interviews are dedicated to the alternative music and club scene in Berlin and Hamburg.
Returning a female crab to the sea, waiting for octopus to reach one kilo, not fishing for lobsters out of season, and raising awareness of generational change are some of the messages that María Maceiras, Merce Silva, and Rogelio Santos Queiruga convey in their videos. The three communicators from the Ría de Muros y Noia show us what a day in their lives is like: a day of work among pots, trawls, and hooks, a day of work between TikTok, Instagram, and Facebook—in short, a day among networks.
What happens to two dying coal towns in British Columbia when an American corporation provides a contract for millions of tons of coking coal? The film follows the consequences for the towns of Natal and Michel, suggesting that industrial growth has its price, especially with regard to the environment.
For over 50 years, the Kahnawake Mohawks, of Quebec, Canada occupied a 10 square block area in the North Gowanus section of Brooklyn, which became known as Little Caughnawaga. The men, skilled ironworkers, came to New York in search of work and brought their wives, children and often, extended family with them. The story of the Mohawk ironworkers is an important one and is one that has been told and continues to be told through documentaries, newspaper and magazine articles. Yet the stories of Kahnawake Mohawk women who lived in Brooklyn have gone untold.
Japan has an estimated 24000 actors and talents working in the media, mostly playing nameless roles in independent films. A large portion of these actors are unrecognized by the general audiences and not even listed in the talent directories. This documentary provides an intimate look into the lives of these actors, the aspirations behind their dreams, and the challenges they face in the film industry. The subjects in this film are the actors who appeared and participated in the audition of Takaomi Ogata's movie "Cinderella Girl."
A biopic on the author M. R. James. If M.R. James wrote his ghost stories purely to entertain his friends, why do they seem to strike such resonances in readers? Why are they so terrifying? Clive Dunn's fifty minute documentary sets out to try to answer this question. In the words of its fictional narrator, nicely played by Dangerfield's Bill Wallis, "was there something that made [Monty James] believe that evil and malice could become palpable?"