It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.
My reason for why people should leave TRTF alone, and let it rest. The facts, experience, what has been done, and why having other people making it won't be the same.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
After quitting their corporate jobs, Bartek and Rafal decided to create their first video game (Lichtspeer). The movie follows them throughout the last few months of working on the project. You’ll be able to witness their struggle to publish the game on PlayStation, the emotions of people associated with the game’s launch, and finally, Rafal’s and Bartek’s attempts to break into the consciousness of youtube stars and the industry press
A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, CHVRCHES, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
Two-years in the making, SynaMax takes viewers on a journey into the extensive cyber-archaeology research involved with restoring the source code and documenting the development history to the 1983 arcade game, Sinistar. Featuring exclusive interviews with project lead and software engineer Noah Falstein, sound engineer Mike Metz, and video game designer John Newcomer, this video offers a very comprehensive glimpse into one of the most innovative video games from the early '80s.
Inspired by the cartoons your grandparents probably watched, MOUSE: P.I. For Hire is a hand-crafted video game like you have never experienced before. Go behind the scenes with the team here at Fumi Games for a deeper look at our upcoming first-person shooter. Hear directly from us on the game's hand-crafted visuals, noir-fueled detective story, action-packed combat, and so much more!
A documentary about following your dreams, in the smallest of places and the life of an IndieDev. Join Dan as he travels the UK in search of what it takes to create and bring video game ideas to life and struggles and triumphs of being an Indie Developer in the UK.
Documentary about famous indie developer Toby Fox's first contest-winning game project. The ROM Hack, although not perfect by any means, is an interesting insight on how it correlates to his later, deeply influential and succesful game titles like Undertale and Deltarune. Even awkward, amateur works are worthwhile to examine deeply, and in fact can be even more interesting because of their flaws.
"Radiation's Halloween Hack" is one of the most famous earthbound ROM hacks of all time. better known as the earthbound halloween hack, it's somewhat infamous "bad fur day edition" was made by the to-be creator of undertale. Toby Fox released the project in 2008 for starmen.net's 'halloween funfest' - and nearly 15 years on, it's creative influence carried over into his later works.
A teenage thief tries to leave town to escape the violence that threatens him and he people he loves.
After blessing software announced their first work, Eriri and Utaha leave the group to join popular creator Akane Kosaka in developing a major game called Fields Chronicle. Meanwhile, Tomoya and Megumi join hands with their new members and various other parties to produce their new game. What will become of Eriri and Utaha’s major work? Will the relationship between Tomoya and Megumi change? And what will be the ultimate fate of blessing software’s new game?
It’s a story of who Jon Pertwee was during his time on Doctor who and what big finish are currently doing with Jon’s character
The Rolling Stones – Early Years In London
Rod Stewart: In Performance
关于衡水中学的一切
Gaston Rollinger, an elderly poet and film-maker, lives alone in his childhood home in the astonishing landscape of Esch-sur-Alzette, a very special place where industrial relics meet wild nature. He draws all his inspiration from this place, and tells Fränz Hausemer many of his secrets, even though some of his landmarks are gradually beginning to disappear. This portrait of a singular man is interspersed with spellbinding pieces, the contours of which are drawn from Rollinger’s own poetry.