A comedy-adventure in which three twelve-year-olds have a close encounter with a 3,000-year-old mummy. Marshall, Gilbert and Amy accidentally set the mummy free, but if they don't get him back to his resting place by midnight on Halloween, he'll turn into dust and lose his only chance of being reunited with his long-lost love.
Nobita and Doraemon travel into the future to see whether or not Nobita will marry Shizuka. Once they arrive, they find out that instead of travelling to the day of the wedding, they traveled to the day before. The pair follow the future Nobita and his friends as they try to return a lost cat to its owner.
Jamie and Lucy have an encounter with what appears to be a pair of ghost children. But these spooky kids, Sara and Georgie, aren’t actually ghosts. They’ve travelled forwards in time to seek help, believing they’re going to be murdered by the wicked Mr and Mrs Wickens. And Lucy and Jamie’s strange visitor seems to be the key to it all. With his help, they must travel back to 1821 to save Sara and Georgie and redeem their remorseful new friend – The Amazing Mr Blunden.
A lonely scarecrow tries to befriend a group of birds without success, and he can't understand why they don't want to approach him. A blind wounded crow falls at his feet and the scarecrow takes care of it; through the bird he learns why the crows are afraid from scarecrows. After learning the news, he walks to his owner's house in the middle of the night, wakes him up, and asks him to give him another job. Little does he know that such an innocent request will bring what follows upon him
Toby the Pup organises a Halloween celebration. Some witches and elves join the party.
Kara, devastated by the loss of Krypton, struggles to adjust to her new life on Earth. Her cousin, Superman, mentors her and suggests she leave their space-time to attend the Legion Academy in the 31st century, where she makes new friends and a new enemy: Brainiac 5. Meanwhile, she must contend with a mysterious group called the Dark Circle as it searches for a powerful weapon held in the Academy’s vault.
The Doctor and Romana arrive on the marsh moon of Delta Magna in search of the next segment of the Key to Time. They are caught in the conflict between the native Swampies and the crew of a chemical refinery. The presence of a gun runner complicates matters; to make things worse, the Swampies intend to awaken Kroll, the giant god that lives beneath the swamps.
The final segment of the Key to Time is at the heart of a devastating war between neighbouring planets Atrios and Zeos. The Fourth Doctor discovers that a sinister entity is manipulating events and the cost of obtaining the final segment may be more personal than he imagined.
The Doctor and a newly-regenerated Romana arrive on Skaro to find that the Daleks, locked in a war with the robotic Movellans, have returned to retrieve their buried creator Davros.
The Doctor and Romana follow a distress signal which leads to the jungle planet Chloris, whose ruthless ruler Lady Adrasta harbors a deadly creature in a pit.
A freak accident leaves two dangerously unstable spacecraft locked together, and a horde of monsters unleashed on their passengers.
Romana fancies a proper holiday and convinces the Doctor to visit the leisure planet Argolis, where a takeover by the Argolins' historic enemy is underway.
On the lush planet Tigella, two opposing factions are divided over the usage of the Dodecahedron, an ancient and powerful artefact which provides the entire planet's energy. The Doctor is summoned to arbitrate the conflict, but the power-crazed Meglos intercepts the call and impersonates him in order to steal the Dodecahedron.
The Doctor needs somewhere peaceful to recover from his traumatic regeneration. But the sanctuary of Castrovalva is not all it seems, as the Master will stop at nothing to gain his revenge over the Doctor...
The Doctor and his companions arrive on a spaceship headed for Earth, populated by natives of Earth from various different eras and commanded by the leaders of the Urbankan race. What are the Urbankans' intentions when they reach Earth?
The Doctor and his companions arrive at a medieval joust and are surprised to be greeted warmly by King John, who calls them his demons. But when a young nobleman returns, having just left King John in London, the Doctor realises that this king must be an impostor! Then the Master makes an appearance and the Doctor's worst fears are confirmed...
The Fifth Doctor, Tegan and Turlough arrive on Sea Base 4, a nuclear warhead station under the sea that has some very nasty neighbours.
Finding the fourth segment of the Key to Time was simple enough, but holding onto it may be another matter. The Doctor and Romana find themselves embroiled in the political games of the planet Tara, where doubles, android or otherwise, complicate the coronation of Prince Reynart.
The Doctor, Tegan and Turlough arrive in Little Hodcombe, where the townspeople's re-enactments of English Civil War battles are causing a dormant entity, the Malus, to re-awaken.
"Frontios buries its own dead", or so the saying goes. The Doctor, Turlough and Tegan are forced into landing on the remote planet of Frontios, a human colony where deaths go unaccounted for. What lies beneath the surface, dragging its victims down?