Portrait of Andy Goldsworthy, an artist whose specialty is ephemeral sculptures made from elements of nature.
REkOGNIZE is a three-channel video installation and a meditation on photography, memory, and movement. Artist and Academy Award-nominated cinematographer Bradford Young (Selma, Arrival) finds inspiration in Pittsburgh’s Hill District neighborhood, a site of the early 20th-century Great Migration. During this time, millions of African Americans moved from the rural southern United States to cities in the north and west. The Hill District saw a flourishing of culture during these years and was a site of artistic development for luminaries such as August Wilson, Charles “Teenie” Harris, Errol Garner, and many others. REkOGNIZE takes its visual cues from the Pittsburgh landscape, especially the city’s tunnels, which serve not only as literal entry points into the city, but also as metaphors for this movement of people and culture.
Experimental film & Installation. This is the video editing used for video projections in the short film "Caverne". The video was then passed in negative and projected onto walls of a cave.2011
8.75mm is a celluloid format unique to China, one which no camera was made for. The film reimagines this camera-less medium through photogrammed archival prints, folding images and sounds of resistance into cinematic histories and opening the format to new narratives.
The decision to move to Holland doesn't sound like a wise idea. Why move to a country that could be flooded at any moment? For the last 25 years, the political climate has shifted. The public debate on migration has become harsher, more heated, and polarized. What would have been considered right-wing xenophobia back then, is now considered mainstream. Populists simplify complex realities into good and evil, victims and perpetrators: ‘us’ versus ‘them’. Their rhetoric often consists of dehumanizing words and metaphors. One of these is ‘water’. In reality, water is not an immediate threat to the average Dutch person; but it is a huge threat to the thousands trying to reach the Netherlands. People trying to survive the Mediterranean Sea in rubber boats. Trying to survive winter on the Aegean coast in primitive tents. To them, water really is deadly.
Brazilian short film, directed by Julia Murat.
CREMASTER 3 is set in New York City and narrates the construction of the Chrysler Building, which is in itself a character - host to inner, antagonistic forces at play for access to the process of (spiritual) transcendence. These factions find form in the struggle between Hiram Abiff or the Architect...
An exploration of how the U.S. military employs video game technology to train troops for war. Three Dead depicts a military exercise within a mock Iraqi town built on the outskirts of Twentynine Palms, California, blurring the line between computer simulation and reality.
An exploration of how the U.S. military employs video game technology to train troops for war. In Immersion, Farocki presents footage of a role-playing exercise in which military psychologists demonstrate how to use the PTSD program on their colleagues, who describe traumatic wartime experiences. On a second channel, their descriptions play out as virtual renderings.
This experimental "film" consists of an empty room with a bare lightbulb, and windows covered with a translucent material, for a duration of 24 hours. It is not necessary for visitors to stay for the entire duration - they can come and go as they please. Created by Anthony McCall, it is based on the architectural framing of time and light. It came at the end of a series of works in which McCall was stripping back cinema to its absolute minimum - light, time, and human experience/perception.
An exploration of how the U.S. military employs video game technology to train troops for war. Filmed at the United States Marine Corps Air Ground Combat Center, Watson is Down pairs footage of soldiers at computers engaging in combat-simulation training with scenes from the video games.
An exploration of how the U.S. military employs video game technology to train troops for war. In A Sun With No Shadow, Farocki calls attention to the subtle differences between the simulations for combat training and PTSD. With the former, the sun can be programmed to cast shadows in the virtual combat zones, while the latter, less expensive technology does not offer this feature.
Following in the great tradition of his classic "How To" animated shorts of the 1940's, Goofy makes his return to the big screen in "How to Hook Up Your Home Theater". When Goofy is desperate to watch the Big Game, he heads to his local electronics store to tackle every consumer's nightmare - selecting the perfect home theater system and worse, trying to hook it all up.
An installation containing video files of the artist's persona, alongside a karaoke piece of her as she watches her viewership fall and two mirrors side by side of messages she received, from two different users online.
Falling Frames is the first fragment of a series in which Langkamp explores the framing and visualization of three-dimensional perspective through the two-dimensional medium of video, both technically as well as conceptually. To record the work, a special device was built that's attached to a tall industrial crane, which contains a stack of wooden picture frames that can be released from a height of ten to fifteen meters. The camera is placed right in the center of the action and captures the frames' movement while they fall down. The slow motion recording of 240 still frames per second allows us to experience every millimeter of movement to the very detail. While the frames get smaller and smaller in perspective as they move further away from our view, they are immediately followed by the next frame and the next one, until they've all reached the floor and found a place to rest.
Ilya Kabakov is considered one of the most important contemporary artists worldwide. Born and raised in the Ukraine in the period between Stalin and Gorbatschow he left the country in the 80s. In his Installations and his numerous paintings Kabakov creates a world of its own, which leaves the heaviness of socialist and post-socialist life far behind. The film links Ilya Kabakovs artistic spaces with insights into Russian everyday life, which itself sometimes appears like an installation by the artist.
1-channel film installation (21‘20‘‘). 2.00:1 aspherical widescreen, stereophonic sound. A wife waits for her dead husband. An adaption of three japanese poems in three different translations. An examination of waiting and the slowness of time. An exercise in slow cinema.
Each pixel is separated like an exploded screen, set in a chaotic way into the space. The video has a whole movement in the room, as one three dimensional image. The experience resembles the brain, working with electromagnetic waves and low voltage information.
2 Small Channel Video Installation, featuring a monologue excerpted from an untitled novel by Alissa Bennett
Seven Days of Chaos